Kami

Kami — CS2 Stats

DE76561198108120564[U:1:147854836]Steam profile ↗VAC banned

2,771Tracked matches52%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
CSDB Leaderboard#4435 of 231697 tracked
FaceitLevel 10 · 2,509 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 3 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 27,296 +773 8 Sept6 Oct · 3 days played
26,52327,296peak 27,2968 Sept6 Oct
27,296Peak Premier in tracked matches
2,509Highest Faceit ELO seen on CSDB
56Days played since 2025-09-03

Faceit ELO

  • At peak — 2,509
  • Next: 3,000 ELO at 3,000 491 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKamiFACEITLevel 10 · 2,509 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,509csdb.gg/stats

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Performance scores

Aim75
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLLWWWWWLLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +3.4pp headshot accuracy · +28ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 636ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 660ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim7.5
Utility3.7
Positioning5.5
Opening Duels3.4
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.5
Utility3.7
Mechanics7.1
Opening Duels1.8
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time678ms+4ms
first ⅓ avg 674ms → last ⅓ avg 678ms
Headshot accuracy29.5%+0.1%
first ⅓ avg 29.5% → last ⅓ avg 29.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · nuke, 3 Sept
67%Best headshot accuracy · 5–0 · overpass, 8 Sept
484msFastest reaction time · 8–13 · dust2, 28 Aug
13–2Biggest win · dust2, 22 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
128In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 67% over 24infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S2416867%-0.00
ancientB189950%-0.02
cacheA138562%-0.01
overpassB126650%-0.00
nukeB115645%0.02
infernoC104640%0.00
mirageB84450%-0.00
anubis2020%0.01
train21150%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,660Matches
52%Win rate
1.06Avg K/D
72.0ADR
52%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient28154%1.0015.1
Dust225257%0.9414.4
Inferno12255%0.9714.7
Nuke11147%0.9013.7
Mirage10652%0.9314.2
Overpass8953%1.0015.6
Train6856%1.0514.9
Anubis5852%0.9715.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.4%Headshot accuracy
31.9%Accuracy (enemy spotted)
36.7%Spray accuracy
82.0%Counter-strafing
9.4°Preaim
659msReaction time
32.4%T opening success
42.2%CT opening success
0.40Enemies flashed / flash
5.5%Flash assists
6.31HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3979 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3872% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0433%28 Aug
cache4–13-0.0317%9 Aug
cache13–100.0525%9 Aug
cache13–11-0.0120%5 Aug
ancient13–11-0.0621%5 Aug
cache13–90.0431%2 Aug
nuke13–90.0422%2 Aug
dust21–8-0.0343%31 Jul
ancient11–130.0042%4 Jul
dust211–13-0.0130%26 Jun
mirage15–15-0.0227%26 Jun
mirage10–13-0.0416%14 Jun
ancient13–9-0.0331%14 Jun
overpass16–190.0622%12 Jun
dust213–110.0126%3 Jun
ancient4–13-0.0928%3 Jun
cache7–130.0524%24 May
nuke13–90.0224%18 May
cache13–11-0.0416%14 May
dust210–13-0.0137%14 May
cache13–110.0265%14 May
ancient10–130.0331%14 May
dust213–9-0.0139%14 May
dust213–11-0.0325%14 May
overpass6–13-0.0243%14 May
cache13–70.0838%13 May
dust213–50.0930%13 May
nuke6–13-0.0333%13 May
cache13–6-0.0515%13 May
ancient8–13-0.0940%13 May
inferno10–13-0.0128%8 May
mirage11–13-0.0325%8 May
cache5–13-0.0228%7 May
ancient9–13-0.0033%6 May
cache4–13-0.1016%5 May
anubis7–130.0220%5 May
dust213–8-0.0127%3 May
ancient11–130.0032%2 May
cache5–13-0.0513%1 May
ancient13–10-0.0222%1 May
cache13–7-0.0128%1 May
dust213–3-0.0727%1 May
dust27–13-0.0431%27 Apr
inferno16–120.0723%26 Apr
nuke10–130.0219%26 Apr
overpass20–22-0.0810%24 Apr
ancient13–11-0.0120%24 Apr
ancient13–5-0.0217%24 Apr
dust213–7-0.0030%24 Apr
dust22–13-0.0410%24 Apr
dust213–20.0928%22 Apr
inferno8–13-0.0825%22 Apr
inferno13–8-0.0438%10 Apr
inferno16–13-0.0316%29 Mar
ancient13–6-0.0327%29 Mar
ancient11–13-0.0430%28 Mar
ancient19–16-0.0227%22 Mar
dust213–11-0.0427%22 Mar
dust216–120.0331%17 Mar
overpass13–100.0218%14 Mar
overpass9–13-0.0536%7 Mar
dust213–7-0.0129%27 Feb
nuke13–110.0430%27 Feb
dust213–10-0.0133%26 Feb
mirage10–130.0027%20 Feb
inferno15–150.1123%15 Feb
dust213–40.0240%8 Feb
nuke13–30.0543%6 Feb
anubis19–220.0031%29 Jan
overpass13–70.1117%22 Jan
inferno4–130.0336%22 Jan
dust213–80.0235%22 Jan
overpass13–60.0116%24 Dec
nuke7–130.0124%23 Dec
train7–13-0.0836%23 Dec
inferno8–13-0.0819%20 Dec
nuke3–13-0.0138%14 Dec
mirage13–10-0.0323%13 Dec
ancient13–60.0526%25 Oct
nuke5–130.0229%24 Oct
dust213–100.0131%24 Oct
ancient13–11-0.0523%19 Oct
inferno11–130.0739%17 Oct
overpass8–13-0.0733%17 Oct
ancient11–13-0.0426%17 Oct
overpass22–20-0.0426%8 Oct
overpass13–60.0029%6 Oct
mirage13–60.0641%6 Oct
dust29–130.0026%6 Oct
mirage13–80.0540%6 Oct
overpass13–16-0.0127%27 Sept
dust213–110.0026%27 Sept
train13–7-0.0829%21 Sept
mirage19–16-0.0116%11 Sept
ancient4–13-0.0416%8 Sept
inferno13–9-0.0313%8 Sept
overpass5–00.0867%8 Sept
nuke13–16-0.0533%8 Sept
nuke13–60.1231%3 Sept
dust28–13-0.0331%3 Sept

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →