Paavali

Paavali — CS2 Stats

FI76561198071399458[U:1:111133730]Steam profile ↗✓ No bans

641Tracked matches45%Win rate2020Tracked since
2,032Hours in CS3Hrs last 2 wks
CSDB Rating4.1 DevelopingClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

+21Tracked matches · now 641
+4.8ppWin rate · 40.0% → 44.8%

Rating over time

Premier CS Rating: 11,284 -226 25 Mar – 11 Jun · 11 days played
10,83011,510peak 11,51025 Mar11 Jun
11,510Peak Premier in tracked matches
40Days played since 2025-08-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim52
Positioning44
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY35–60–5Last 10035%Win rateWLLWTWWWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.3pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 517ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 544ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim5.2
Utility2.4
Positioning4.4
Opening Duels2.3
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.4
Utility2.4
Mechanics4.4
Opening Duels2.9
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time551ms−64ms
first ⅓ avg 615ms → last ⅓ avg 551ms
Headshot accuracy16.7%+2.2%
first ⅓ avg 14.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–2 · overpass, 25 Mar →
50%Best headshot accuracy · 3–13 · ancient, 11 Jun →
406msFastest reaction time · 4–13 · ancient, 14 Apr →
13–2Biggest win · nuke, 7 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 44% over 27anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC2712–1544%-0.03
dust2D205–1525%-0.04
overpassC135–838%-0.03
ancientC135–838%-0.05
cacheC125–742%-0.04
anubisD102–820%-0.02
mirage—21–150%-0.06
inferno—20–20%-0.07
train—10–10%-0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,260Lifetime kills
0.93K/D
3,069Matches
34.1%Match win rate
41.0%Headshot %
17.9%Shot accuracy · Top 10% of tracked players
5,335MVPs
994Hours (in match)
1,216Bombs planted
336Bombs defused

Most-used weapons

AK-479,857
AWP5,344
AUG2,273
SG 5531,932
P901,139

Lifetime map wins

3,879nuke
2,318inferno
1,000dust2
811vertigo
511train
180cbble
135lake
85office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

184Matches
52%Win rate
0.81Avg K/D
60.3ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis333%0.7111.0
Mirage250%0.6210.5
Cache250%0.739.0
Nuke1100%0.8012.0
Dust21100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
30.3%Accuracy (enemy spotted)
32.8%Spray accuracy
69.6%Counter-strafing
10.1°Preaim
549msReaction time
43.5%T opening success
39.8%CT opening success
0.34Enemies flashed / flash
4.9%Flash assists
9.59HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3403 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8252% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0221%3 Nov →
nuke11–13-0.018%29 Oct →
nuke8–130.0029%29 Oct →
nuke13–8-0.0315%20 Oct →
overpass12–12-0.0217%20 Oct →
nuke13–2-0.0222%7 Oct →
nuke13–90.0117%6 Oct →
cache13–90.0116%6 Oct →
anubis11–13-0.098%6 Oct →
cache4–13-0.0622%6 Oct →
mirage13–11-0.0613%6 Oct →
mirage7–13-0.0719%5 Oct →
anubis11–13-0.0413%30 Sept →
anubis13–3-0.0427%28 Sept →
nuke13–10-0.0215%28 Sept →
cache2–13-0.0813%23 Sept →
cache5–13-0.0913%23 Sept →
nuke13–11-0.0114%17 Sept →
dust213–5-0.0513%8 Sept →
nuke10–13-0.0313%8 Sept →
nuke9–13-0.0111%8 Sept →
cache6–13-0.0322%24 Aug →
ancient7–13-0.1221%19 Aug →
dust23–13-0.067%19 Aug →
cache13–11-0.0114%19 Aug →
dust21–13-0.0720%18 Aug →
cache16–13-0.0623%18 Aug →
cache7–13-0.0314%18 Aug →
ancient13–11-0.048%18 Aug →
cache13–16-0.0715%18 Aug →
cache11–13-0.0526%16 Aug →
nuke13–110.0524%6 Aug →
nuke13–2-0.0221%6 Aug →
nuke13–100.0310%15 Jul →
dust27–13-0.0617%6 Jul →
cache13–8-0.044%17 Jun →
train1–13-0.076%17 Jun →
anubis11–130.0020%11 Jun →
dust213–30.0119%11 Jun →
ancient3–13-0.0850%11 Jun →
inferno7–13-0.086%24 May →
anubis11–13-0.033%24 May →
overpass16–120.0217%20 May →
nuke10–13-0.0423%20 May →
anubis4–13-0.0417%12 May →
cache13–80.0113%12 May →
anubis13–110.0311%5 May →
ancient3–13-0.0518%5 May →
nuke6–13-0.0610%21 Apr →
overpass13–6-0.0712%21 Apr →
ancient4–13-0.099%14 Apr →
anubis9–13-0.0128%14 Apr →
nuke5–13-0.069%14 Apr →
overpass15–15-0.058%8 Apr →
anubis15–15-0.0019%8 Apr →
ancient13–40.0021%8 Apr →
ancient5–13-0.077%8 Apr →
overpass9–6-0.016%8 Apr →
dust26–13-0.028%8 Apr →
inferno10–13-0.077%2 Apr →
dust24–13-0.0830%2 Apr →
dust26–13-0.0123%2 Apr →
dust210–13-0.0315%1 Apr →
overpass2–13-0.038%1 Apr →
nuke13–9-0.0213%25 Mar →
overpass13–20.069%25 Mar →
nuke8–13-0.078%23 Mar →
dust23–13-0.0011%23 Mar →
overpass10–13-0.0517%23 Mar →
ancient13–5-0.0215%23 Mar →
overpass5–13-0.0513%22 Mar →
dust213–7-0.0426%22 Mar →
overpass10–13-0.036%21 Mar →
dust210–130.0220%21 Mar →
nuke13–9-0.0119%21 Mar →
dust28–13-0.079%18 Mar →
ancient12–40.0217%18 Mar →
nuke6–13-0.0717%18 Mar →
dust25–13-0.0635%18 Mar →
anubis8–13-0.0214%16 Mar →
nuke8–13-0.0523%16 Mar →
ancient13–7-0.0121%16 Mar →
nuke6–0-0.0114%16 Mar →
ancient11–13-0.0510%12 Mar →
ancient10–13-0.0910%12 Mar →
dust29–130.0319%12 Mar →
nuke10–13-0.0513%12 Mar →
dust24–13-0.0412%12 Mar →
overpass13–5-0.0713%12 Mar →
nuke5–13-0.0320%10 Mar →
nuke6–13-0.0710%9 Mar →
nuke9–13-0.0710%9 Mar →
overpass5–13-0.013%9 Mar →
ancient15–150.0114%9 Mar →
dust212–16-0.0015%9 Mar →
dust213–9-0.0416%8 Mar →
overpass15–15-0.0711%8 Mar →
nuke8–13-0.067%21 Aug →
nuke13–7-0.0210%21 Aug →
dust24–13-0.1110%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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