!*Btch*Please*!

!*Btch*Please*! — CS2 Stats

DE76561198073520074[U:1:113254346]Steam profile ↗✓ No bans

1,423Tracked matches48%Win rate2020Tracked since
3,044Hours in CS3Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating20,162Top 50% of 203,074 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#76990 of 250023 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,162 +3,523 10 May – 1 Oct · 20 days played
14,99923,006peak 23,00610 May1 Oct
23,379Peak Premier in tracked matches
1,434Highest Faceit ELO seen on CSDB
25Days played since 2026-04-29

Premier CS Rating

  • 2,844 below peak (23,006)
  • -2,252 over 30 days · declining
  • +5,163 over 90 days
  • Next: Red band at 25,000 — 4,838 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21——
Win rate48%——
K/D1.03——
Headshot %46%——

Measured 7 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.9%45.7%46.8%8.9% short
Shot accuracy11.8%12.7%13.0%1.2% short
Kill/death ratio1.111.051.06above
Match win rate44.1%45.7%46.3%2.2% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG!*Btch*Please*!FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,162 · Pink bandPEAK ELO1,434csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning61
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateTWLLLWWLLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +5.8pp headshot accuracy · +8ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 552ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility6.4
Positioning6.1
Opening Duels2.2
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.1
Utility6.4
Mechanics6.2
Opening Duels2.6
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time545ms−93ms
first ⅓ avg 638ms → last ⅓ avg 545ms
Headshot accuracy17.2%+0.2%
first ⅓ avg 17.0% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · mirage, 17 May →
39%Best headshot accuracy · 13–10 · mirage, 28 Aug →
422msFastest reaction time · 4–13 · ancient, 21 Aug →
13–0Biggest win · mirage, 4 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–2In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 64% over 14infernoWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C198–1142%0.00
infernoD185–1328%-0.00
ancientB157–847%-0.02
mirageA149–564%0.01
nukeC146–843%-0.01
cacheD103–730%0.01
anubisA85–363%0.00
overpass—20–20%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,657Lifetime kills
1.11K/D · Top 50% of Level 7 players
4,229Matches
44.1%Match win rate
37.9%Headshot %
11.8%Shot accuracy
7,856MVPs
1,579Hours (in match)
3,924Bombs planted
811Bombs defused

Most-used weapons

AK-4722,283
AWP10,441
Tec-92,183
MAC-101,824
P901,754

Lifetime map wins

5,218inferno
4,916dust2
2,686nuke
2,399vertigo
1,018cbble
577train
384office
71lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

162Matches
54%Win rate
1.22Avg K/D
79.7ADR
43%Headshot %

Clutches & streaks

35%1v1 clutch win
10%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4959%1.3217.3
Ancient2654%1.2716.7
Vertigo2157%1.1417.7
Anubis2060%1.1718.6
Inferno1850%1.1515.2
Dust21346%1.3116.1
Nuke650%1.0814.3
Overpass367%1.0916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.1%Spray accuracy
77.8%Counter-strafing
8.0°Preaim
554msReaction time
35.6%T opening success
44.9%CT opening success
0.56Enemies flashed / flash
6.4%Flash assists
10.12HE damage / grenade
11.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6179% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0420%1 Oct →
nuke16–140.0422%1 Oct →
dust25–130.0124%24 Sept →
inferno12–16-0.0614%24 Sept →
ancient10–13-0.0318%13 Sept →
inferno13–70.0824%13 Sept →
mirage13–5-0.048%13 Sept →
dust28–130.0424%12 Sept →
nuke5–130.0325%12 Sept →
ancient13–70.0310%12 Sept →
ancient2–130.0515%12 Sept →
nuke13–9-0.0214%12 Sept →
ancient13–9-0.0411%12 Sept →
inferno13–50.0610%11 Sept →
anubis13–16-0.0117%11 Sept →
inferno8–13-0.078%11 Sept →
ancient10–130.039%11 Sept →
inferno13–50.0815%11 Sept →
anubis9–13-0.0024%11 Sept →
dust213–11-0.067%11 Sept →
ancient7–13-0.0822%6 Sept →
dust27–13-0.0119%6 Sept →
nuke13–60.0120%6 Sept →
ancient13–11-0.0111%6 Sept →
cache5–130.0016%5 Sept →
anubis4–130.0132%5 Sept →
anubis13–110.0713%5 Sept →
dust213–40.0328%5 Sept →
cache10–130.1119%5 Sept →
mirage13–7-0.0318%5 Sept →
inferno13–30.0222%5 Sept →
inferno10–130.0211%5 Sept →
ancient9–13-0.0515%4 Sept →
dust210–13-0.0718%4 Sept →
dust29–13-0.0737%4 Sept →
inferno8–130.0419%4 Sept →
dust27–130.0217%4 Sept →
nuke1–13-0.0214%4 Sept →
mirage13–00.0115%4 Sept →
cache13–80.0310%29 Aug →
nuke9–13-0.0011%29 Aug →
mirage8–130.0712%29 Aug →
dust213–10-0.044%29 Aug →
nuke4–13-0.0423%29 Aug →
mirage10–13-0.0320%28 Aug →
anubis13–6-0.0315%28 Aug →
nuke13–8-0.0222%28 Aug →
mirage13–100.0339%28 Aug →
mirage9–13-0.0514%28 Aug →
dust211–130.0027%28 Aug →
ancient4–13-0.039%21 Aug →
ancient13–11-0.0515%21 Aug →
mirage13–9-0.0431%21 Aug →
dust213–60.0321%21 Aug →
inferno10–13-0.048%21 Aug →
cache11–13-0.0416%4 Aug →
inferno2–13-0.0524%4 Aug →
overpass3–9-0.1611%2 Aug →
cache13–80.0315%2 Aug →
mirage13–00.0321%2 Aug →
dust213–40.0515%2 Aug →
mirage13–8-0.013%1 Aug →
dust26–130.037%1 Aug →
nuke7–13-0.097%1 Aug →
inferno13–80.0239%31 Jul →
anubis13–60.027%31 Jul →
inferno6–13-0.0023%31 Jul →
anubis13–4-0.0517%31 Jul →
mirage13–40.0229%31 Jul →
nuke13–110.0421%31 Jul →
ancient13–110.0413%31 Jul →
dust213–70.0312%31 Jul →
nuke13–11-0.057%4 Jul →
anubis13–110.0027%4 Jul →
overpass4–13-0.0517%3 Jul →
inferno7–13-0.0114%3 Jul →
cache13–10.0622%3 Jul →
inferno8–13-0.075%17 Jun →
nuke3–13-0.0317%17 Jun →
cache7–13-0.0213%12 Jun →
cache12–12-0.0228%12 Jun →
dust212–160.0024%12 Jun →
inferno8–13-0.0327%22 May →
dust23–13-0.0114%22 May →
inferno15–15-0.0024%22 May →
dust213–6-0.0222%22 May →
inferno7–13-0.0211%22 May →
nuke10–13-0.0719%22 May →
dust213–60.0725%17 May →
mirage13–00.1619%17 May →
ancient13–6-0.0026%17 May →
mirage9–13-0.019%16 May →
dust27–13-0.0317%16 May →
nuke7–130.037%16 May →
ancient16–14-0.0310%16 May →
ancient15–15-0.0220%15 May →
inferno13–160.0017%15 May →
ancient5–13-0.0610%10 May →
cache12–12-0.0310%10 May →
cache7–13-0.0410%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.