Cefurex

Cefurex — CS2 Stats

DE76561198066055588[U:1:105789860]Steam profile ↗✓ No bans

1,305Tracked matches50%Win rate2020Tracked since
2,584Hours in CS6Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating22,247Top 50% of 214,795 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53798 of 261128 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,247 → 22,247
+12Tracked matches · now 1,305
0.0ppWin rate · 50.0% → 50.0%

Rating over time

Premier CS Rating: 22,247 +5,743 24 Nov – 24 Sept · 22 days played
16,50422,708peak 22,70824 Nov24 Sept
22,989Peak Premier in tracked matches
33Days played since 2025-11-24

Premier CS Rating

  • 461 below peak (22,708)
  • -48 over 30 days · steady
  • Next: Red band at 25,000 — 2,753 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.2%44.8%45.7%above
Shot accuracy16.5%12.4%12.7%above
Kill/death ratio1.201.031.05above
Match win rate45.8%45.2%45.7%meets

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGCefurexFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,247 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning58
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWLLWLLLWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +6.2pp headshot accuracy · −42ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 542ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 557ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.1
Utility4.3
Positioning5.8
Opening Duels1.9
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.8
Utility4.3
Mechanics6.8
Opening Duels1.9
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time605ms−41ms
first ⅓ avg 645ms → last ⅓ avg 605ms
Headshot accuracy23.3%+0.1%
first ⅓ avg 23.2% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · inferno, 9 Aug →
49%Best headshot accuracy · 8–13 · inferno, 19 Jul →
453msFastest reaction time · 11–13 · inferno, 25 Oct →
13–2Biggest win · nuke, 23 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 67% over 6infernoWeakest map · 46% over 24
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%-0.01
infernoB2411–1346%0.01
ancientB1910–953%-0.02
nukeA159–660%-0.00
overpassA95–456%-0.01
cacheS64–267%-0.03
dust2—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (46% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,669Lifetime kills
1.20K/D · Top 25% of Level 6 players
3,733Matches
45.8%Match win rate · Top 50% of Level 6 players
50.2%Headshot % · Top 25% of Level 6 players
16.5%Shot accuracy · Top 25% of Level 6 players
9,258MVPs
1,503Hours (in match)
4,253Bombs planted
921Bombs defused

Most-used weapons

AK-4723,388
AWP5,565
P2502,032
SSG 081,904
FAMAS1,337

Lifetime map wins

7,429inferno
3,316dust2
2,510nuke
1,829train
777vertigo
161office
123safehouse
122aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

229Matches
54%Win rate
0.97Avg K/D
69.1ADR
53%Headshot %

Clutches & streaks

37%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2080%1.0812.8
Inferno1362%1.1014.6
Nuke1145%1.0312.9
Ancient1080%0.9614.4
Cache333%0.7414.0
Overpass2100%1.4415.0
Anubis250%0.7112.5
Vertigo10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
30.6%Accuracy (enemy spotted)
32.7%Spray accuracy
80.6%Counter-strafing
8.6°Preaim
599msReaction time
39.9%T opening success
35.2%CT opening success
0.53Enemies flashed / flash
5.7%Flash assists
12.21HE damage / grenade
2.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5375 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9291% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0422%2 Nov →
nuke7–13-0.0723%2 Nov →
inferno11–13-0.0020%25 Oct →
mirage13–8-0.0224%20 Sept →
nuke8–13-0.0221%20 Sept →
cache7–13-0.0543%20 Sept →
mirage8–130.0137%16 Sept →
inferno13–7-0.0330%16 Sept →
mirage7–13-0.0221%30 Aug →
mirage13–8-0.0135%30 Aug →
ancient13–100.0114%30 Aug →
ancient8–13-0.0528%30 Aug →
inferno13–30.0525%30 Aug →
ancient11–13-0.0422%29 Aug →
cache13–30.0223%29 Aug →
mirage10–13-0.0327%29 Aug →
inferno13–50.0317%29 Aug →
inferno6–13-0.0211%25 Aug →
ancient10–13-0.0316%25 Aug →
inferno10–13-0.0230%23 Aug →
nuke13–20.0730%23 Aug →
cache13–11-0.0323%23 Aug →
mirage7–13-0.0716%14 Aug →
nuke13–11-0.0225%14 Aug →
cache13–6-0.0418%14 Aug →
nuke13–8-0.0017%11 Aug →
ancient13–100.0323%11 Aug →
cache9–13-0.0611%11 Aug →
inferno13–20.1027%9 Aug →
ancient5–13-0.0317%9 Aug →
inferno14–16-0.0029%9 Aug →
mirage16–13-0.0124%27 Jul →
inferno8–130.0119%27 Jul →
mirage13–10-0.0319%27 Jul →
cache16–12-0.0415%27 Jul →
nuke8–13-0.0623%27 Jul →
nuke13–7-0.0529%19 Jul →
mirage13–4-0.0147%19 Jul →
ancient4–13-0.0430%19 Jul →
inferno8–130.0449%19 Jul →
mirage13–8-0.0031%12 Jul →
mirage16–14-0.0024%18 May →
ancient13–7-0.0114%18 May →
inferno13–80.0610%18 May →
mirage13–30.0519%18 May →
mirage11–13-0.0323%17 May →
inferno10–13-0.0124%17 May →
ancient6–13-0.0019%17 May →
mirage9–130.0119%17 May →
ancient4–13-0.0320%12 May →
dust27–13-0.0126%12 May →
mirage13–100.0424%12 May →
inferno15–150.0129%11 May →
ancient13–80.0527%11 May →
mirage7–13-0.0527%11 May →
nuke6–13-0.0123%10 May →
mirage13–40.0229%10 May →
inferno5–13-0.0820%10 May →
mirage10–13-0.0522%10 May →
overpass13–8-0.0221%10 May →
nuke10–13-0.0520%8 May →
inferno4–13-0.0811%5 May →
ancient16–140.0019%4 May →
overpass13–11-0.0220%4 May →
inferno13–90.0412%22 Mar →
mirage7–13-0.0316%22 Mar →
ancient13–10-0.0413%16 Feb →
inferno7–130.0018%16 Feb →
mirage14–16-0.0623%16 Feb →
overpass7–13-0.0829%16 Feb →
nuke13–70.0538%16 Feb →
nuke13–50.0727%15 Feb →
overpass10–130.0131%15 Feb →
nuke13–80.0232%15 Feb →
inferno13–90.0424%7 Feb →
mirage13–9-0.0118%7 Feb →
ancient5–13-0.0614%7 Feb →
nuke1–13-0.0314%7 Feb →
inferno13–70.0313%24 Jan →
ancient2–13-0.1217%24 Jan →
overpass13–90.0212%24 Jan →
ancient13–40.0621%4 Jan →
mirage13–50.0318%4 Jan →
overpass13–80.0722%4 Jan →
mirage6–13-0.0028%3 Jan →
inferno13–10-0.0030%3 Jan →
ancient13–8-0.0413%3 Jan →
nuke13–30.0419%3 Jan →
overpass11–13-0.0518%3 Jan →
ancient13–90.0723%22 Dec →
overpass14–16-0.0127%22 Dec →
mirage15–15-0.0518%22 Dec →
mirage13–80.0517%21 Dec →
inferno5–13-0.0126%21 Dec →
mirage13–11-0.0132%21 Dec →
inferno7–13-0.0128%21 Dec →
overpass13–9-0.0228%26 Nov →
ancient13–10-0.0827%26 Nov →
nuke13–110.0334%26 Nov →
inferno13–90.0130%24 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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