PeKiNbAnGeNnNn

PeKiNbAnGeNnNn — CS2 Stats

CL76561198070733153[U:1:110467425]Steam profile ↗✓ No bans

2,664Tracked matches62%Win rate2020Tracked since
5,460Hours in CS36Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating27,532Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4495 of 261515 tracked
FaceitLevel 9 · 1,584 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,532 +3,110 29 Sept – 13 Nov · 29 days played
23,82627,532peak 27,53229 Sept13 Nov
27,561Peak Premier in tracked matches
1,584Highest Faceit ELO seen on CSDB
32Days played since 2026-09-29

Faceit ELO

  • At peak — 1,584
  • Next: Level 9 at 1,751 — 167 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • At peak — 27,532
  • +3,648 over 30 days · improving
  • Next: Gold band at 30,000 — 2,468 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.5%48.2%50.9%1.5% short
Shot accuracy14.0%13.2%13.7%above
Kill/death ratio1.121.071.09above
Match win rate51.0%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPeKiNbAnGeNnNnFACEITLevel 9 · 1,584 ELOSTANDINGTop 20.7% of rankedPREMIER27,532 · Red bandPEAK ELO1,584csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning57
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWWTLWWWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.6pp headshot accuracy · +20ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 480ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 520ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 511ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.8
Utility4.9
Positioning5.7
Opening Duels3.9
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.7
Utility4.9
Mechanics7.0
Opening Duels3.5
Win Impact9.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time511ms−48ms
first ⅓ avg 559ms → last ⅓ avg 511ms
Headshot accuracy21.1%−2.9%
first ⅓ avg 23.9% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 5–1 · rush_001, 1 Oct →
54%Best headshot accuracy · 5–1 · rush_001, 1 Oct →
359msFastest reaction time · 5–1 · dust2, 1 Oct →
13–0Biggest win · mirage, 5 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
9–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 82% over 11infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA1911–858%0.04
anubisS1711–665%0.05
infernoC156–940%0.03
dust2B158–753%0.03
cacheC125–742%0.02
nukeS119–282%0.04
ancientC73–443%0.00
rush_001—33–0100%0.12
train—10–10%0.18

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

166,665Lifetime kills
1.12K/D · Top 50% of Level 9 players
6,573Matches
51.0%Match win rate · Top 25% of Level 9 players
49.5%Headshot % · Top 50% of Level 9 players
14.0%Shot accuracy · Top 50% of Level 9 players
20,592MVPs
3,158Hours (in match)
12,067Bombs planted
2,337Bombs defused

Most-used weapons

AK-4769,064
AWP7,097
MP93,244
P2502,235
Knife2,101

Lifetime map wins

15,746dust2
8,540inferno
5,874nuke
4,017train
3,306vertigo
1,558cbble
112dust
105italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

526Matches
51%Win rate
1.44Avg K/D
91.8ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
31%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust214652%1.4319.9
Mirage9851%1.4720.4
Anubis8655%1.4919.9
Ancient6047%1.3620.0
Nuke5954%1.4420.3
Inferno1958%1.6621.8
Cache1553%1.5620.8
Vertigo1020%1.2617.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
39.4%Accuracy (enemy spotted)
45.1%Spray accuracy
81.5%Counter-strafing
10.2°Preaim
508msReaction time
36.5%T opening success
51.5%CT opening success
0.51Enemies flashed / flash
4.1%Flash assists
6.35HE damage / grenade
8.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5004% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–4-0.0222%13 Nov →
mirage13–110.0333%13 Nov →
nuke15–150.0623%13 Nov →
cache9–130.0115%12 Nov →
nuke13–70.1622%12 Nov →
anubis13–60.0321%12 Nov →
inferno13–80.0013%11 Nov →
inferno11–130.0217%11 Nov →
cache13–20.0927%11 Nov →
anubis10–13-0.0122%11 Nov →
anubis8–13-0.0222%11 Nov →
nuke13–80.0330%10 Nov →
nuke13–80.0121%10 Nov →
anubis13–100.1423%9 Nov →
inferno9–130.0323%9 Nov →
anubis8–130.1719%8 Nov →
inferno10–130.0921%8 Nov →
ancient8–13-0.0218%7 Nov →
cache13–30.0116%7 Nov →
mirage13–00.0516%5 Nov →
ancient13–7-0.0323%4 Nov →
anubis13–9-0.019%4 Nov →
inferno13–30.1523%4 Nov →
anubis6–130.0120%3 Nov →
nuke13–70.0116%3 Nov →
mirage10–130.0920%3 Nov →
anubis13–110.0622%3 Nov →
dust23–13-0.0831%2 Nov →
dust213–10-0.0118%1 Nov →
anubis13–80.0629%1 Nov →
nuke9–130.0322%1 Nov →
dust213–100.0123%1 Nov →
dust213–60.1317%31 Oct →
mirage5–130.1026%31 Oct →
anubis10–130.0326%31 Oct →
dust213–80.0731%28 Oct →
inferno13–9-0.0113%28 Oct →
mirage8–13-0.0336%27 Oct →
anubis13–70.0815%27 Oct →
nuke13–90.0215%27 Oct →
mirage13–50.1217%27 Oct →
inferno14–16-0.0014%27 Oct →
nuke13–90.0917%27 Oct →
inferno6–130.0129%26 Oct →
dust29–130.0321%26 Oct →
cache12–16-0.0318%25 Oct →
nuke13–80.0522%25 Oct →
mirage13–100.0319%24 Oct →
dust213–60.0725%24 Oct →
dust211–13-0.0121%24 Oct →
mirage13–90.0315%24 Oct →
mirage11–130.0437%24 Oct →
inferno4–13-0.0413%22 Oct →
anubis13–30.0512%22 Oct →
inferno13–70.0310%20 Oct →
nuke13–7-0.0021%20 Oct →
ancient16–140.0216%20 Oct →
anubis13–80.0714%20 Oct →
cache13–100.0116%20 Oct →
inferno10–130.0621%19 Oct →
anubis13–20.1119%19 Oct →
mirage10–13-0.0121%19 Oct →
anubis10–130.0423%18 Oct →
mirage15–150.0218%18 Oct →
mirage13–80.0617%18 Oct →
dust210–130.0013%18 Oct →
mirage12–10.0411%18 Oct →
dust27–130.0429%18 Oct →
cache11–130.0120%18 Oct →
cache8–130.0422%17 Oct →
mirage13–90.0019%17 Oct →
mirage13–20.1421%17 Oct →
dust213–110.0118%17 Oct →
inferno13–16-0.0231%12 Oct →
anubis13–110.0821%12 Oct →
cache14–160.0317%12 Oct →
ancient7–130.0333%9 Oct →
train12–120.1826%9 Oct →
ancient16–130.0619%8 Oct →
cache13–110.0531%8 Oct →
inferno11–130.0014%5 Oct →
mirage13–80.0819%5 Oct →
cache14–16-0.0216%4 Oct →
inferno13–110.0132%2 Oct →
dust25–10.1036%1 Oct →
mirage8–130.0116%1 Oct →
mirage12–160.0127%1 Oct →
ancient10–13-0.0529%1 Oct →
anubis6–40.0031%1 Oct →
inferno7–30.0719%1 Oct →
dust213–10.1423%1 Oct →
nuke13–60.0124%1 Oct →
rush_0015–10.0354%1 Oct →
rush_0015–10.1415%1 Oct →
rush_0015–10.2140%1 Oct →
cache4–13-0.0016%1 Oct →
cache13–110.0315%1 Oct →
ancient13–160.0219%30 Sept →
dust214–16-0.0320%30 Sept →
dust21–13-0.0621%29 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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