swaNi

swaNi — CS2 Stats

DE76561198071187674[U:1:110921946]Steam profile ↗✓ No bans

2,508Tracked matches70%Win rate2020Tracked since
13,395Hours in CS22Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
FaceitLevel 10 · 2,327 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,327 → 2,327
+45Tracked matches · now 2,508
+6.7ppWin rate · 63.3% → 70.0%

Rating over time

Faceit ELO: 2,327 +0 20 Sept – 3 Oct · 2 observations
2,3272,327peak 2,32720 Sept3 Oct
2,327Highest Faceit ELO seen on CSDB
51Days played since 2025-11-09

Faceit ELO

  • At peak — 2,327
  • Next: 2,500 ELO at 2,500 — 173 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-20
  • Level 9 first seen 2026-09-20

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3713+24
Win rate68%62%+6pp
K/D0.930.95−0.02
Headshot %40%38%+3pp

Measured 3 Oct 2026 → 1 Nov 2026; previous 6 Sep 2026 → 3 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate44.1%50.9%
Shot accuracy19.1%13.7%
Kill/death ratio0.781.09
Match win rate48.8%48.4%

Share this profile

CSDB.GGswaNiFACEITLevel 10 · 2,327 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,327csdb.gg/stats

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Performance scores

Aim88
Positioning61
Utility41

0–100 skill scores via Leetify.

Recent form

HOT55–45Last 10055%Win rateWWWWWWLLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +2.9pp headshot accuracy · −68ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 17%
  • Avg reaction 538ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 553ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.8
Utility4.1
Positioning6.1
Opening Duels4.7
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.1
Utility4.1
Mechanics7.9
Opening Duels3.9
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time597ms−62ms
first ⅓ avg 659ms → last ⅓ avg 597ms
Headshot accuracy19.7%+1.3%
first ⅓ avg 18.4% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–2 · inferno, 18 Jul →
45%Best headshot accuracy · 5–13 · cache, 7 May →
414msFastest reaction time · 5–13 · office, 7 Sept →
13–2Biggest win · overpass, 1 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W6Current streak
18–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 68% over 19nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%-0.00
cacheS1913–668%0.00
infernoB147–750%0.04
ancientA116–555%-0.01
nukeC104–640%-0.04
mirageC104–640%-0.00
overpassA85–363%0.02
anubis—22–0100%-0.01
office—10–10%-0.07
train—11–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,873Lifetime kills
0.78K/D
9,975Matches
48.8%Match win rate · Top 50% of Level 10 players
44.1%Headshot %
19.1%Shot accuracy · Top 10% of Level 10 players
22,607MVPs
7,274Hours (in match)
13,104Bombs planted
2,545Bombs defused

Most-used weapons

AK-4760,883
AWP14,760
P2506,846
SG 5534,062
MP93,656
FAMAS3,553

Lifetime map wins

25,605dust2
11,507inferno
8,304nuke
5,023train
3,597cbble
3,180vertigo
120office
108lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,747Matches
54%Win rate
0.93Avg K/D
75.0ADR
40%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust223751%1.0416.2
Ancient23753%0.9714.6
Mirage14557%1.0414.7
Nuke10456%0.9715.5
Overpass9854%1.0215.9
Inferno9650%0.9315.3
Anubis6856%0.8914.3
Cache5859%0.9915.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
44.2%Accuracy (enemy spotted)
43.5%Spray accuracy
85.6%Counter-strafing
8.8°Preaim
616msReaction time
39.9%T opening success
50.9%CT opening success
0.50Enemies flashed / flash
15.6%Flash assists
8.41HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3153 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9077% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0022%25 Oct →
overpass13–80.0919%17 Oct →
inferno13–30.1218%17 Oct →
ancient13–80.0711%27 Sept →
cache16–130.0618%27 Sept →
nuke13–10-0.0219%26 Sept →
dust211–13-0.069%7 Sept →
office5–13-0.0728%7 Sept →
anubis13–100.0219%23 Aug →
nuke10–13-0.0429%23 Aug →
dust29–13-0.0512%11 Aug →
anubis13–11-0.049%11 Aug →
cache9–13-0.079%11 Aug →
cache4–13-0.0313%9 Aug →
cache13–100.0117%9 Aug →
ancient14–16-0.0117%8 Aug →
cache13–110.0618%5 Aug →
ancient13–11-0.0124%5 Aug →
dust216–12-0.0126%4 Aug →
cache13–9-0.0017%2 Aug →
nuke13–9-0.0512%2 Aug →
ancient13–110.0222%26 Jul →
dust213–6-0.0324%25 Jul →
inferno7–90.0022%24 Jul →
dust213–6-0.0025%23 Jul →
mirage11–130.0531%23 Jul →
ancient7–13-0.0028%20 Jul →
dust213–110.0419%20 Jul →
inferno4–90.0424%18 Jul →
inferno9–60.0316%18 Jul →
inferno9–60.1525%18 Jul →
inferno9–20.3532%18 Jul →
dust216–140.0816%17 Jul →
dust213–80.0322%16 Jul →
cache13–110.0414%16 Jul →
inferno13–9-0.039%16 Jul →
mirage13–11-0.0233%16 Jul →
dust28–13-0.0134%5 Jul →
ancient11–130.0022%4 Jul →
dust219–15-0.0323%24 Jun →
overpass16–190.0311%12 Jun →
dust213–110.0214%28 May →
dust29–13-0.0019%24 May →
inferno6–130.0126%24 May →
ancient13–10-0.0220%24 May →
inferno7–130.0132%21 May →
dust29–130.0124%21 May →
nuke13–90.0020%18 May →
mirage6–13-0.0519%16 May →
cache16–13-0.0014%16 May →
nuke3–13-0.0824%16 May →
overpass5–13-0.0715%14 May →
nuke2–13-0.0921%14 May →
cache8–13-0.0423%14 May →
mirage2–13-0.0620%14 May →
dust213–11-0.0518%14 May →
cache13–11-0.0415%14 May →
dust210–13-0.0515%14 May →
cache13–11-0.0414%14 May →
ancient10–13-0.088%14 May →
dust213–9-0.0114%14 May →
dust213–11-0.0116%14 May →
cache5–13-0.0245%7 May →
overpass13–10-0.0319%7 May →
mirage6–13-0.0229%7 May →
cache13–60.0032%7 May →
ancient9–13-0.0143%6 May →
mirage1–7-0.0525%3 May →
cache6–130.0321%3 May →
cache13–70.1115%3 May →
cache13–30.0619%3 May →
dust213–30.1225%1 May →
cache16–12-0.0416%1 May →
overpass13–20.1529%1 May →
dust213–90.0129%27 Apr →
nuke11–130.0223%24 Apr →
dust211–13-0.0527%24 Apr →
inferno4–13-0.1015%24 Apr →
ancient13–4-0.0511%24 Apr →
inferno13–90.0233%22 Apr →
cache13–110.0424%22 Apr →
inferno13–8-0.0018%22 Apr →
overpass13–7-0.0113%22 Apr →
cache9–13-0.0643%22 Apr →
dust27–13-0.0223%22 Apr →
nuke8–13-0.0513%15 Mar →
overpass9–13-0.0611%7 Mar →
dust211–13-0.0025%6 Mar →
mirage13–110.0223%1 Feb →
mirage9–13-0.0716%7 Jan →
mirage13–50.1213%6 Jan →
overpass13–60.022%4 Jan →
dust211–13-0.0115%3 Jan →
train13–100.019%31 Dec →
inferno10–13-0.0011%30 Dec →
nuke7–13-0.0718%23 Dec →
inferno11–13-0.048%6 Dec →
mirage13–110.0820%14 Nov →
ancient13–11-0.036%9 Nov →
dust24–13-0.0011%9 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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