♔ Asriel ♔

♔ Asriel ♔ — CS2 Stats

76561198060930434[U:1:100664706]Steam profile ↗VAC banned

1,424Tracked matches53%Win rate2020Tracked since
3,541Hours in CS12Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating23,964Top 25% of 200,982 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#31078 of 247869 tracked
FaceitLevel 5 · 1,157 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,964 +3,863 8 Aug – 30 Sept · 26 days played
19,65023,964peak 23,9648 Aug30 Sept
Faceit ELO: 1,157 +0 3 Sept – 6 Sept · 2 observations
1,1571,157peak 1,1573 Sept6 Sept
24,347Peak Premier in tracked matches
1,157Highest Faceit ELO seen on CSDB
25Days played since 2026-08-08

Faceit ELO

  • At peak — 1,157
  • Next: Level 6 at 1,201 — 44 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-03
  • Level 4 first seen 2026-09-03

Premier CS Rating

  • At peak — 23,964
  • +1,658 over 30 days · improving
  • Next: Red band at 25,000 — 1,036 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate48%——
K/D1.22——
Headshot %54%——

Measured 30 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,636), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate49.9%43.8%44.8%above
Shot accuracy14.6%12.0%12.4%above
Kill/death ratio1.391.021.03above
Match win rate49.2%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GG♔ Asriel ♔FACEITLevel 5 · 1,157 ELOSTANDINGTop 67.6% of rankedPREMIER23,964 · Pink bandPEAK ELO1,157csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning74
Utility29

0–100 skill scores via Leetify.

Recent form

HOT53–42–5Last 10053%Win rateLWWWWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −3.9pp headshot accuracy · −43ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 467ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 510ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.5
Utility2.9
Positioning7.4
Opening Duels6.6
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.4
Utility2.9
Mechanics7.5
Opening Duels7.5
Win Impact6.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.05
first ⅓ avg 0.07 → last ⅓ avg 0.02
Reaction time569ms+51ms
first ⅓ avg 518ms → last ⅓ avg 569ms
Headshot accuracy17.8%−0.2%
first ⅓ avg 18.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · inferno, 13 Aug →
36%Best headshot accuracy · 5–0 · mirage, 8 Sept →
344msFastest reaction time · 13–9 · nuke, 30 Sept →
13–1Biggest win · nuke, 8 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 67% over 15dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA1911–858%0.04
anubisA1610–663%0.05
infernoS1510–567%0.06
ancientB147–750%0.06
dust2D134–931%0.03
cacheB115–645%0.06
mirageB105–550%0.04
boulder—11–0100%-0.02
shelter—10–10%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,156Lifetime kills
1.39K/D · Top 10% of Level 5 players
4,427Matches
49.2%Match win rate · Top 25% of Level 5 players
49.9%Headshot % · Top 25% of Level 5 players
14.6%Shot accuracy · Top 50% of Level 5 players
13,250MVPs
1,870Hours (in match)
5,627Bombs planted
1,503Bombs defused

Most-used weapons

AK-4730,008
AWP9,931
FAMAS2,377
MAC-102,336
P902,253
MP72,092

Lifetime map wins

9,453dust2
6,360inferno
4,182nuke
1,363vertigo
954train
731office
673cbble
247italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
75%Win rate
1.46Avg K/D
95.0ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
50%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient475%1.3118.3
Dust2367%1.2716.3
Nuke1100%2.6716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
37.7%Accuracy (enemy spotted)
46.5%Spray accuracy
84.0%Counter-strafing
8.9°Preaim
553msReaction time
57.2%T opening success
63.0%CT opening success
0.32Enemies flashed / flash
2.8%Flash assists
7.13HE damage / grenade
4.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3208 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–160.0323%30 Sept →
anubis13–80.099%30 Sept →
nuke13–9-0.037%30 Sept →
mirage13–70.0117%30 Sept →
ancient8–20.0610%30 Sept →
nuke0–13-0.089%30 Sept →
inferno13–40.023%30 Sept →
anubis13–90.0218%26 Sept →
nuke13–16-0.0216%26 Sept →
nuke13–100.0920%26 Sept →
nuke13–20.0715%26 Sept →
inferno13–100.0113%25 Sept →
anubis10–130.0314%20 Sept →
boulder13–5-0.0226%20 Sept →
dust210–13-0.0618%20 Sept →
nuke9–13-0.0213%9 Sept →
cache11–130.0227%9 Sept →
anubis13–70.1315%9 Sept →
ancient11–130.0514%9 Sept →
inferno13–100.0514%8 Sept →
mirage5–00.1436%8 Sept →
anubis1–8-0.058%8 Sept →
mirage13–110.0211%8 Sept →
ancient13–50.1116%7 Sept →
mirage7–130.0718%7 Sept →
nuke7–13-0.0116%7 Sept →
inferno5–13-0.0422%7 Sept →
dust28–13-0.0419%5 Sept →
nuke9–13-0.0332%5 Sept →
inferno13–90.0636%5 Sept →
anubis13–80.0628%5 Sept →
dust213–5-0.0021%5 Sept →
cache11–130.0325%1 Sept →
dust210–130.0211%1 Sept →
nuke13–4-0.049%1 Sept →
nuke15–150.1122%1 Sept →
shelter8–13-0.0621%1 Sept →
dust24–130.0318%1 Sept →
nuke13–100.0113%1 Sept →
cache13–60.1618%31 Aug →
dust26–130.0320%31 Aug →
nuke11–130.0916%30 Aug →
anubis13–80.0420%30 Aug →
ancient13–30.1025%30 Aug →
cache12–12-0.0122%29 Aug →
mirage15–150.0915%27 Aug →
inferno13–110.0612%27 Aug →
cache9–130.0025%27 Aug →
anubis15–15-0.0317%27 Aug →
nuke13–60.1416%27 Aug →
mirage7–130.0614%27 Aug →
nuke13–90.1518%27 Aug →
ancient13–60.0413%27 Aug →
ancient16–140.0314%27 Aug →
anubis13–40.1014%27 Aug →
dust29–130.0230%25 Aug →
cache13–60.0330%25 Aug →
ancient8–13-0.0513%25 Aug →
anubis11–130.0322%25 Aug →
cache9–130.0117%24 Aug →
inferno13–60.0215%24 Aug →
ancient10–130.0616%24 Aug →
inferno13–100.0721%24 Aug →
dust25–130.0810%22 Aug →
mirage13–70.0211%22 Aug →
cache10–130.1019%22 Aug →
ancient14–160.0911%22 Aug →
nuke13–100.068%22 Aug →
anubis13–20.1819%22 Aug →
dust213–110.0712%22 Aug →
mirage15–150.0315%22 Aug →
ancient10–130.0222%21 Aug →
nuke13–100.0620%21 Aug →
anubis13–60.0313%21 Aug →
anubis13–80.0111%21 Aug →
inferno8–130.0811%21 Aug →
anubis13–110.048%21 Aug →
nuke11–130.0915%18 Aug →
dust26–13-0.0319%18 Aug →
nuke13–40.1318%17 Aug →
mirage13–8-0.0215%17 Aug →
inferno8–130.0228%17 Aug →
anubis8–130.0422%17 Aug →
inferno13–70.0819%14 Aug →
cache13–30.1018%14 Aug →
inferno13–30.1132%14 Aug →
ancient13–100.1210%14 Aug →
ancient13–30.0830%14 Aug →
ancient8–130.0420%13 Aug →
dust213–90.1921%13 Aug →
inferno13–30.2331%13 Aug →
inferno6–13-0.0115%12 Aug →
ancient11–130.0723%12 Aug →
mirage11–130.0115%11 Aug →
anubis8–13-0.0014%9 Aug →
cache13–100.0915%8 Aug →
dust213–80.0615%8 Aug →
nuke13–10.0525%8 Aug →
inferno7–130.0815%8 Aug →
cache13–100.1217%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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