MH@TRE

MH@TRE — CS2 Stats

IN76561198072972137[U:1:112706409]Steam profile ↗✓ No bans

1,103Tracked matches34%Win rate2020Tracked since
5,456Hours in CS3Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating14,757Blue band · top ~29.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,757 +183 25 Jul – 11 Nov · 54 days played
13,64816,238peak 16,23825 Jul11 Nov
16,559Peak Premier in tracked matches
57Days played since 2026-07-18

Premier CS Rating

  • 1,481 below peak (16,238)
  • -531 over 30 days · declining
  • +752 over 90 days
  • Next: Purple band at 15,000 — 243 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1143−32
Win rate27%40%−12pp
K/D0.770.76+0.00
Headshot %39%40%−1pp

Measured 17 Oct 2026 → 14 Nov 2026; previous 11 Sep 2026 → 17 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.0%42.0%44.4%8.4% short
Shot accuracy15.7%9.6%11.9%above
Kill/death ratio0.750.981.030.28 short
Match win rate45.3%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMH@TREPREMIER14,757 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning61
Utility49

0–100 skill scores via Leetify.

Recent form

COLD41–53–6Last 10041%Win rateWLLLWLWTLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 673ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 610ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.5
Utility4.9
Positioning6.1
Opening Duels2.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 70% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.1
Utility4.9
Mechanics6.7
Opening Duels6.6
Win Impact0.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time587ms−57ms
first ⅓ avg 645ms → last ⅓ avg 587ms
Headshot accuracy14.2%−0.2%
first ⅓ avg 14.4% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–4 · anubis, 24 Sept →
43%Best headshot accuracy · 1–13 · mirage, 9 Sept →
359msFastest reaction time · 13–4 · anubis, 24 Sept →
13–1Biggest win · mirage, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 54% over 13mirageWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C2712–1544%-0.04
infernoD217–1433%-0.03
mirageD216–1529%-0.04
anubisB137–654%-0.02
cacheB137–654%-0.03
nuke—31–233%-0.03
ancient—21–150%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 21). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,886Lifetime kills
0.75K/D
11,258Matches
45.3%Match win rate · Top 50% of Blue band
36.0%Headshot %
15.7%Shot accuracy · Top 25% of Blue band
10,222MVPs
3,457Hours (in match)
3,092Bombs planted
933Bombs defused

Most-used weapons

AK-4728,467
AWP22,759
P904,897
P2504,727
Tec-92,501

Lifetime map wins

28,853dust2
11,364inferno
3,051nuke
1,946train
1,060cbble
420office
383dust
332vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
40%Win rate
0.74Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.0%Spray accuracy
80.2%Counter-strafing
9.3°Preaim
575msReaction time
69.7%T opening success
42.9%CT opening success
0.77Enemies flashed / flash
2.7%Flash assists
8.37HE damage / grenade
6.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2482% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0015%11 Nov →
ancient10–13-0.0912%4 Nov →
dust25–13-0.0215%3 Nov →
anubis10–13-0.025%31 Oct →
dust213–90.0120%30 Oct →
anubis9–13-0.0517%29 Oct →
inferno16–14-0.0310%27 Oct →
mirage15–15-0.0111%17 Oct →
cache3–13-0.0023%17 Oct →
mirage8–13-0.0919%16 Oct →
mirage11–13-0.0316%15 Oct →
cache13–6-0.077%15 Oct →
cache7–13-0.0811%13 Oct →
inferno11–13-0.0610%12 Oct →
inferno14–16-0.0417%10 Oct →
ancient13–8-0.0419%10 Oct →
anubis10–13-0.0810%10 Oct →
dust25–13-0.0516%7 Oct →
cache13–50.0216%7 Oct →
anubis13–10-0.0311%7 Oct →
mirage14–16-0.0212%4 Oct →
mirage9–130.0124%3 Oct →
dust25–13-0.0019%2 Oct →
dust216–14-0.0512%26 Sept →
mirage1–13-0.0312%25 Sept →
cache11–13-0.0617%25 Sept →
mirage13–1-0.007%24 Sept →
anubis13–40.0518%24 Sept →
mirage7–13-0.038%23 Sept →
inferno8–13-0.0321%22 Sept →
dust26–13-0.0617%22 Sept →
mirage13–80.029%20 Sept →
inferno7–13-0.0712%20 Sept →
cache13–80.0211%19 Sept →
dust211–13-0.0313%16 Sept →
inferno13–5-0.0112%16 Sept →
mirage10–13-0.0410%15 Sept →
dust29–13-0.0310%14 Sept →
anubis4–13-0.0721%13 Sept →
dust214–160.0318%13 Sept →
cache6–13-0.074%13 Sept →
anubis16–14-0.0416%13 Sept →
inferno15–15-0.065%11 Sept →
mirage16–14-0.0018%11 Sept →
cache13–10-0.039%9 Sept →
mirage1–13-0.0843%9 Sept →
dust211–13-0.0124%8 Sept →
dust29–13-0.0117%6 Sept →
mirage13–9-0.088%6 Sept →
cache13–6-0.013%6 Sept →
mirage13–9-0.0011%5 Sept →
dust24–13-0.117%5 Sept →
inferno13–9-0.0210%5 Sept →
mirage6–13-0.0618%4 Sept →
dust213–3-0.0513%4 Sept →
mirage13–7-0.0716%4 Sept →
dust213–4-0.0510%2 Sept →
inferno13–6-0.014%2 Sept →
dust20–13-0.1117%1 Sept →
mirage15–15-0.0417%29 Aug →
inferno10–13-0.0114%29 Aug →
dust213–8-0.0320%29 Aug →
dust216–14-0.0310%28 Aug →
cache7–13-0.0215%27 Aug →
mirage7–13-0.0213%26 Aug →
dust213–3-0.0219%26 Aug →
mirage6–13-0.1010%24 Aug →
inferno7–130.0014%24 Aug →
dust27–13-0.0314%23 Aug →
dust215–15-0.078%23 Aug →
inferno7–13-0.0120%15 Aug →
anubis13–8-0.0015%15 Aug →
cache13–6-0.0111%15 Aug →
inferno13–8-0.0317%14 Aug →
dust213–8-0.0424%12 Aug →
mirage7–13-0.0413%11 Aug →
cache5–13-0.0820%10 Aug →
nuke10–13-0.0115%10 Aug →
nuke13–6-0.049%6 Aug →
dust213–11-0.026%6 Aug →
anubis9–130.0013%3 Aug →
nuke10–13-0.0318%2 Aug →
anubis9–13-0.0320%2 Aug →
dust29–13-0.0924%2 Aug →
inferno9–13-0.0418%2 Aug →
inferno4–13-0.0218%31 Jul →
mirage15–15-0.0813%29 Jul →
anubis13–70.0219%25 Jul →
anubis13–30.0113%25 Jul →
inferno13–40.0114%25 Jul →
inferno10–13-0.0312%25 Jul →
anubis13–11-0.0123%24 Jul →
inferno15–15-0.027%23 Jul →
inferno11–13-0.095%23 Jul →
dust213–9-0.028%21 Jul →
inferno8–13-0.049%21 Jul →
inferno13–11-0.009%18 Jul →
cache13–7-0.049%18 Jul →
dust211–13-0.049%18 Jul →
dust213–8-0.0229%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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