max-iwnl-

max-iwnl- — CS2 Stats

GB76561198075061382[U:1:114795654]Steam profile ↗✓ No bans

1,031Tracked matches53%Win rate2021Tracked since
2,434Hours in CS6Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating21,661Top 50% of 213,399 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#60939 of 260005 tracked
FaceitLevel 8 · 1,636 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,661 -1,420 22 Jun – 4 Nov · 8 days played
20,91923,081peak 23,08122 Jun4 Nov
23,081Peak Premier in tracked matches
1,636Highest Faceit ELO seen on CSDB
46Days played since 2026-06-10

Faceit ELO

  • At peak — 1,636
  • Next: Level 9 at 1,751 — 115 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-16
  • Level 7 first seen 2026-09-16

Premier CS Rating

  • 1,420 below peak (23,081)
  • +742 over 30 days · improving
  • Next: Red band at 25,000 — 3,339 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.7%46.8%48.2%1.5% short
Shot accuracy10.3%13.0%13.2%2.9% short
Kill/death ratio1.331.061.07above
Match win rate50.7%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmax-iwnl-FACEITLevel 8 · 1,636 ELOSTANDINGTop 31.2% of rankedPREMIER21,661 · Pink bandPEAK ELO1,636csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning50
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWWLLWLLWLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.8pp headshot accuracy · +12ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 595ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim6.7
Utility4.3
Positioning5.0
Opening Duels1.6
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.0
Utility4.3
Mechanics4.4
Opening Duels3.7
Win Impact6.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time553ms−48ms
first ⅓ avg 601ms → last ⅓ avg 553ms
Headshot accuracy18.7%−1.1%
first ⅓ avg 19.8% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 2–5 · cache, 29 Jun →
100%Best headshot accuracy · 0–3 · anubis, 11 Jun →
414msFastest reaction time · 13–5 · dust2, 19 Sept →
13–1Biggest win · cache, 30 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
2–9In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 63% over 16nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA1610–663%-0.00
ancientB157–847%0.01
dust2C156–940%-0.02
infernoA138–562%0.00
cacheC125–742%0.02
anubisC114–736%0.01
nukeD72–529%0.00
office—32–167%-0.01
overpass—20–20%0.03
shelter—22–0100%0.05
vertigo—11–0100%-0.05
boulder—10–10%0.02
train—10–10%0.02
alpine—11–0100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,060Lifetime kills
1.33K/D · Top 25% of Level 8 players
2,832Matches
50.7%Match win rate · Top 25% of Level 8 players
46.7%Headshot %
10.3%Shot accuracy
6,743MVPs
1,460Hours (in match)
5,444Bombs planted
1,021Bombs defused

Most-used weapons

AK-4729,889
AWP4,484
P2502,226
MAC-101,564
MP91,556
FAMAS1,527

Lifetime map wins

7,072dust2
6,482inferno
987nuke
625vertigo
288train
197cbble
112office
39lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

800Matches
51%Win rate
1.13Avg K/D
73.3ADR
37%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno16260%1.2214.6
Mirage11943%0.9814.3
Ancient10850%1.1515.7
Anubis10244%1.1515.8
Dust29251%1.0515.3
Overpass4252%1.1815.9
Vertigo2040%1.0014.8
Cache1258%1.2315.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
40.3%Spray accuracy
69.9%Counter-strafing
9.7°Preaim
551msReaction time
48.0%T opening success
41.6%CT opening success
0.39Enemies flashed / flash
6.1%Flash assists
5.18HE damage / grenade
7.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3886 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–130.0321%4 Nov →
cache13–80.0211%4 Nov →
ancient11–13-0.016%4 Nov →
dust29–13-0.0413%4 Nov →
nuke13–6-0.0314%4 Nov →
inferno11–13-0.079%2 Nov →
ancient11–130.038%30 Oct →
cache13–10.0922%30 Oct →
dust211–13-0.0135%21 Oct →
mirage5–13-0.078%21 Oct →
dust213–60.0728%21 Oct →
dust213–6-0.0225%21 Oct →
anubis13–30.0522%20 Oct →
ancient16–130.0726%10 Oct →
dust210–13-0.0516%10 Oct →
mirage13–90.017%10 Oct →
ancient8–13-0.0815%10 Oct →
mirage13–7-0.0113%10 Oct →
mirage4–13-0.0611%27 Sept →
anubis6–13-0.0721%25 Sept →
nuke5–13-0.0814%22 Sept →
dust21–13-0.0440%22 Sept →
mirage13–80.0316%20 Sept →
anubis3–50.1025%19 Sept →
dust213–5-0.0519%19 Sept →
cache13–90.0726%16 Sept →
ancient13–60.0113%15 Sept →
anubis13–70.0222%15 Sept →
inferno10–130.0421%15 Sept →
mirage13–8-0.0421%1 Sept →
cache1–8-0.0822%31 Aug →
office13–40.0226%29 Aug →
inferno13–8-0.0524%28 Aug →
dust210–13-0.0418%28 Aug →
nuke3–13-0.0410%28 Aug →
ancient13–70.0821%26 Aug →
cache10–13-0.0116%26 Aug →
anubis14–16-0.0013%26 Aug →
dust212–120.0219%25 Aug →
vertigo13–10-0.0517%25 Aug →
mirage13–90.0517%25 Aug →
overpass11–130.0721%24 Aug →
inferno13–9-0.0112%19 Aug →
dust213–100.0316%19 Aug →
office13–4-0.0111%17 Aug →
inferno2–1-0.040%17 Aug →
mirage13–5-0.0119%16 Aug →
mirage3–130.1621%16 Aug →
nuke0–13-0.0426%16 Aug →
mirage13–90.0515%16 Aug →
inferno13–16-0.0125%5 Aug →
ancient7–13-0.0215%5 Aug →
ancient13–100.0627%4 Aug →
dust210–130.0020%3 Aug →
mirage0–13-0.0422%3 Aug →
ancient13–30.0432%29 Jul →
inferno13–60.0212%29 Jul →
nuke13–20.1523%22 Jul →
inferno10–130.0022%22 Jul →
anubis8–130.0616%21 Jul →
boulder12–120.0225%17 Jul →
inferno13–40.0615%17 Jul →
mirage4–13-0.100%17 Jul →
nuke3–13-0.070%12 Jul →
anubis10–130.0119%12 Jul →
train11–130.0211%10 Jul →
cache8–13-0.0023%10 Jul →
shelter13–70.0331%9 Jul →
shelter13–60.0622%9 Jul →
alpine13–5-0.077%4 Jul →
cache11–130.0318%4 Jul →
nuke12–120.1123%1 Jul →
ancient10–130.0414%1 Jul →
inferno13–8-0.0018%29 Jun →
ancient13–70.0129%29 Jun →
dust24–13-0.0714%29 Jun →
cache2–50.1839%29 Jun →
ancient8–13-0.0319%29 Jun →
mirage13–10-0.0111%28 Jun →
dust213–5-0.0311%28 Jun →
anubis7–130.007%28 Jun →
mirage13–40.0513%25 Jun →
inferno13–90.0322%25 Jun →
inferno13–110.0310%23 Jun →
ancient9–13-0.015%23 Jun →
inferno6–130.0120%23 Jun →
mirage13–10-0.0316%22 Jun →
anubis13–3-0.0718%22 Jun →
office10–13-0.0239%21 Jun →
cache13–8-0.019%21 Jun →
cache8–13-0.0320%20 Jun →
mirage12–120.0125%16 Jun →
anubis13–100.048%15 Jun →
dust213–10-0.0119%15 Jun →
anubis0–3-0.03100%11 Jun →
ancient13–5-0.055%11 Jun →
ancient4–13-0.069%10 Jun →
overpass10–13-0.0017%10 Jun →
dust24–13-0.0617%10 Jun →
cache7–130.0117%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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