sdL

sdL — CS2 Stats

IT76561198065243552[U:1:104977824]Steam profile ↗✓ No bans

536Tracked matches47%Win rate2020Tracked since
2,480Hours in CS13Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
FaceitLevel 10 · 1,726 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.9%50.9%
Shot accuracy17.0%13.7%
Kill/death ratio1.071.09
Match win rate44.1%48.4%

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CSDB.GGsdLFACEITLevel 10 · 1,726 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning55
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateWWLWLLWLWW

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating · +1.0pp headshot accuracy · +9ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 497ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 532ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.8
Utility4.9
Positioning5.5
Opening Duels2.4
Clutch3.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.5
Utility4.9
Mechanics8.5
Opening Duels3.3
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time547ms−129ms
first ⅓ avg 676ms → last ⅓ avg 547ms
Headshot accuracy23.4%−1.3%
first ⅓ avg 24.7% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · mirage, 10 Apr →
49%Best headshot accuracy · 5–13 · dust2, 6 May →
375msFastest reaction time · 13–7 · ancient, 11 Jul →
13–1Biggest win · mirage, 10 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
12–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 89% over 9dust2Weakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%0.01
dust2D196–1332%-0.02
ancientS1511–473%-0.00
cacheD124–833%-0.00
anubisS98–189%0.05
nukeC94–544%0.00
infernoA85–363%0.01
overpass—41–325%0.03
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,135Lifetime kills
1.07K/D
3,341Matches
44.1%Match win rate
47.9%Headshot %
17.0%Shot accuracy · Top 25% of Level 10 players
9,559MVPs
1,700Hours (in match)
3,297Bombs planted
996Bombs defused

Most-used weapons

AK-4730,072
AWP5,311
FAMAS1,589
Knife1,489
P2501,478

Lifetime map wins

8,593dust2
4,145inferno
1,400train
982nuke
720aztec
632cbble
496vertigo
56safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,434Matches
51%Win rate
1.12Avg K/D
80.1ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage20750%1.2316.6
Dust210647%1.1416.1
Ancient8954%1.1816.7
Inferno6560%1.1515.6
Anubis4243%1.0816.7
Nuke4156%0.9915.0
Cache3855%1.1215.9
Overpass2040%1.1816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
37.7%Accuracy (enemy spotted)
42.9%Spray accuracy
88.0%Counter-strafing
10.0°Preaim
552msReaction time
48.9%T opening success
37.4%CT opening success
0.46Enemies flashed / flash
9.3%Flash assists
7.62HE damage / grenade
7.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4569 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3705% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–110.0926%29 Oct →
inferno13–40.0131%27 Oct →
dust26–13-0.0724%20 Oct →
cache13–110.0212%18 Oct →
mirage10–13-0.0132%18 Oct →
cache10–13-0.0320%16 Oct →
anubis13–20.1321%14 Oct →
cache11–13-0.0122%1 Oct →
nuke13–8-0.0014%27 Sept →
dust213–4-0.0136%18 Sept →
inferno10–13-0.0629%17 Sept →
dust211–13-0.0225%9 Sept →
inferno13–100.0620%9 Sept →
cache11–130.0028%7 Sept →
dust213–16-0.0415%7 Sept →
mirage9–13-0.0613%24 Aug →
mirage11–13-0.0533%22 Aug →
ancient9–13-0.0421%13 Aug →
cache7–13-0.0216%13 Aug →
ancient6–13-0.0629%12 Aug →
nuke9–130.0335%11 Aug →
anubis13–40.1325%11 Aug →
mirage13–11-0.0514%11 Aug →
cache13–6-0.018%6 Aug →
anubis13–10-0.0120%6 Aug →
dust27–13-0.0426%6 Aug →
anubis13–70.0421%5 Aug →
dust28–13-0.0529%5 Aug →
mirage13–110.0229%5 Aug →
mirage13–40.0913%5 Aug →
ancient13–110.0016%3 Aug →
nuke13–70.0521%28 Jul →
inferno9–50.1147%25 Jul →
anubis13–10-0.0316%23 Jul →
dust25–13-0.0522%22 Jul →
cache7–13-0.029%21 Jul →
ancient13–90.0117%21 Jul →
mirage8–13-0.0221%20 Jul →
mirage8–13-0.0120%20 Jul →
ancient9–130.0016%20 Jul →
cache11–130.0134%18 Jul →
cache16–120.0317%18 Jul →
nuke13–110.0023%17 Jul →
dust213–4-0.0218%17 Jul →
ancient13–110.0522%13 Jul →
anubis13–20.0626%13 Jul →
ancient13–70.0113%11 Jul →
cache10–130.0328%11 Jul →
ancient13–10-0.0316%8 Jul →
dust213–110.0023%8 Jul →
dust213–4-0.0124%8 Jul →
mirage2–13-0.1433%1 Jul →
mirage9–13-0.0324%29 Jun →
mirage13–30.0821%27 Jun →
cache10–13-0.0033%25 Jun →
ancient13–11-0.0013%25 Jun →
dust24–130.1130%25 Jun →
nuke16–140.0520%21 Jun →
ancient13–100.0218%14 Jun →
mirage16–140.0115%30 May →
mirage10–130.0021%28 May →
mirage13–40.0733%24 May →
ancient5–13-0.0623%21 May →
ancient13–8-0.0316%5 May →
nuke6–130.0212%3 May →
dust27–13-0.079%1 May →
cache13–9-0.0313%30 Apr →
dust213–11-0.0326%24 Apr →
nuke10–13-0.0514%23 Apr →
mirage13–40.0511%20 Apr →
inferno13–80.0120%14 Apr →
overpass5–130.0215%2 Apr →
inferno10–13-0.0132%30 Mar →
dust210–13-0.0421%28 Mar →
dust213–90.0337%6 Jan →
dust27–13-0.0019%30 Dec →
inferno6–13-0.0817%29 Dec →
nuke9–13-0.0721%22 Dec →
vertigo11–13-0.0418%30 Jun →
mirage13–100.0316%30 Jun →
mirage13–40.0936%20 Jun →
mirage13–30.0334%20 Jun →
ancient13–60.0514%20 Jun →
mirage13–60.019%20 Jun →
dust217–19-0.0123%19 Jun →
nuke13–16-0.0029%4 Jun →
ancient13–40.0828%27 May →
dust28–13-0.1133%13 May →
dust25–130.0149%6 May →
mirage9–130.0421%17 Apr →
mirage13–10.1317%10 Apr →
inferno13–50.0531%5 Mar →
mirage9–130.0041%12 Jan →
anubis13–100.0834%12 Jan →
overpass9–13-0.0317%5 Jan →
ancient13–5-0.0319%5 Jan →
overpass13–50.1030%30 Dec →
overpass14–160.0334%25 Dec →
anubis12–16-0.0216%24 Dec →
mirage16–12-0.0235%24 Dec →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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