fish225

fish225 — CS2 Stats

76561198079367161[U:1:119101433]Steam profile ↗VAC banned

4,248Tracked matches87%Win rate2021Tracked since
CSDB Rating8.1 StrongPositional Player
Premier CS Rating28,018Top 5% of 204,219 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#2453 of 251317 tracked
FaceitLevel 10 · 3,175 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−257Premier CS Rating · 28,275 → 28,018

Rating over time

Premier CS Rating: 28,018 +6,027 11 Aug – 12 Oct · 24 days played
20,66828,275peak 28,27511 Aug12 Oct
Faceit ELO: 3,175 +0 1 Sept – 25 Sept · 4 observations
3,1753,175peak 3,1751 Sept25 Sept
28,849Peak Premier in tracked matches
3,175Highest Faceit ELO seen on CSDB
34Days played since 2026-07-09

Faceit ELO

  • At peak — 3,175
  • 0 over 30 days · steady
  • Next: 3,500 ELO at 3,500 — 325 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-09-01
  • 2,500 ELO first seen 2026-09-01

Premier CS Rating

  • 257 below peak (28,275)
  • +1,680 over 30 days · improving
  • Next: Gold band at 30,000 — 1,982 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGfish225FACEITLevel 10 · 3,175 ELOSTANDINGTop 12.4% of rankedPREMIER28,018 · Red band30 DAYS0 ELOPEAK ELO3,175csdb.gg/stats

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Performance scores

Aim93
Positioning69
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY68–31–1Last 10068%Win rateLLWWWWWWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.5pp headshot accuracy · +12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 35%
  • Avg reaction 451ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 452ms

Last 20

  • 17–3 · 85% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 446ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.3
Utility5.4
Positioning6.9
Opening Duels5.5
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.9
Utility5.4
Mechanics6.6
Opening Duels7.4
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time454ms−85ms
first ⅓ avg 539ms → last ⅓ avg 454ms
Headshot accuracy28.7%−1.8%
first ⅓ avg 30.6% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · ancient, 11 Aug →
100%Best headshot accuracy · 0–7 · cache, 13 Jul →
266msFastest reaction time · 0–7 · cache, 13 Jul →
13–0Biggest win · cache, 17 Aug →

Across the last 100 tracked matches.

Highlights

13Longest win streak
L2Current streak
12–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 88% over 16infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%0.01
ancientS1614–288%0.03
mirageS1410–471%0.03
dust2B137–654%-0.01
anubisS1210–283%0.01
nukeS129–375%0.02
infernoC104–640%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,311Matches
53%Win rate
1.15Avg K/D
79.2ADR
60%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage51252%1.0915.9
Ancient38655%1.1616.7
Anubis27653%1.1516.6
Dust227150%1.0915.8
Nuke14851%1.1015.8
Inferno6742%1.1715.3
Overpass5659%1.1516.2
Vertigo2850%1.2318.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
35.6%Accuracy (enemy spotted)
40.6%Spray accuracy
79.6%Counter-strafing
8.2°Preaim
451msReaction time
61.9%T opening success
57.5%CT opening success
0.47Enemies flashed / flash
6.7%Flash assists
5.97HE damage / grenade
10.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4697 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–130.0333%12 Oct →
dust210–13-0.0522%11 Oct →
anubis13–3-0.0228%11 Oct →
ancient13–10.1358%11 Oct →
ancient4–00.0833%11 Oct →
mirage13–7-0.0120%11 Oct →
mirage13–110.0121%11 Oct →
ancient13–50.0230%10 Oct →
nuke13–110.0127%10 Oct →
cache13–90.0417%10 Oct →
anubis13–20.0040%10 Oct →
ancient13–80.0231%9 Oct →
mirage13–10.0421%9 Oct →
ancient13–30.0731%9 Oct →
dust20–13-0.0643%8 Oct →
anubis13–40.0221%8 Oct →
cache13–20.0830%8 Oct →
cache16–120.0824%8 Oct →
ancient13–50.0021%25 Sept →
inferno13–110.0832%25 Sept →
dust213–100.0129%23 Sept →
mirage13–10.1030%23 Sept →
dust213–2-0.0117%23 Sept →
nuke13–1-0.0140%23 Sept →
anubis13–50.0428%8 Sept →
anubis13–40.0833%8 Sept →
cache13–50.0430%8 Sept →
dust213–10-0.0714%4 Sept →
inferno11–130.0633%1 Sept →
cache13–100.0331%29 Aug →
nuke13–50.0824%28 Aug →
anubis13–5-0.0823%26 Aug →
cache13–10.0133%26 Aug →
ancient9–00.0724%26 Aug →
inferno2–00.000%26 Aug →
cache13–2-0.0330%26 Aug →
nuke6–0-0.0233%26 Aug →
dust210–130.0631%25 Aug →
mirage13–110.1327%24 Aug →
nuke13–80.0525%21 Aug →
dust213–80.0242%21 Aug →
cache0–5-0.0229%21 Aug →
cache7–13-0.0720%21 Aug →
dust213–8-0.0524%21 Aug →
inferno8–13-0.0026%18 Aug →
nuke13–11-0.0032%18 Aug →
ancient13–100.1522%17 Aug →
ancient4–13-0.0332%17 Aug →
cache3–13-0.0326%17 Aug →
cache11–130.0118%17 Aug →
anubis3–13-0.0624%17 Aug →
cache13–0-0.0560%17 Aug →
ancient13–110.0326%17 Aug →
nuke7–130.0232%17 Aug →
ancient12–16-0.0536%16 Aug →
cache8–130.0171%15 Aug →
mirage8–130.0530%15 Aug →
inferno7–20.0830%14 Aug →
dust213–70.0730%14 Aug →
mirage13–20.1329%14 Aug →
inferno13–40.0229%13 Aug →
cache7–130.1028%13 Aug →
anubis13–11-0.0116%13 Aug →
cache13–60.0225%13 Aug →
mirage13–110.1121%12 Aug →
nuke13–20.1023%12 Aug →
cache13–30.0422%12 Aug →
inferno9–13-0.0625%12 Aug →
nuke10–130.0334%11 Aug →
ancient13–10.1520%11 Aug →
dust20–13-0.1125%11 Aug →
ancient13–1-0.0323%11 Aug →
cache13–6-0.0922%11 Aug →
anubis13–30.0117%11 Aug →
mirage13–40.0038%11 Aug →
ancient13–7-0.0625%11 Aug →
mirage2–13-0.1044%11 Aug →
dust213–40.0124%11 Aug →
inferno11–130.0436%11 Aug →
dust27–130.0941%11 Aug →
mirage13–110.0122%10 Aug →
nuke13–110.0141%10 Aug →
mirage13–7-0.0320%8 Aug →
anubis12–90.0629%1 Aug →
nuke12–12-0.0123%1 Aug →
dust21–130.0036%19 Jul →
ancient13–7-0.0627%17 Jul →
inferno6–13-0.0237%17 Jul →
anubis12–16-0.0226%14 Jul →
cache0–7-0.12100%13 Jul →
cache13–11-0.0116%11 Jul →
mirage4–13-0.0016%10 Jul →
cache8–130.0441%10 Jul →
mirage13–16-0.0620%10 Jul →
ancient13–80.0530%10 Jul →
nuke13–60.0220%10 Jul →
cache13–40.0826%9 Jul →
cache13–20.1334%9 Jul →
cache11–13-0.0323%9 Jul →
anubis13–20.0648%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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