vanya2005@rambler.ru

vanya2005@rambler.ru — CS2 Stats

DE76561198064002128[U:1:103736400]Steam profile ↗1 game ban

763Tracked matches65%Win rate2021Tracked since
2,070Hours in CS5Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
FaceitLevel 10 · 2,118 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,118 → 2,118
+8Tracked matches · now 763
−1.3ppWin rate · 66.7% → 65.4%

Rating over time

Premier CS Rating: 20,742 +736 31 Oct – 28 Dec · 5 days played
20,00621,349peak 21,34931 Oct28 Dec
Faceit ELO: 2,118 +0 28 Aug – 14 Sept · 2 observations
2,1182,118peak 2,11828 Aug14 Sept
21,349Peak Premier in tracked matches
2,118Highest Faceit ELO seen on CSDB
62Days played since 2025-06-12

Faceit ELO

  • At peak — 2,118
  • Next: 2,500 ELO at 2,500 — 382 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate65%——
K/D1.10——
Headshot %62%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate56.0%50.9%
Shot accuracy10.8%13.8%
Kill/death ratio1.111.09
Match win rate44.5%48.4%

Share this profile

CSDB.GGvanya2005@rambler.ruFACEITLevel 10 · 2,118 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,118csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning66
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY59–35–6Last 10059%Win rateLWTWWLWWTW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −1.1pp headshot accuracy · −71ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 522ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 495ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.4
Utility2.9
Positioning6.6
Opening Duels5.2
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.6
Utility2.9
Mechanics7.1
Opening Duels4.6
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time568ms−70ms
first ⅓ avg 638ms → last ⅓ avg 568ms
Headshot accuracy27.4%+0.5%
first ⅓ avg 26.9% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–3 · overpass, 28 Dec →
58%Best headshot accuracy · 13–3 · inferno, 30 Oct →
297msFastest reaction time · 2–8 · inferno, 15 Sept →
13–0Biggest win · dust2, 28 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 75% over 8infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A2616–1062%0.01
mirageA127–558%0.00
ancientS118–373%0.02
infernoC114–736%-0.01
overpassS107–370%0.04
officeB84–450%0.10
anubisA85–363%0.01
nukeS86–275%0.01
cache—31–233%0.09
train—21–150%-0.03
rooftop—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,246Lifetime kills
1.11K/D · Top 50% of Level 10 players
2,708Matches
44.5%Match win rate
56.0%Headshot % · Top 50% of Level 10 players
10.8%Shot accuracy
6,923MVPs
1,150Hours (in match)
2,730Bombs planted
457Bombs defused

Most-used weapons

AK-4726,465
AWP4,405
MP91,084
Knife1,041

Lifetime map wins

4,516dust2
3,195inferno
2,752office
789vertigo
649nuke
607cbble
191train
102italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

534Matches
55%Win rate
1.08Avg K/D
78.0ADR
55%Headshot %

Clutches & streaks

44%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage13953%1.0916.0
Inferno8651%0.9914.8
Anubis7054%0.9915.9
Dust25360%1.0315.6
Vertigo4949%1.1316.3
Ancient3751%1.0616.8
Nuke1872%1.0315.2
Overpass1155%1.0817.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
37.8%Spray accuracy
82.0%Counter-strafing
8.8°Preaim
578msReaction time
40.5%T opening success
56.2%CT opening success
0.43Enemies flashed / flash
3.6%Flash assists
8.54HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4308 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
office6–130.0328%30 Sept →
office13–110.0423%24 Sept →
office12–120.0726%16 Sept →
ancient13–60.0029%16 Sept →
office13–50.1535%16 Sept →
inferno2–8-0.100%15 Sept →
anubis13–90.0325%14 Sept →
ancient4–00.1050%12 Sept →
office12–120.0631%8 Jul →
dust213–11-0.0132%6 Jul →
cache13–3-0.0126%6 Jul →
cache6–130.1638%6 Jul →
mirage5–13-0.0332%2 Jul →
dust222–19-0.0016%2 Jul →
anubis13–60.0025%1 Jul →
anubis8–13-0.0426%1 Jul →
office13–100.1432%26 Jun →
office13–10.2137%26 Jun →
anubis14–16-0.0125%24 Jun →
ancient13–11-0.0234%24 Jun →
dust213–80.0425%24 Jun →
inferno13–7-0.0225%22 Jun →
anubis13–7-0.0232%22 Jun →
dust211–130.0031%7 Jun →
anubis15–150.0024%2 Jun →
cache12–120.1339%29 Apr →
mirage13–8-0.0831%20 Apr →
dust26–13-0.0923%3 Apr →
overpass13–20.0813%3 Apr →
mirage10–13-0.0424%23 Feb →
overpass5–9-0.1527%28 Dec →
overpass8–80.0019%28 Dec →
overpass9–30.2622%28 Dec →
overpass9–20.1422%28 Dec →
nuke3–9-0.1313%28 Dec →
rooftop5–9-0.0127%28 Dec →
dust213–30.0037%28 Dec →
inferno6–90.1016%19 Dec →
mirage7–130.0631%19 Dec →
overpass13–10-0.0022%1 Dec →
overpass13–80.0630%14 Nov →
dust213–70.0625%14 Nov →
ancient13–60.0226%13 Nov →
dust24–130.0223%5 Nov →
dust29–130.0433%31 Oct →
nuke13–80.0327%31 Oct →
overpass6–130.0438%30 Oct →
inferno6–13-0.0425%30 Oct →
inferno13–30.0258%30 Oct →
dust27–130.0231%30 Oct →
dust213–16-0.0530%30 Oct →
train13–110.0222%30 Oct →
dust213–40.0322%29 Oct →
inferno10–130.0130%27 Oct →
mirage13–50.0441%26 Oct →
nuke13–4-0.0431%23 Sept →
office11–130.0817%19 Sept →
ancient5–130.1130%17 Sept →
dust213–11-0.0133%11 Sept →
nuke13–110.0133%25 Aug →
nuke8–130.0434%24 Aug →
nuke13–60.1428%24 Aug →
inferno17–19-0.0222%19 Aug →
dust228–260.0121%17 Aug →
dust26–13-0.0831%16 Aug →
mirage13–40.0028%15 Aug →
nuke13–60.0319%13 Aug →
mirage10–130.0239%11 Aug →
mirage13–11-0.0220%11 Aug →
mirage13–16-0.0211%10 Aug →
inferno7–13-0.0723%10 Aug →
dust213–40.0620%10 Aug →
dust213–100.0520%8 Aug →
dust213–70.0138%7 Aug →
dust29–13-0.0423%6 Aug →
mirage13–50.0237%4 Aug →
dust213–10-0.0620%4 Aug →
overpass13–100.0519%1 Aug →
dust28–130.0229%30 Jul →
overpass13–10-0.0417%28 Jul →
dust213–00.1134%28 Jul →
train11–13-0.0925%23 Jul →
anubis13–80.0628%23 Jul →
ancient13–100.0220%22 Jul →
anubis16–130.0342%21 Jul →
mirage13–40.1234%18 Jul →
dust213–8-0.0314%16 Jul →
ancient13–30.0025%14 Jul →
ancient13–2-0.0224%14 Jul →
ancient8–130.0433%1 Jul →
mirage13–4-0.0536%24 Jun →
dust215–150.0325%24 Jun →
ancient11–13-0.0312%24 Jun →
inferno9–10.0725%21 Jun →
nuke13–8-0.0126%21 Jun →
dust213–90.0143%21 Jun →
inferno13–40.0036%19 Jun →
inferno8–13-0.0322%18 Jun →
ancient13–90.0236%12 Jun →
dust213–40.1036%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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