The Appalachian Grabber

The Appalachian Grabber — CS2 Stats

US76561198070204365[U:1:109938637]Steam profile ↗✓ No bans

779Tracked matches48%Win rate2021Tracked since
4,305Hours in CS
CSDB Rating4.6 DevelopingPositional Player
FaceitLevel 4 · 1,004 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 12 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,325 +964 13 Nov21 Jun · 18 days played
16,13518,372peak 18,37213 Nov21 Jun
18,372Peak Premier in tracked matches
1,004Highest Faceit ELO seen on CSDB
51Days played since 2025-11-12

Faceit ELO

  • At peak — 1,004
  • Next: Level 5 at 1,051 47 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate48.2%42.7%43.8%above
Shot accuracy8.0%11.3%12.0%4.0% short
Kill/death ratio0.950.991.020.07 short
Match win rate24.0%43.9%44.7%20.7% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThe Appalachian GrabberFACEITLevel 4 · 1,004 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,004csdb.gg/stats

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Performance scores

Aim65
Positioning55
Utility23

0–100 skill scores via Leetify.

Recent form

COLD434512Last 10043%Win rateWTLWLLLLLT

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −6.2pp headshot accuracy · −66ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 594ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 605ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim6.5
Utility2.3
Positioning5.5
Opening Duels2.7
Clutch2.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.5
Utility2.3
Mechanics6.7
Opening Duels2.4
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time659ms−6ms
first ⅓ avg 665ms → last ⅓ avg 659ms
Headshot accuracy17.2%+1.5%
first ⅓ avg 15.7% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · nuke, 9 Jun
32%Best headshot accuracy · 13–4 · office, 26 May
367msFastest reaction time · 13–2 · inferno, 12 Jan
13–1Biggest win · nuke, 21 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
117In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 50% over 14infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB21101148%-0.02
ancientC167944%-0.02
mirageB147750%-0.03
dust2C146843%-0.01
overpassB105550%-0.01
infernoD93633%-0.03
anubisC52340%0.00
train41325%0.01
vertigo31233%-0.03
office21150%-0.02
cache2020%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,991Lifetime kills
0.95K/D
5,018Matches
24.0%Match win rate
48.2%Headshot % · Top 25% of Level 4 players
8.0%Shot accuracy
5,730MVPs
4,305Hours (in match)
2,498Bombs planted
1,253Bombs defused

Most-used weapons

AK-4747,619
AWP21,581
UMP-456,293
MP92,685
SG 5531,673

Lifetime map wins

4,325dust2
2,843inferno
2,244nuke
1,063vertigo
962train
858cbble
183office
70lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
41%Win rate
0.91Avg K/D
73.7ADR
45%Headshot %

Clutches & streaks

30%1v1 clutch win
17%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage757%1.0112.3
Nuke743%0.9916.6
Ancient650%0.689.3
Overpass367%0.9614.0
Inferno30%1.0017.0
Anubis10%0.7512.0
Dust210%0.8814.0
Vertigo10%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.7%Spray accuracy
80.3%Counter-strafing
10.1°Preaim
643msReaction time
27.7%T opening success
49.3%CT opening success
0.37Enemies flashed / flash
3.1%Flash assists
7.71HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3742 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6614% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0019%15 Aug
ancient12–120.0415%15 Aug
train10–130.068%15 Aug
nuke13–7-0.026%13 Aug
dust24–13-0.0013%13 Aug
ancient10–13-0.0118%21 Jul
inferno5–13-0.0511%15 Jul
inferno11–13-0.0315%25 Jun
ancient9–13-0.0420%21 Jun
nuke15–15-0.0413%21 Jun
train13–110.0520%21 Jun
nuke13–1-0.0426%21 Jun
anubis9–130.0814%10 Jun
nuke13–80.1021%9 Jun
nuke8–13-0.0611%1 Jun
anubis13–6-0.0410%31 May
mirage14–16-0.0418%30 May
dust213–100.0219%30 May
dust213–80.0330%26 May
office13–40.0132%26 May
nuke13–10-0.0810%20 May
dust23–13-0.0520%20 May
inferno13–11-0.0622%20 May
nuke10–13-0.0430%20 May
dust29–13-0.0229%20 May
dust213–11-0.0315%20 May
ancient5–13-0.0623%8 May
nuke10–13-0.0114%8 May
inferno13–7-0.0218%8 May
cache12–12-0.0413%3 May
cache7–13-0.029%3 May
ancient13–5-0.034%17 Apr
vertigo13–11-0.0619%11 Apr
overpass12–12-0.0811%4 Apr
mirage14–16-0.0610%21 Mar
overpass13–5-0.0513%16 Mar
anubis8–13-0.0824%15 Mar
nuke15–150.1026%13 Mar
vertigo4–130.0327%15 Feb
nuke9–13-0.1411%14 Feb
vertigo12–12-0.0612%14 Feb
dust29–130.0028%14 Feb
anubis13–70.0815%8 Feb
overpass3–13-0.0229%8 Feb
inferno10–13-0.0317%7 Feb
nuke13–5-0.0311%7 Feb
ancient13–11-0.0321%7 Feb
ancient8–13-0.0426%4 Feb
overpass13–4-0.0322%4 Feb
mirage9–13-0.0519%2 Feb
ancient16–13-0.0216%2 Feb
nuke8–130.0017%2 Feb
ancient12–2-0.038%31 Jan
nuke4–13-0.0119%29 Jan
mirage13–7-0.0213%28 Jan
ancient13–10-0.0120%27 Jan
anubis15–15-0.0313%22 Jan
nuke13–11-0.0117%22 Jan
ancient12–12-0.0511%21 Jan
mirage13–80.029%21 Jan
ancient7–13-0.0513%21 Jan
overpass13–80.039%21 Jan
nuke13–30.0116%21 Jan
nuke9–13-0.0610%17 Jan
mirage13–11-0.0110%15 Jan
mirage13–2-0.0419%12 Jan
nuke13–7-0.0212%12 Jan
nuke10–130.0323%12 Jan
inferno13–2-0.0327%12 Jan
overpass12–12-0.0017%12 Jan
dust213–7-0.0018%9 Jan
inferno8–130.0511%9 Jan
dust213–110.0124%4 Jan
overpass12–12-0.0213%2 Jan
train15–15-0.0418%2 Jan
dust27–13-0.079%1 Jan
dust26–13-0.0316%24 Dec
nuke16–14-0.0610%24 Dec
mirage4–13-0.067%24 Dec
dust26–130.0316%17 Dec
train6–13-0.035%17 Dec
office12–12-0.0521%2 Dec
mirage7–13-0.0715%24 Nov
dust213–110.0416%24 Nov
mirage8–13-0.059%22 Nov
overpass13–7-0.0120%22 Nov
ancient2–13-0.0620%22 Nov
inferno9–13-0.0822%22 Nov
mirage16–13-0.0519%22 Nov
nuke13–50.0413%22 Nov
mirage13–11-0.0423%20 Nov
ancient13–100.0216%20 Nov
nuke6–13-0.0515%19 Nov
overpass13–100.0514%19 Nov
ancient13–30.0211%19 Nov
mirage11–130.0216%18 Nov
overpass11–13-0.0021%18 Nov
ancient11–13-0.0214%13 Nov
inferno9–13-0.064%13 Nov
dust211–13-0.0413%12 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →