Alice

Alice — CS2 Stats

SE76561199050705320[U:1:1090439592]Steam profile ↗✓ No bans

1,217Tracked matches50%Win rate2021Tracked since
1,067Hours in CS
CSDB Rating6.9 SolidAggressive Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate62.7%44.9%46.2%above
Shot accuracy15.0%11.8%12.5%above
Kill/death ratio1.831.041.06above
Match win rate48.0%45.3%45.9%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGAliceFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning61
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateWWWLWLWWLL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression8.3
Utility5.2
Positioning6.1
Opening Duels3.9
Clutch4.8

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.1
Utility5.2
Mechanics9.0
Opening Duels3.9
Win Impact5.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time584ms−84ms
first ⅓ avg 668ms → last ⅓ avg 584ms
Headshot accuracy24.7%−5.2%
first ⅓ avg 29.9% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–4
131Biggest win — nuke
6Longest win streak
W3Current streak
117In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 75% over 8ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B26141254%0.01
mirageS2315865%-0.01
ancientC114736%-0.01
nukeA106460%0.02
cacheA95456%0.02
anubisA95456%-0.01
infernoS86275%-0.00
overpass41325%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,739Lifetime kills
1.83K/D · Top 5% of Level 6 players
1,964Matches
48.0%Match win rate · Top 50% of Level 6 players
62.7%Headshot % · Top 5% of Level 6 players
15.0%Shot accuracy · Top 50% of Level 6 players
4,770MVPs
1,067Hours (in match)
1,473Bombs planted
801Bombs defused

Most-used weapons

AK-4724,060
AWP5,641
FAMAS1,387
Knife1,105
MP91,031

Lifetime map wins

2,679dust2
2,469nuke
1,578vertigo
1,540inferno
81lake
77safehouse
46office
44ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

368Matches
50%Win rate
1.08Avg K/D
82.2ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5555%1.0214.5
Nuke5370%1.3215.5
Vertigo4755%1.0414.0
Ancient4137%1.0712.6
Inferno2442%1.0314.0
Dust22050%1.3618.6
Anubis1828%1.0214.7
Overpass1346%1.1213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.2%Spray accuracy
90.7%Counter-strafing
8.1°Preaim
578msReaction time
35.3%T opening success
56.0%CT opening success
0.50Enemies flashed / flash
8.5%Flash assists
6.92HE damage / grenade
10.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2998% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0222%4 May
inferno13–60.0118%4 May
cache13–110.0116%4 May
dust27–13-0.0317%3 May
cache16–130.1026%3 May
ancient6–130.0731%3 May
dust213–100.0432%2 May
dust213–40.0012%2 May
ancient7–13-0.0641%2 May
cache8–13-0.0823%2 May
cache13–40.2129%2 May
ancient11–13-0.0113%1 May
dust213–40.0620%1 May
cache10–130.0724%1 May
dust20–13-0.0538%1 May
cache16–13-0.0224%1 May
mirage16–13-0.0117%1 May
dust27–13-0.0123%30 Apr
mirage13–90.0619%30 Apr
nuke10–130.0438%30 Apr
cache7–13-0.0835%30 Apr
nuke13–10.0924%29 Apr
mirage17–19-0.0414%29 Apr
mirage13–9-0.0120%29 Apr
cache13–90.0125%29 Apr
cache11–13-0.0518%29 Apr
mirage4–13-0.0936%28 Apr
nuke4–13-0.0822%28 Apr
overpass13–70.0635%28 Apr
mirage3–13-0.1031%23 Apr
overpass11–13-0.0335%23 Apr
dust25–13-0.0622%23 Apr
ancient13–40.0115%23 Apr
inferno6–13-0.0522%23 Apr
nuke13–30.1124%23 Apr
nuke13–70.0126%22 Apr
mirage13–3-0.0429%22 Apr
anubis13–70.0613%22 Apr
mirage11–13-0.0715%22 Apr
nuke17–190.0115%22 Apr
dust213–11-0.0227%20 Apr
anubis3–13-0.0340%20 Apr
ancient13–2-0.0513%20 Apr
nuke16–12-0.0025%19 Apr
dust213–110.0522%18 Apr
overpass5–13-0.0322%18 Apr
mirage13–40.0624%18 Apr
mirage13–90.0731%18 Apr
dust216–120.0123%15 Apr
mirage13–70.0324%15 Apr
dust216–14-0.0329%14 Apr
overpass9–130.0225%14 Apr
ancient13–9-0.0229%13 Apr
anubis13–110.0241%13 Apr
ancient13–60.0833%13 Apr
dust216–140.0431%13 Apr
dust210–130.0830%7 Apr
dust26–130.0150%7 Apr
inferno8–130.0424%7 Apr
mirage8–13-0.0317%3 Apr
nuke16–120.0520%3 Apr
dust29–130.0423%3 Apr
mirage1–13-0.0913%3 Apr
dust213–30.0741%2 Apr
mirage16–130.0239%2 Apr
dust29–13-0.0317%2 Apr
mirage13–110.1026%1 Apr
dust213–100.0219%31 Mar
mirage13–11-0.0228%31 Mar
mirage13–7-0.0715%31 Mar
mirage13–80.0341%31 Mar
anubis13–3-0.0116%31 Mar
nuke11–13-0.0128%30 Mar
dust28–130.0233%30 Mar
dust27–130.0130%28 Mar
anubis13–2-0.0135%28 Mar
dust213–80.0236%27 Mar
inferno13–11-0.0631%26 Mar
mirage8–13-0.0519%26 Mar
dust213–9-0.0234%25 Mar
anubis13–110.0228%25 Mar
anubis10–130.0125%25 Mar
anubis4–13-0.0639%25 Mar
dust215–150.0023%25 Mar
inferno13–50.0046%25 Mar
ancient1–13-0.0425%24 Mar
mirage5–130.0146%24 Mar
ancient3–13-0.0239%23 Mar
mirage13–3-0.0322%23 Mar
dust213–50.1036%22 Mar
dust27–13-0.0744%22 Mar
ancient7–13-0.0244%22 Mar
inferno13–70.0125%22 Mar
mirage13–7-0.0514%19 Mar
dust213–7-0.0233%19 Mar
ancient13–16-0.0520%18 Mar
mirage13–80.0629%17 Mar
inferno13–8-0.0614%17 Mar
inferno13–20.0934%16 Mar
anubis2–13-0.0633%16 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →