lonelypieceofpie

lonelypieceofpie — CS2 Stats

US76561198305078697[U:1:344812969]Steam profile ↗✓ No bans

1,205Tracked matches43%Win rate2020Tracked since
1,286Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating14,229Blue band · top ~32.5% of ranked players (population est.)
FaceitLevel 4 · 1,004 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Jun 2026 (108 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 28 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,229 +1,715 18 Mar5 Jun · 19 days played
12,51414,881peak 14,88118 Mar5 Jun
15,112Peak Premier in tracked matches
1,004Highest Faceit ELO seen on CSDB
49Days played since 2026-01-28

Faceit ELO

  • At peak — 1,004
  • Next: Level 5 at 1,051 47 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 652 below peak (14,881)
  • +151 over 30 days · steady
  • +1,715 over 90 days
  • Next: Purple band at 15,000 771 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.7%42.7%43.8%1.1% short
Shot accuracy9.2%11.3%12.0%2.9% short
Kill/death ratio0.820.991.020.20 short
Match win rate37.1%43.9%44.7%7.7% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlonelypieceofpieFACEITLevel 4 · 1,004 ELOSTANDINGTop 81.0% of rankedPREMIER14,229 · Blue bandPEAK ELO1,004csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning36
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLLLWWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +5.4pp headshot accuracy · −16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 608ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 635ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility3.5
Positioning3.6
Opening Duels0.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning3.6
Utility3.5
Mechanics7.9
Opening Duels0.5
Win Impact2.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time639ms−29ms
first ⅓ avg 668ms → last ⅓ avg 639ms
Headshot accuracy13.2%+1.2%
first ⅓ avg 12.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 10–1 · dust2, 12 Apr
43%Best headshot accuracy · 13–2 · nuke, 16 Apr
453msFastest reaction time · 13–9 · anubis, 27 Mar
13–1Biggest win · nuke, 13 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
97In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 82% over 11infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeC2591636%-0.02
dust2C167944%-0.01
infernoD134931%-0.01
mirageS119282%0.00
ancientC104640%-0.03
overpassC94544%-0.02
anubisA85363%-0.04
cache41325%-0.01
vertigo32167%0.07
train110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,234Lifetime kills
0.82K/D
3,108Matches
37.1%Match win rate
42.7%Headshot %
9.2%Shot accuracy
5,562MVPs
1,286Hours (in match)
2,268Bombs planted
769Bombs defused

Most-used weapons

AK-4713,932
MP92,273
MAC-101,256
AUG1,153
AWP1,140

Lifetime map wins

2,901dust2
2,585inferno
2,458nuke
2,211vertigo
617train
450lake
270cbble
219office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

86Matches
35%Win rate
0.67Avg K/D
69.1ADR
38%Headshot %

Clutches & streaks

30%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1937%0.7210.5
Mirage1753%0.7611.1
Nuke1250%0.8212.3
Overpass838%0.8012.1
Inferno714%0.6111.3
Anubis425%0.578.5
Vertigo30%0.578.0
Dust220%0.457.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
40.3%Accuracy (enemy spotted)
42.0%Spray accuracy
85.5%Counter-strafing
10.4°Preaim
644msReaction time
19.4%T opening success
34.4%CT opening success
0.45Enemies flashed / flash
3.0%Flash assists
5.99HE damage / grenade
7.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2815% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4464 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.3655% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo6–90.0515%22 Jun
inferno4–9-0.0232%22 Jun
nuke7–13-0.0619%12 Jun
ancient13–11-0.059%7 Jun
overpass13–11-0.018%6 Jun
train13–11-0.0415%6 Jun
dust211–13-0.0619%5 Jun
overpass9–13-0.0415%4 Jun
inferno10–130.027%4 Jun
dust213–8-0.0312%4 Jun
vertigo13–70.0215%3 Jun
overpass13–5-0.018%3 Jun
inferno13–110.0112%3 Jun
dust29–13-0.0221%3 Jun
nuke8–13-0.043%1 Jun
anubis13–6-0.0614%31 May
nuke8–13-0.052%23 May
nuke7–13-0.0312%23 May
dust27–13-0.047%23 May
ancient13–11-0.003%23 May
nuke7–13-0.063%19 May
overpass8–13-0.0514%14 May
nuke9–13-0.034%14 May
cache7–13-0.0111%13 May
cache7–13-0.0113%12 May
cache13–60.0013%8 May
cache7–13-0.029%8 May
nuke13–3-0.0325%5 May
mirage13–60.0110%5 May
inferno9–13-0.0413%4 May
nuke11–13-0.068%2 May
nuke10–1-0.0722%26 Apr
nuke13–2-0.0343%16 Apr
nuke6–13-0.0212%13 Apr
anubis2–13-0.079%12 Apr
inferno8–13-0.069%12 Apr
nuke13–100.0912%12 Apr
mirage13–10-0.0315%12 Apr
dust210–10.1514%12 Apr
nuke13–70.0314%11 Apr
ancient13–10-0.068%10 Apr
inferno13–110.0210%3 Apr
mirage13–100.029%3 Apr
mirage13–4-0.0012%1 Apr
nuke3–13-0.0714%28 Mar
mirage13–50.0512%28 Mar
anubis13–90.0014%27 Mar
ancient5–13-0.0819%27 Mar
anubis13–9-0.086%27 Mar
nuke11–130.0212%27 Mar
inferno13–80.0327%26 Mar
nuke9–130.0010%24 Mar
ancient9–13-0.0410%22 Mar
mirage16–13-0.0013%22 Mar
overpass15–15-0.048%22 Mar
anubis8–13-0.067%21 Mar
overpass7–130.0012%21 Mar
mirage13–11-0.0311%21 Mar
anubis13–80.0111%20 Mar
nuke13–50.1215%18 Mar
inferno8–13-0.0413%18 Mar
overpass13–80.0110%18 Mar
nuke15–15-0.0213%13 Mar
dust216–13-0.044%13 Mar
nuke3–9-0.103%13 Mar
nuke13–10.048%13 Mar
inferno7–130.018%13 Mar
dust212–160.019%12 Mar
mirage10–13-0.0311%12 Mar
nuke13–30.008%12 Mar
ancient14–16-0.0310%10 Mar
dust213–5-0.0116%10 Mar
mirage13–50.0210%10 Mar
dust212–16-0.0213%10 Mar
dust210–13-0.046%10 Mar
overpass13–4-0.0314%8 Mar
inferno7–13-0.049%7 Mar
dust210–13-0.0413%7 Mar
anubis11–13-0.0115%7 Mar
dust24–13-0.046%6 Mar
vertigo9–70.1514%5 Mar
nuke9–20.103%5 Mar
inferno9–40.1016%5 Mar
inferno8–13-0.0620%28 Feb
dust213–8-0.017%28 Feb
ancient10–13-0.0714%21 Feb
dust24–13-0.0623%21 Feb
overpass4–130.0115%21 Feb
inferno7–13-0.0712%21 Feb
nuke11–13-0.059%20 Feb
dust213–110.0219%20 Feb
ancient11–13-0.0512%16 Feb
dust213–9-0.0020%16 Feb
mirage15–15-0.0310%15 Feb
anubis13–3-0.028%15 Feb
nuke8–13-0.089%15 Feb
ancient12–20.0412%31 Jan
ancient10–130.0219%31 Jan
nuke4–13-0.0410%29 Jan
mirage13–50.046%28 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →