Jimy

Jimy — CS2 Stats

76561198074163865[U:1:113898137]Steam profile ↗✓ No bans

1,172Tracked matches36%Win rate2022Tracked since
3,372Hours in CS2Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,172 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,493 -1,061 8 May – 6 Jul · 9 days played
20,49322,173peak 22,1738 May6 Jul
22,480Peak Premier in tracked matches
29Days played since 2026-04-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 25 Sep 2026 and 2 Oct 2026.

Measured 25 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches10——
Win rate20%——
K/D0.91——
Headshot %55%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,886), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate53.2%45.7%46.8%above
Shot accuracy8.3%12.7%13.0%4.7% short
Kill/death ratio1.021.051.060.04 short
Match win rate48.1%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJimyFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

COLD43–49–8Last 10043%Win rateLLLLTTWLWL

Last 10 vs previous 10: −40pp win rate · −0.07 avg rating · −1.8pp headshot accuracy · −47ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 606ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 596ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.3
Utility5.2
Positioning5.4
Opening Duels4.5
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.4
Utility5.2
Mechanics6.2
Opening Duels3.3
Win Impact0.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time616ms+46ms
first ⅓ avg 569ms → last ⅓ avg 616ms
Headshot accuracy25.1%+5.0%
first ⅓ avg 20.1% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 24 Jul →
44%Best headshot accuracy · 3–13 · dust2, 6 Jul →
406msFastest reaction time · 13–10 · ancient, 6 Jul →
13–3Biggest win · mirage, 5 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
8–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 64% over 14nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2714–1352%-0.00
cacheB199–1047%0.02
ancientA149–564%0.01
dust2C125–742%-0.03
nukeD72–529%-0.02
infernoB63–350%0.04
anubis—40–40%-0.05
fachwerk—30–30%-0.05
shelter—20–20%0.02
vertigo—20–20%0.04
train—21–150%0.01
boulder—10–10%-0.01
alpine—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,443Lifetime kills
1.02K/D
2,390Matches
48.1%Match win rate · Top 50% of Level 7 players
53.2%Headshot % · Top 25% of Level 7 players
8.3%Shot accuracy
4,035MVPs
998Hours (in match)
1,549Bombs planted
508Bombs defused

Most-used weapons

Lifetime map wins

4,064dust2
2,156inferno
1,675vertigo
1,515nuke
430train
339office
99cbble
46italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
58%Win rate
1.17Avg K/D
78.6ADR
52%Headshot %

Clutches & streaks

27%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3256%1.0714.0
Dust21354%1.4615.0
Ancient1385%1.3315.6
Anubis1173%1.4014.3
Nuke771%0.8814.0
Inferno683%1.7616.7
Overpass250%0.7414.0
Vertigo2100%1.5219.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
35.5%Accuracy (enemy spotted)
47.8%Spray accuracy
78.0%Counter-strafing
9.3°Preaim
618msReaction time
44.2%T opening success
42.1%CT opening success
0.48Enemies flashed / flash
3.0%Flash assists
5.51HE damage / grenade
18.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4812 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
shelter6–13-0.0618%6 Sept →
boulder3–13-0.0127%6 Sept →
fachwerk8–13-0.0415%6 Sept →
dust23–13-0.0622%4 Aug →
vertigo12–120.0534%4 Aug →
ancient15–15-0.0319%3 Aug →
mirage13–110.0224%3 Aug →
cache7–13-0.0728%2 Aug →
mirage13–40.0626%2 Aug →
anubis4–13-0.0721%2 Aug →
mirage13–60.0823%2 Aug →
ancient8–13-0.0317%2 Aug →
cache10–130.0524%2 Aug →
ancient13–7-0.0233%2 Aug →
cache11–130.0318%1 Aug →
nuke9–13-0.0529%25 Jul →
cache13–70.1121%25 Jul →
ancient13–60.1825%24 Jul →
cache13–50.1039%19 Jul →
cache11–40.0623%19 Jul →
cache7–130.0229%19 Jul →
train6–130.0131%19 Jul →
nuke5–13-0.0230%19 Jul →
nuke13–60.0022%19 Jul →
fachwerk2–13-0.0616%14 Jul →
fachwerk3–13-0.0341%14 Jul →
shelter4–130.0936%9 Jul →
mirage10–13-0.0223%7 Jul →
nuke13–9-0.0222%7 Jul →
alpine3–130.0231%7 Jul →
mirage16–120.0221%6 Jul →
ancient13–100.0016%6 Jul →
ancient7–130.0324%6 Jul →
dust26–13-0.0016%6 Jul →
mirage11–13-0.0818%6 Jul →
anubis6–13-0.107%6 Jul →
mirage2–00.000%6 Jul →
mirage7–13-0.0117%6 Jul →
anubis9–13-0.0123%6 Jul →
dust23–13-0.0544%6 Jul →
mirage4–13-0.059%5 Jul →
cache9–13-0.0123%5 Jul →
mirage13–110.0125%5 Jul →
dust213–8-0.0219%5 Jul →
dust211–13-0.079%5 Jul →
anubis9–13-0.0220%5 Jul →
mirage13–30.0415%5 Jul →
nuke6–130.0431%5 Jul →
dust22–13-0.0322%4 Jul →
mirage9–13-0.0319%4 Jul →
ancient15–15-0.0516%4 Jul →
dust213–11-0.0416%4 Jul →
ancient13–80.1021%4 Jul →
nuke6–13-0.0533%3 Jul →
mirage13–30.0225%3 Jul →
ancient13–10-0.0214%3 Jul →
dust213–100.0222%3 Jul →
inferno9–13-0.0128%3 Jul →
dust215–15-0.0217%2 Jul →
dust28–13-0.0117%2 Jul →
ancient15–15-0.0124%2 Jul →
inferno13–70.0013%2 Jul →
inferno8–13-0.028%22 Jun →
cache13–7-0.0022%22 Jun →
inferno13–60.1125%22 Jun →
nuke9–13-0.0319%22 Jun →
mirage8–13-0.0330%22 Jun →
ancient13–110.068%22 Jun →
train13–60.0118%6 Jun →
ancient13–70.0129%19 May →
mirage13–4-0.0415%19 May →
cache13–50.1518%19 May →
mirage11–13-0.0024%19 May →
mirage15–15-0.0417%19 May →
inferno6–130.0328%14 May →
cache9–130.0621%14 May →
cache13–80.0723%8 May →
dust213–6-0.0520%8 May →
mirage3–13-0.0328%8 May →
cache12–120.0023%7 May →
cache4–13-0.0229%7 May →
mirage13–8-0.0317%3 May →
ancient13–11-0.0420%3 May →
ancient13–8-0.0111%3 May →
cache4–13-0.0832%1 May →
cache13–6-0.0118%1 May →
cache13–80.0018%1 May →
cache13–80.0225%29 Apr →
cache9–13-0.0416%29 Apr →
mirage7–13-0.0717%28 Apr →
mirage13–8-0.038%28 Apr →
mirage13–9-0.0023%28 Apr →
mirage11–130.0423%27 Apr →
mirage13–11-0.0421%27 Apr →
dust213–5-0.028%27 Apr →
mirage13–80.0918%27 Apr →
vertigo12–120.0221%27 Apr →
mirage11–130.0022%26 Apr →
mirage7–130.0621%26 Apr →
inferno9–70.1023%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.