pbisket

pbisket — CS2 Stats

US76561198073094235[U:1:112828507]Steam profile ↗✓ No bans

168Tracked matches60%Win rate2025Tracked since
918Hours in CS
CSDB Rating6.7 SolidAll-Rounder
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,960 +5,547 11 May – 6 Jul · 32 days played
11,37218,917peak 18,91711 May6 Jul
19,052Peak Premier in tracked matches
46Days played since 2026-05-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning60
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY65–35Last 10065%Win rateWWWWLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −1.9pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 508ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 539ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.9
Utility5.1
Positioning6.0
Opening Duels5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.0
Utility5.1
Mechanics6.9
Opening Duels4.7
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time557ms−18ms
first ⅓ avg 574ms → last ⅓ avg 557ms
Headshot accuracy17.4%+2.5%
first ⅓ avg 15.0% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–11 · mirage, 1 Jun →
40%Best headshot accuracy · 13–2 · dust2, 11 Jul →
383msFastest reaction time · 13–8 · inferno, 30 May →
13–1Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W4Current streak
9–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 90% over 10infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2414–1058%0.01
mirageS1812–667%0.06
dust2S1711–665%0.03
anubisS107–370%0.03
cacheS109–190%0.06
ancientS86–275%0.05
infernoD72–529%0.01
overpassS64–267%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,515Lifetime kills
1.08K/D · Top 50% of tracked players
5,211Matches
74.7%Match win rate · Top 1% of tracked players
31.2%Headshot %
18.0%Shot accuracy · Top 10% of tracked players
4,597MVPs
918Hours (in match)
2,056Bombs planted
581Bombs defused

Most-used weapons

Lifetime map wins

5,512dust2
2,292inferno
1,334nuke
435cbble
306train
289aztec
243dust
223office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
62%Win rate
1.41Avg K/D
—ADR
34%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
37.8%Accuracy (enemy spotted)
38.8%Spray accuracy
81.1%Counter-strafing
9.2°Preaim
560msReaction time
47.3%T opening success
50.1%CT opening success
0.44Enemies flashed / flash
5.1%Flash assists
6.74HE damage / grenade
6.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4398 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10.0224%5 Sept →
anubis13–50.1715%8 Aug →
cache13–30.0621%8 Aug →
dust213–100.0725%8 Aug →
inferno8–130.0311%28 Jul →
ancient16–12-0.0316%28 Jul →
inferno9–130.0614%18 Jul →
dust27–130.045%13 Jul →
mirage1–100.1013%12 Jul →
cache13–11-0.0314%12 Jul →
dust213–2-0.0240%11 Jul →
inferno10–13-0.018%9 Jul →
nuke1–13-0.0822%9 Jul →
cache13–70.0524%7 Jul →
ancient13–30.0717%7 Jul →
cache13–70.1515%7 Jul →
cache2–6-0.0314%7 Jul →
nuke9–130.0210%7 Jul →
dust213–50.0311%6 Jul →
cache13–80.0314%6 Jul →
nuke11–130.0214%6 Jul →
dust20–13-0.0722%5 Jul →
dust29–130.0424%5 Jul →
cache13–30.1024%3 Jul →
cache13–100.0924%1 Jul →
ancient13–50.0412%29 Jun →
dust213–90.1125%29 Jun →
cache13–60.0521%29 Jun →
dust213–20.1418%27 Jun →
mirage11–130.0315%25 Jun →
mirage13–80.0210%25 Jun →
nuke13–40.0727%23 Jun →
nuke10–13-0.027%23 Jun →
mirage7–130.0911%22 Jun →
mirage13–60.0310%22 Jun →
anubis13–60.049%21 Jun →
overpass13–110.0411%21 Jun →
nuke12–16-0.0017%20 Jun →
nuke6–130.0421%20 Jun →
mirage13–10.1328%19 Jun →
mirage5–13-0.039%18 Jun →
anubis13–100.0113%18 Jun →
dust213–60.0420%17 Jun →
nuke13–30.0417%15 Jun →
dust213–90.0215%15 Jun →
nuke13–60.0211%14 Jun →
mirage13–5-0.0218%14 Jun →
dust213–70.0116%14 Jun →
anubis5–13-0.0111%13 Jun →
overpass10–13-0.0110%13 Jun →
ancient13–40.164%12 Jun →
ancient13–100.0619%12 Jun →
nuke11–130.0216%11 Jun →
mirage10–13-0.0118%10 Jun →
anubis13–60.028%9 Jun →
overpass13–100.1212%9 Jun →
nuke16–140.0014%8 Jun →
mirage13–90.0513%8 Jun →
mirage13–10.0613%6 Jun →
nuke13–6-0.0214%6 Jun →
dust210–130.039%4 Jun →
mirage13–110.028%3 Jun →
nuke13–7-0.0114%3 Jun →
overpass11–13-0.048%3 Jun →
overpass13–100.1226%3 Jun →
dust213–60.1015%1 Jun →
dust210–0-0.000%1 Jun →
mirage13–110.1815%1 Jun →
nuke13–1-0.070%1 Jun →
inferno7–13-0.0713%1 Jun →
cache13–50.1515%31 May →
dust21–13-0.038%31 May →
nuke6–130.0113%31 May →
dust213–10.0836%31 May →
dust28–130.006%30 May →
inferno13–80.0618%30 May →
mirage9–130.0315%30 May →
nuke9–13-0.024%29 May →
inferno13–110.0114%28 May →
nuke13–80.0028%28 May →
anubis9–130.0816%28 May →
anubis13–60.0218%28 May →
mirage13–60.1316%28 May →
nuke13–20.1035%28 May →
overpass13–110.0216%26 May →
nuke13–10.0526%26 May →
nuke13–10.0113%26 May →
nuke13–110.0415%16 May →
anubis13–100.0311%16 May →
mirage13–50.1120%16 May →
anubis9–13-0.0116%15 May →
ancient13–110.099%15 May →
inferno11–130.0212%14 May →
anubis13–9-0.038%14 May →
mirage13–50.109%13 May →
mirage13–90.0211%13 May →
nuke13–160.0113%12 May →
ancient14–16-0.0212%12 May →
ancient2–13-0.017%11 May →
nuke13–30.0226%11 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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