BreakzZz

BreakzZz — CS2 Stats

76561198063576569[U:1:103310841]Steam profile ↗✓ No bans

1,416Tracked matches52%Win rate2021Tracked since
4,740Hours in CS1Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
FaceitLevel 6 · 1,023 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,451 +452 2 Jan – 19 Mar · 26 days played
13,73216,180peak 16,1802 Jan19 Mar
16,180Peak Premier in tracked matches
1,023Highest Faceit ELO seen on CSDB
43Days played since 2026-01-02

Faceit ELO

  • At peak — 1,023
  • Next: Level 5 at 1,051 — 28 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.7%44.8%45.7%2.1% short
Shot accuracy14.1%12.4%12.7%above
Kill/death ratio0.971.031.050.08 short
Match win rate45.0%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBreakzZzFACEITLevel 6 · 1,023 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,023csdb.gg/stats

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Performance scores

Aim46
Positioning39
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLTWLLWWLWL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −6.8pp headshot accuracy · +58ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 700ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 739ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 710ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim4.6
Utility5.2
Positioning3.9
Opening Duels1.2
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.9
Utility5.2
Mechanics6.0
Opening Duels0.7
Win Impact5.6

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time696ms−25ms
first ⅓ avg 721ms → last ⅓ avg 696ms
Headshot accuracy17.2%−1.2%
first ⅓ avg 18.3% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–5 · poseidon, 26 Jan →
42%Best headshot accuracy · 16–13 · nuke, 16 Jan →
484msFastest reaction time · 13–3 · inferno, 12 Feb →
13–2Biggest win · inferno, 19 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 57% over 23mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B2815–1354%-0.02
infernoA2313–1057%-0.03
mirageC208–1240%-0.04
nukeB158–753%-0.01
cache—41–325%-0.00
ancient—40–40%-0.06
train—21–150%-0.03
overpass—22–0100%0.06
sanctum—11–0100%-0.09
poseidon—11–0100%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,922Lifetime kills
0.97K/D
5,793Matches
45.0%Match win rate
43.7%Headshot %
14.1%Shot accuracy · Top 50% of Level 6 players
12,089MVPs
2,567Hours (in match)
6,808Bombs planted
1,085Bombs defused

Most-used weapons

Lifetime map wins

9,374dust2
6,332inferno
3,781nuke
1,958train
1,453cbble
599bank
399vertigo
292aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

492Matches
49%Win rate
0.98Avg K/D
70.2ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24764%0.8513.5
Mirage3450%0.9114.2
Inferno2861%0.8712.9
Nuke1250%0.7913.4
Ancient1136%0.8512.4
Anubis650%0.6811.7
Overpass520%1.0417.0
Train10%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.4%Spray accuracy
77.1%Counter-strafing
10.1°Preaim
699msReaction time
30.0%T opening success
35.4%CT opening success
0.65Enemies flashed / flash
4.2%Flash assists
14.02HE damage / grenade
3.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.799 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.011% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–130.0533%9 Jul →
cache12–12-0.0410%22 May →
cache13–30.0516%21 May →
cache4–13-0.0718%29 Apr →
mirage13–16-0.0215%19 Mar →
inferno13–2-0.0120%19 Mar →
dust213–10-0.0414%16 Mar →
dust20–3-0.100%11 Mar →
inferno9–7-0.0710%11 Mar →
inferno4–9-0.0517%11 Mar →
nuke13–70.0630%8 Mar →
inferno13–11-0.0418%8 Mar →
mirage13–7-0.0234%8 Mar →
mirage3–13-0.0123%7 Mar →
sanctum9–6-0.0911%7 Mar →
dust213–5-0.0019%1 Mar →
inferno13–9-0.0430%1 Mar →
dust213–7-0.0123%1 Mar →
dust28–13-0.0321%28 Feb →
mirage13–11-0.0212%28 Feb →
nuke13–5-0.0422%27 Feb →
inferno4–13-0.0526%27 Feb →
mirage4–13-0.1016%21 Feb →
mirage10–13-0.034%21 Feb →
inferno13–7-0.0415%21 Feb →
dust213–8-0.018%21 Feb →
inferno8–13-0.0216%21 Feb →
dust210–13-0.0620%21 Feb →
inferno9–13-0.0818%19 Feb →
inferno13–8-0.075%18 Feb →
nuke8–13-0.0119%18 Feb →
dust216–14-0.039%18 Feb →
dust210–130.0113%15 Feb →
mirage13–8-0.0414%15 Feb →
dust213–9-0.0210%12 Feb →
inferno13–30.0119%12 Feb →
mirage12–12-0.0623%12 Feb →
nuke11–130.0118%11 Feb →
mirage7–13-0.0530%9 Feb →
dust213–110.0021%9 Feb →
nuke13–6-0.016%8 Feb →
nuke13–11-0.0514%8 Feb →
dust213–8-0.0915%7 Feb →
ancient4–13-0.0713%7 Feb →
inferno8–13-0.0313%6 Feb →
inferno0–90.0012%6 Feb →
inferno8–13-0.0530%5 Feb →
nuke13–30.0623%5 Feb →
mirage13–7-0.0111%5 Feb →
dust213–110.0310%5 Feb →
nuke5–13-0.0221%4 Feb →
ancient9–13-0.0416%4 Feb →
dust213–70.0115%3 Feb →
mirage1–13-0.1114%3 Feb →
nuke11–13-0.0611%2 Feb →
mirage6–13-0.0429%2 Feb →
inferno11–130.0019%1 Feb →
dust27–130.0213%1 Feb →
nuke10–13-0.0515%1 Feb →
mirage13–10-0.0518%31 Jan →
inferno16–14-0.0622%31 Jan →
dust210–130.0012%31 Jan →
inferno6–1-0.0122%31 Jan →
dust24–13-0.0921%31 Jan →
inferno13–80.0213%31 Jan →
mirage13–9-0.0318%30 Jan →
dust211–13-0.0327%30 Jan →
mirage13–11-0.035%30 Jan →
mirage7–13-0.0711%30 Jan →
dust213–100.0120%27 Jan →
mirage13–16-0.0515%26 Jan →
dust213–20.0912%26 Jan →
nuke13–50.0217%26 Jan →
poseidon9–50.1336%26 Jan →
dust29–13-0.0622%23 Jan →
nuke10–13-0.065%23 Jan →
dust213–40.0713%22 Jan →
nuke7–13-0.0326%22 Jan →
dust213–60.0316%22 Jan →
dust26–13-0.0121%22 Jan →
mirage10–13-0.0711%19 Jan →
dust21–13-0.0733%17 Jan →
dust216–12-0.014%17 Jan →
train11–13-0.0127%16 Jan →
nuke16–13-0.0642%16 Jan →
dust28–13-0.0914%14 Jan →
inferno13–80.0118%14 Jan →
mirage10–13-0.0530%12 Jan →
inferno10–13-0.0613%11 Jan →
inferno13–4-0.0421%9 Jan →
inferno13–10-0.0429%9 Jan →
ancient6–13-0.0813%8 Jan →
inferno11–13-0.0114%8 Jan →
dust26–13-0.0512%5 Jan →
train13–7-0.0427%2 Jan →
ancient8–13-0.068%2 Jan →
mirage13–10-0.0121%2 Jan →
nuke13–20.0710%2 Jan →
overpass13–30.0614%2 Jan →
overpass13–100.0527%2 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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