Why so NaCl-y?

Why so NaCl-y? — CS2 Stats

76561198083028607[U:1:122762879]Steam profile ↗✓ No bans

525Tracked matches76%Win rate2020Tracked since
2,486Hours in CS
CSDB Rating6.8 SolidAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 525 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 4 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,178 +1,439 4 Apr28 Jun · 10 days played
21,09224,178peak 24,1784 Apr28 Jun
24,178Peak Premier in tracked matches
20Days played since 2026-04-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.6%44.8%45.7%2.2% short
Shot accuracy20.1%12.4%12.7%above
Kill/death ratio1.191.041.05above
Match win rate44.6%45.2%45.7%1.1% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWhy so NaCl-y?FACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning60
Utility57

0–100 skill scores via Leetify.

Recent form

HOT57358Last 10057%Win rateWWWWLWWLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.9pp headshot accuracy · +26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 597ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 642ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.3
Utility5.7
Positioning6.0
Opening Duels5.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.0
Utility5.7
Mechanics7.1
Opening Duels4.9
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time644ms−34ms
first ⅓ avg 679ms → last ⅓ avg 644ms
Headshot accuracy20.9%+2.0%
first ⅓ avg 18.9% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · anubis, 17 May
62%Best headshot accuracy · 13–8 · vertigo, 7 Jun
445msFastest reaction time · 13–8 · nuke, 11 May
13–2Biggest win · anubis, 17 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
96In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 47% over 19
MapGradePlayedRecordWin rateAvg rating
cacheB20101050%0.02
nukeB1991047%0.02
ancientA149564%0.02
anubisA127558%0.03
mirageA116555%-0.00
dust2A106460%-0.01
overpassS65183%0.01
inferno330100%0.01
vertigo21150%0.03
warden1010%-0.06
stronghold110100%0.02
alpine1010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (47% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,996Lifetime kills
1.19K/D · Top 25% of Level 6 players
5,068Matches
44.6%Match win rate
43.6%Headshot %
20.1%Shot accuracy · Top 5% of Level 6 players
11,932MVPs
2,486Hours (in match)
3,547Bombs planted
1,354Bombs defused

Most-used weapons

AK-4748,043
AWP31,372
P2504,093
SSG 082,197
Knife1,721

Lifetime map wins

9,955dust2
6,249inferno
3,803nuke
1,133vertigo
762train
391cbble
230dust
114aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

85Matches
52%Win rate
1.29Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient250%1.0013.0
Vertigo10%0.9415.0
Nuke1100%1.1523.0
Anubis10%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.9%Accuracy (enemy spotted)
39.0%Spray accuracy
82.0%Counter-strafing
9.2°Preaim
641msReaction time
36.1%T opening success
63.1%CT opening success
0.77Enemies flashed / flash
4.8%Flash assists
11.49HE damage / grenade
6.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1107% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0217%3 Sept
nuke13–50.0112%3 Sept
dust213–50.0119%3 Sept
inferno13–9-0.0113%3 Sept
mirage7–13-0.0418%3 Sept
cache13–8-0.0327%12 Jul
nuke13–50.0721%12 Jul
anubis14–160.0213%12 Jul
ancient16–140.0218%12 Jul
cache13–4-0.0110%12 Jul
overpass13–50.0130%28 Jun
mirage13–70.0315%28 Jun
nuke13–3-0.0219%28 Jun
anubis13–50.0616%28 Jun
nuke13–90.0730%28 Jun
anubis9–130.029%28 Jun
mirage0–13-0.0630%27 Jun
ancient13–100.0814%27 Jun
ancient13–100.0215%20 Jun
nuke10–13-0.0218%20 Jun
overpass2–00.000%20 Jun
anubis13–8-0.0126%20 Jun
dust26–13-0.0411%20 Jun
mirage12–12-0.0331%20 Jun
anubis13–110.0413%14 Jun
mirage13–11-0.0813%14 Jun
ancient13–80.0122%14 Jun
dust213–7-0.0139%14 Jun
ancient13–4-0.0137%14 Jun
warden7–13-0.0629%11 Jun
ancient9–130.0619%11 Jun
vertigo12–120.0226%11 Jun
vertigo13–80.0362%7 Jun
inferno13–30.1035%7 Jun
mirage13–110.0218%7 Jun
dust213–7-0.0613%7 Jun
anubis10–13-0.0313%7 Jun
cache11–130.0321%7 Jun
ancient13–60.0211%7 Jun
overpass13–70.0629%6 Jun
dust213–90.0419%6 Jun
anubis11–13-0.039%6 Jun
nuke4–13-0.0215%6 Jun
nuke15–15-0.0315%22 May
nuke13–80.0424%22 May
mirage9–13-0.0225%22 May
ancient13–70.0421%22 May
ancient1–7-0.0520%22 May
cache1–13-0.0112%22 May
ancient13–80.0219%17 May
anubis13–20.2443%17 May
cache13–110.0630%17 May
nuke12–120.0919%17 May
mirage10–130.0820%17 May
dust212–12-0.0013%17 May
overpass7–13-0.0326%16 May
dust29–130.0816%14 May
nuke5–130.0116%14 May
cache12–12-0.0418%14 May
cache10–13-0.0516%14 May
cache4–130.0315%11 May
cache13–4-0.0429%11 May
cache5–13-0.0618%11 May
cache13–80.0828%11 May
nuke13–80.0425%11 May
mirage13–8-0.0313%11 May
anubis8–13-0.0710%11 May
nuke11–13-0.0011%11 May
overpass13–60.0022%11 May
dust22–13-0.0620%11 May
cache13–40.0940%10 May
cache13–50.0532%10 May
cache9–130.0029%10 May
overpass13–80.0422%10 May
stronghold13–40.0214%10 May
nuke13–70.0215%10 May
anubis13–30.0512%10 May
cache12–120.066%10 May
cache13–60.0722%9 May
alpine6–130.0112%9 May
cache13–5-0.008%9 May
cache13–50.0218%9 May
cache5–130.0720%9 May
cache10–130.0823%9 May
inferno13–11-0.0614%27 Apr
nuke11–130.0213%27 Apr
dust213–40.0326%14 Apr
nuke12–120.0522%14 Apr
nuke13–30.1029%14 Apr
dust213–11-0.0516%9 Apr
mirage16–130.0311%9 Apr
nuke5–13-0.039%9 Apr
ancient10–130.0214%9 Apr
mirage13–60.0741%4 Apr
anubis7–20.0718%4 Apr
ancient11–130.0224%4 Apr
nuke13–100.0222%4 Apr
anubis13–9-0.0320%4 Apr
nuke2–130.0117%4 Apr
ancient2–13-0.014%4 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →