LaRue

LaRue — CS2 Stats

US76561198784548451[U:1:824282723]Steam profile ↗✓ No bans

522Tracked matches55%Win rate2025Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,856Top 50% of 205,052 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#85810 of 252248 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,856 +4,490 28 Aug – 10 Oct · 19 days played
14,88919,856peak 19,85628 Aug10 Oct
19,856Peak Premier in tracked matches
37Days played since 2026-08-28

Premier CS Rating

  • At peak — 19,856
  • +4,967 over 30 days · improving
  • Next: Pink band at 20,000 — 144 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLaRueFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,856 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning58
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY53–40–7Last 10053%Win rateWWLLLLWLWW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −1.4pp headshot accuracy · +72ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 531ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.7
Utility3.4
Positioning5.8
Opening Duels4.4
Clutch3.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.8
Utility3.4
Mechanics9.0
Opening Duels6.3
Win Impact6.7

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time563ms−21ms
first ⅓ avg 583ms → last ⅓ avg 563ms
Headshot accuracy14.9%−3.9%
first ⅓ avg 18.8% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–10 · mirage, 2 Sept →
38%Best headshot accuracy · 13–7 · cache, 2 Sept →
375msFastest reaction time · 13–11 · ancient, 23 Sept →
13–0Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
3–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 67% over 15dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA2615–1158%0.00
mirageB178–947%0.04
ancientS1510–567%0.02
nukeA159–660%0.00
anubisB126–650%0.00
dust2D61–517%-0.01
infernoC52–340%-0.04
vertigo—21–150%-0.02
train—10–10%-0.02
shelter—11–0100%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

16Matches
62%Win rate
1.16Avg K/D
86.1ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
46%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage425%1.0416.5
Ancient450%0.9617.8
Cache475%1.4219.8
Anubis2100%1.0414.5
Nuke1100%1.6922.0
Dust21100%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
43.6%Accuracy (enemy spotted)
41.8%Spray accuracy
90.3%Counter-strafing
10.1°Preaim
548msReaction time
57.8%T opening success
52.3%CT opening success
0.58Enemies flashed / flash
2.8%Flash assists
8.20HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4774% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6735 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0422%16 Oct →
ancient13–7-0.0210%14 Oct →
ancient14–16-0.0214%13 Oct →
mirage10–130.048%13 Oct →
cache9–13-0.0413%12 Oct →
ancient11–13-0.0712%12 Oct →
nuke13–4-0.025%12 Oct →
dust24–130.0119%11 Oct →
ancient13–50.1515%11 Oct →
cache9–2-0.0312%11 Oct →
cache13–6-0.038%10 Oct →
nuke14–16-0.0313%10 Oct →
anubis13–4-0.0311%8 Oct →
ancient13–60.044%8 Oct →
cache16–13-0.0116%8 Oct →
cache11–13-0.0111%8 Oct →
inferno13–5-0.0629%7 Oct →
cache12–120.0011%7 Oct →
nuke1–13-0.0620%5 Oct →
ancient13–70.1218%5 Oct →
cache4–13-0.0314%5 Oct →
mirage8–13-0.0320%5 Oct →
cache13–70.0217%5 Oct →
nuke10–13-0.0214%4 Oct →
cache13–90.0818%4 Oct →
nuke9–130.0015%2 Oct →
cache7–13-0.0421%2 Oct →
anubis13–100.0013%1 Oct →
mirage13–60.0619%1 Oct →
nuke16–120.0215%1 Oct →
anubis11–13-0.0221%1 Oct →
dust211–13-0.049%30 Sept →
cache4–13-0.0827%30 Sept →
ancient13–80.0520%30 Sept →
cache13–6-0.0218%29 Sept →
mirage13–00.1325%29 Sept →
mirage15–15-0.0022%29 Sept →
mirage7–130.0322%29 Sept →
ancient9–13-0.0113%28 Sept →
cache16–12-0.0426%28 Sept →
mirage6–13-0.0717%28 Sept →
inferno10–13-0.0118%28 Sept →
anubis13–5-0.049%28 Sept →
mirage11–130.0517%28 Sept →
ancient13–60.0018%28 Sept →
nuke13–70.0424%27 Sept →
ancient13–90.0616%27 Sept →
cache6–130.0919%27 Sept →
dust25–130.0121%25 Sept →
inferno10–13-0.0725%25 Sept →
nuke13–8-0.074%25 Sept →
inferno13–30.0233%25 Sept →
inferno9–13-0.0613%25 Sept →
cache13–50.0426%24 Sept →
nuke5–20.0327%24 Sept →
anubis13–50.0514%24 Sept →
mirage13–70.0519%24 Sept →
mirage8–13-0.0411%24 Sept →
dust25–13-0.1116%23 Sept →
ancient13–11-0.0215%23 Sept →
mirage13–60.0311%23 Sept →
anubis10–13-0.0314%22 Sept →
cache13–8-0.0415%22 Sept →
mirage8–130.0013%22 Sept →
cache11–130.0223%19 Sept →
nuke13–90.0523%19 Sept →
dust212–120.0213%17 Sept →
nuke11–130.0418%17 Sept →
anubis13–40.0926%16 Sept →
anubis3–13-0.0514%15 Sept →
cache13–60.0021%15 Sept →
ancient13–6-0.0116%14 Sept →
ancient12–120.0513%14 Sept →
mirage13–60.1620%13 Sept →
cache13–100.1616%13 Sept →
vertigo7–130.0122%10 Sept →
vertigo13–9-0.0625%9 Sept →
mirage13–60.0620%9 Sept →
nuke13–110.0527%9 Sept →
train7–13-0.025%9 Sept →
cache9–13-0.0018%8 Sept →
dust213–80.0723%8 Sept →
mirage5–13-0.0118%7 Sept →
cache13–60.0523%7 Sept →
nuke5–13-0.0315%7 Sept →
anubis13–20.0513%7 Sept →
ancient7–13-0.0016%7 Sept →
cache16–140.0410%6 Sept →
ancient13–8-0.0313%6 Sept →
nuke13–10.0815%5 Sept →
shelter13–7-0.0312%4 Sept →
anubis12–120.0523%3 Sept →
mirage13–100.0418%3 Sept →
cache13–7-0.0638%2 Sept →
cache5–130.0623%2 Sept →
mirage13–100.1622%2 Sept →
anubis12–120.0425%1 Sept →
nuke13–9-0.0119%1 Sept →
anubis3–13-0.0817%31 Aug →
cache12–12-0.0417%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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