☜★☞ TheFrosty☃ ☜★☞

☜★☞ TheFrosty☃ ☜★☞ — CS2 Stats

DE76561198063857720[U:1:103591992]Steam profile ↗✓ No bans

4,006Tracked matches52%Win rate2020Tracked since
10,529Hours in CS49Hrs last 2 wks
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating18,731Top 50% of 200,982 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
CSDB Leaderboard#97573 of 247868 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−952Premier CS Rating · 19,683 → 18,731

Rating over time

Premier CS Rating: 18,731 +1,923 1 Sept – 1 Oct · 21 days played
15,00019,683peak 19,6831 Sept1 Oct
19,999Peak Premier in tracked matches
19Days played since 2026-09-01

Premier CS Rating

  • 952 below peak (19,683)
  • +1,923 over 30 days · improving
  • Next: Pink band at 20,000 — 1,269 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches29——
Win rate55%——
K/D0.88——
Headshot %37%——

Measured 23 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches115——
Win rate50%——
K/D0.97——
Headshot %42%——

Measured 3 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate31.6%44.3%46.9%15.3% short
Shot accuracy9.5%11.9%13.0%3.5% short
Kill/death ratio0.851.031.080.23 short
Match win rate42.5%45.2%46.7%4.2% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG☜★☞ TheFrosty☃ ☜★☞PREMIER18,731 · Purple bandcsdb.gg/stats

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Performance scores

Aim38
Positioning52
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateLWLLLWWWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +5.3pp headshot accuracy · −70ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 627ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim3.8
Utility6.4
Positioning5.2
Opening Duels2.7
Clutch9.4

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning5.2
Utility6.4
Mechanics4.6
Opening Duels3.0
Win Impact5.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time607ms+45ms
first ⅓ avg 561ms → last ⅓ avg 607ms
Headshot accuracy15.0%+0.7%
first ⅓ avg 14.3% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · nuke, 1 Sept →
35%Best headshot accuracy · 7–13 · nuke, 14 Sept →
422msFastest reaction time · 13–9 · nuke, 30 Sept →
13–2Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 67% over 15mirageWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
mirageC238–1535%-0.01
nukeB2312–1152%0.02
cacheB2110–1148%-0.00
anubisS1510–567%0.03
ancientC94–544%-0.02
infernoA53–260%0.00
dust2—41–325%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

191,221Lifetime kills
0.85K/D
13,397Matches
42.5%Match win rate
31.6%Headshot %
9.5%Shot accuracy
24,973MVPs
5,337Hours (in match)
16,506Bombs planted
3,784Bombs defused

Most-used weapons

AK-4750,067
AWP27,070
Knife7,316
MAC-107,192
FAMAS5,781
P2505,145

Lifetime map wins

49,351nuke
13,200inferno
8,759dust2
4,518vertigo
2,271train
771cbble
709office
207assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
67%Win rate
0.97Avg K/D
67.5ADR
30%Headshot %

Clutches & streaks

67%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Cache10%0.7613.0
Nuke1100%1.7816.0
Inferno1100%1.0912.0
Ancient1100%1.0814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
29.4%Accuracy (enemy spotted)
33.2%Spray accuracy
70.9%Counter-strafing
12.1°Preaim
608msReaction time
37.4%T opening success
46.5%CT opening success
0.76Enemies flashed / flash
11.0%Flash assists
11.71HE damage / grenade
7.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1193° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0128%1 Oct →
inferno13–10-0.0617%1 Oct →
mirage4–13-0.1014%1 Oct →
cache4–13-0.0620%1 Oct →
dust213–16-0.0416%30 Sept →
anubis13–80.0114%30 Sept →
nuke13–9-0.0320%30 Sept →
mirage13–7-0.0419%30 Sept →
ancient8–2-0.0117%30 Sept →
ancient16–140.0115%30 Sept →
cache6–13-0.0718%30 Sept →
nuke13–70.0210%30 Sept →
nuke13–70.0015%30 Sept →
nuke15–15-0.0016%29 Sept →
anubis11–13-0.005%29 Sept →
cache13–70.0514%29 Sept →
dust20–13-0.097%29 Sept →
inferno15–15-0.0316%29 Sept →
cache13–5-0.0012%28 Sept →
ancient13–110.0115%28 Sept →
mirage11–13-0.0618%28 Sept →
inferno8–13-0.0329%28 Sept →
nuke13–20.0513%28 Sept →
mirage9–130.0211%28 Sept →
cache5–13-0.0911%28 Sept →
cache12–160.0414%27 Sept →
dust213–110.0013%27 Sept →
ancient5–13-0.028%27 Sept →
cache13–90.0012%27 Sept →
mirage15–15-0.0014%27 Sept →
anubis13–80.0116%27 Sept →
cache13–8-0.0110%27 Sept →
nuke13–100.0617%22 Sept →
mirage15–150.0122%22 Sept →
mirage9–13-0.0123%22 Sept →
anubis13–7-0.0026%22 Sept →
nuke10–13-0.0220%22 Sept →
cache12–160.0625%22 Sept →
mirage9–130.0126%21 Sept →
mirage13–50.0221%21 Sept →
mirage3–13-0.1217%21 Sept →
ancient3–13-0.0528%21 Sept →
nuke13–60.0328%21 Sept →
cache16–140.0214%21 Sept →
cache13–100.0318%21 Sept →
cache8–13-0.017%21 Sept →
anubis13–70.1118%21 Sept →
mirage13–9-0.0219%20 Sept →
ancient7–13-0.0615%20 Sept →
cache10–13-0.0615%20 Sept →
ancient13–3-0.068%20 Sept →
nuke11–130.0319%20 Sept →
anubis6–13-0.0711%19 Sept →
cache13–60.0210%19 Sept →
nuke7–130.0315%19 Sept →
nuke13–110.0111%19 Sept →
mirage13–30.0217%19 Sept →
anubis13–60.1317%16 Sept →
cache13–80.0517%16 Sept →
mirage10–13-0.0321%15 Sept →
nuke8–13-0.0717%15 Sept →
inferno13–50.0312%15 Sept →
mirage13–6-0.0410%15 Sept →
nuke7–130.0335%14 Sept →
anubis13–40.0920%14 Sept →
mirage9–13-0.0219%14 Sept →
nuke13–11-0.0212%14 Sept →
mirage13–90.0725%11 Sept →
mirage11–130.0015%11 Sept →
anubis13–70.0613%11 Sept →
inferno13–40.1021%9 Sept →
nuke13–100.0318%9 Sept →
cache13–16-0.0523%9 Sept →
mirage11–130.0310%8 Sept →
cache10–13-0.0017%8 Sept →
anubis13–3-0.0511%8 Sept →
nuke7–13-0.017%7 Sept →
cache10–130.0120%7 Sept →
mirage13–6-0.0110%7 Sept →
anubis8–130.0117%7 Sept →
cache13–70.0618%7 Sept →
mirage7–13-0.0617%7 Sept →
nuke4–130.036%7 Sept →
ancient11–130.0215%7 Sept →
mirage15–15-0.029%4 Sept →
nuke4–13-0.0210%4 Sept →
cache13–110.0410%4 Sept →
anubis13–70.0322%4 Sept →
nuke13–50.105%4 Sept →
ancient14–160.0216%4 Sept →
nuke5–130.0128%4 Sept →
anubis13–100.0512%4 Sept →
anubis7–130.0719%3 Sept →
mirage13–40.0916%3 Sept →
anubis9–13-0.0216%3 Sept →
cache11–13-0.0511%1 Sept →
dust210–13-0.016%1 Sept →
nuke13–40.1710%1 Sept →
nuke15–15-0.068%1 Sept →
nuke16–14-0.0114%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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