Peechy ♡♥️♡

Peechy ♡♥️♡ — CS2 Stats

DE76561198071969160[U:1:111703432]Steam profile ↗✓ No bans

1,238Tracked matches52%Win rate2020Tracked since
2,296Hours in CS
CSDB Rating5.3 DevelopingSupport
Premier CS Rating17,184Purple band · top ~19.7% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,184 +1,142 21 Jul – 8 Sept · 21 days played
15,92419,157peak 19,15721 Jul8 Sept
19,725Peak Premier in tracked matches
25Days played since 2026-07-17

Premier CS Rating

  • 1,973 below peak (19,157)
  • -743 over 30 days · declining
  • Next: Pink band at 20,000 — 2,816 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate25%——
K/D0.55——
Headshot %34%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.7%43.8%44.8%7.1% short
Shot accuracy16.0%12.0%12.4%above
Kill/death ratio0.951.021.030.08 short
Match win rate45.6%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPeechy ♡♥️♡FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,184 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning34
Utility35

0–100 skill scores via Leetify.

Recent form

COLD53–45–2Last 10053%Win rateWLTLLLLWLW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −16.4pp headshot accuracy · +34ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 513ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 572ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility3.5
Positioning3.4
Opening Duels0.3
Clutch1.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.4
Utility3.5
Mechanics6.6
Opening Duels1.4
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time590ms−51ms
first ⅓ avg 641ms → last ⅓ avg 590ms
Headshot accuracy20.7%−2.8%
first ⅓ avg 23.5% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · overpass, 21 Jul →
64%Best headshot accuracy · 9–0 · inferno, 31 Aug →
344msFastest reaction time · 2–0 · ancient, 17 Aug →
13–0Biggest win · dust2, 30 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 63% over 16dust2Weakest map · 43% over 30
MapGradePlayedRecordWin rateAvg rating
dust2C3013–1743%-0.01
mirageA2213–959%-0.01
ancientA1610–663%-0.02
cacheB158–753%0.00
infernoB126–650%-0.01
anubis—32–167%-0.01
overpass—11–0100%0.15
nuke—10–10%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,144Lifetime kills
0.95K/D
5,488Matches
45.6%Match win rate · Top 50% of Level 5 players
37.7%Headshot %
16.0%Shot accuracy · Top 25% of Level 5 players
12,372MVPs
2,296Hours (in match)
5,233Bombs planted
941Bombs defused

Most-used weapons

AWP25,652
AK-4724,273
P2502,803
P902,354
SSG 081,977
UMP-451,932

Lifetime map wins

11,813dust2
9,185inferno
1,566nuke
1,100cbble
844vertigo
780train
630office
197lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

177Matches
50%Win rate
0.91Avg K/D
73.6ADR
39%Headshot %

Clutches & streaks

25%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient450%1.0415.5
Dust2333%0.7213.3
Inferno367%1.1017.3
Mirage250%0.9211.0
Anubis10%0.8815.0
Train1100%2.5010.0
Overpass10%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.2%Spray accuracy
79.7%Counter-strafing
8.1°Preaim
583msReaction time
18.2%T opening success
41.0%CT opening success
0.47Enemies flashed / flash
6.8%Flash assists
10.96HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.1507% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0025%8 Sept →
cache10–13-0.0429%8 Sept →
ancient15–15-0.085%6 Sept →
cache0–13-0.070%6 Sept →
mirage6–13-0.0215%1 Sept →
dust28–13-0.0027%1 Sept →
dust25–13-0.010%1 Sept →
cache13–7-0.0315%1 Sept →
dust29–13-0.0513%1 Sept →
ancient13–10-0.0210%31 Aug →
cache13–10-0.0427%31 Aug →
dust29–13-0.0433%31 Aug →
inferno9–00.0164%31 Aug →
dust213–00.0329%30 Aug →
cache13–80.0430%30 Aug →
ancient13–10-0.0220%27 Aug →
ancient5–13-0.0039%27 Aug →
mirage13–8-0.0519%27 Aug →
dust213–11-0.0025%27 Aug →
mirage8–13-0.1116%26 Aug →
dust26–13-0.0417%25 Aug →
cache10–130.0538%25 Aug →
anubis13–60.0329%25 Aug →
ancient13–110.0114%25 Aug →
dust213–40.0218%22 Aug →
mirage6–13-0.0720%22 Aug →
mirage13–11-0.0119%21 Aug →
dust213–9-0.059%20 Aug →
dust210–13-0.0717%20 Aug →
cache7–13-0.0212%20 Aug →
dust24–13-0.0213%20 Aug →
inferno11–130.0120%20 Aug →
ancient1–13-0.1015%20 Aug →
mirage7–13-0.0412%19 Aug →
mirage13–80.057%19 Aug →
mirage5–13-0.0520%19 Aug →
ancient13–10-0.0611%19 Aug →
dust25–130.0125%18 Aug →
ancient13–16-0.0422%18 Aug →
mirage16–13-0.0110%18 Aug →
anubis13–10-0.0320%18 Aug →
cache13–80.0216%18 Aug →
mirage13–5-0.096%18 Aug →
mirage13–80.0527%17 Aug →
dust28–130.0121%17 Aug →
ancient2–00.000%17 Aug →
inferno13–10-0.0519%17 Aug →
dust210–13-0.0728%17 Aug →
anubis1–13-0.0319%17 Aug →
ancient16–130.0529%17 Aug →
mirage11–13-0.0318%16 Aug →
inferno13–11-0.0317%16 Aug →
ancient13–8-0.026%16 Aug →
cache13–9-0.0219%16 Aug →
dust213–110.0421%16 Aug →
dust215–15-0.0123%14 Aug →
dust213–40.0632%14 Aug →
inferno10–13-0.0819%14 Aug →
ancient13–00.0233%14 Aug →
mirage8–13-0.0037%13 Aug →
dust24–13-0.0323%13 Aug →
cache14–16-0.0221%13 Aug →
mirage10–13-0.0124%13 Aug →
dust213–40.0018%13 Aug →
mirage13–80.0720%13 Aug →
dust29–130.0125%12 Aug →
mirage13–10-0.0331%12 Aug →
cache13–110.0223%12 Aug →
dust213–10-0.0322%1 Aug →
inferno16–130.0112%1 Aug →
dust28–13-0.0433%1 Aug →
ancient12–16-0.0316%1 Aug →
inferno13–70.0635%1 Aug →
cache16–140.0426%1 Aug →
dust213–8-0.0417%1 Aug →
inferno5–13-0.0055%27 Jul →
inferno2–13-0.0525%21 Jul →
mirage13–30.0719%21 Jul →
overpass13–40.1534%21 Jul →
mirage13–11-0.0514%21 Jul →
mirage13–60.0014%21 Jul →
dust210–130.0225%21 Jul →
cache13–110.0418%21 Jul →
dust213–8-0.0020%21 Jul →
dust211–13-0.0423%21 Jul →
ancient8–130.0221%21 Jul →
inferno10–13-0.0224%21 Jul →
cache9–130.0813%20 Jul →
inferno2–130.0328%20 Jul →
nuke9–130.0329%20 Jul →
inferno13–50.0427%20 Jul →
dust213–60.1222%19 Jul →
mirage4–130.0112%19 Jul →
mirage16–120.0723%18 Jul →
ancient13–90.0222%18 Jul →
ancient12–10.0131%18 Jul →
mirage13–10-0.0424%18 Jul →
dust213–5-0.0520%17 Jul →
dust27–13-0.0515%17 Jul →
cache7–13-0.0135%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.