boi

boi — CS2 Stats

FI76561198062811292[U:1:102545564]Steam profile ↗✓ No bans

1,101Tracked matches38%Win rate2020Tracked since
CSDB Rating5.4 DevelopingClutch Specialist
Premier CS Rating20,167Top 50% of 204,219 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#77257 of 251275 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,167 +1,592 23 Jul – 11 Oct · 45 days played
18,57522,957peak 22,95723 Jul11 Oct
22,957Peak Premier in tracked matches
42Days played since 2026-07-23

Premier CS Rating

  • 2,790 below peak (22,957)
  • -843 over 30 days · declining
  • +1,592 over 90 days
  • Next: Red band at 25,000 — 4,833 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-11
  • Purple band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGboiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,167 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning53
Utility37

0–100 skill scores via Leetify.

Recent form

COLD50–48–2Last 10050%Win rateLWLWLLWLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −2.4pp headshot accuracy · −23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 476ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 493ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 504ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim7.4
Utility3.7
Positioning5.3
Opening Duels2.4
Clutch8.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.3
Utility3.7
Mechanics7.0
Opening Duels3.5
Win Impact1.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time506ms−48ms
first ⅓ avg 554ms → last ⅓ avg 506ms
Headshot accuracy17.7%−0.9%
first ⅓ avg 18.7% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 10–13 · inferno, 26 Jul →
71%Best headshot accuracy · 1–4 · nuke, 9 Sept →
391msFastest reaction time · 9–13 · nuke, 25 Aug →
13–3Biggest win · ancient, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
3–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 62% over 13mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2111–1052%0.01
nukeB2010–1050%0.02
ancientA169–756%0.01
anubisA138–562%0.01
dust2C114–736%-0.03
mirageD92–722%0.01
cacheA95–456%-0.00
office—11–0100%0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
55%Win rate
1.49Avg K/D
88.3ADR
38%Headshot %

Clutches & streaks

62%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.6620.6
Anubis333%0.8214.7
Dust230%1.1819.3
Nuke2100%1.2217.5
Cache10%0.294.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.4%Spray accuracy
81.3%Counter-strafing
9.1°Preaim
505msReaction time
44.0%T opening success
44.4%CT opening success
0.40Enemies flashed / flash
4.3%Flash assists
7.31HE damage / grenade
5.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3995 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0117%11 Oct →
nuke13–40.038%11 Oct →
inferno8–130.0213%11 Oct →
ancient13–30.0315%10 Oct →
inferno11–130.0027%10 Oct →
ancient5–13-0.0117%10 Oct →
nuke13–70.1016%8 Oct →
dust22–13-0.1018%8 Oct →
ancient9–13-0.059%8 Oct →
inferno10–130.0422%8 Oct →
mirage6–130.0023%6 Oct →
anubis13–100.1012%6 Oct →
inferno13–70.1033%6 Oct →
anubis13–5-0.0118%4 Oct →
dust21–13-0.059%4 Oct →
nuke1–13-0.1032%4 Oct →
cache13–11-0.0317%4 Oct →
nuke4–13-0.0315%1 Oct →
dust214–160.0412%1 Oct →
anubis5–13-0.0916%29 Sept →
cache7–13-0.0110%29 Sept →
inferno13–80.0327%28 Sept →
dust213–90.0421%28 Sept →
anubis9–13-0.0219%28 Sept →
dust26–13-0.0115%27 Sept →
nuke9–130.0211%25 Sept →
ancient15–15-0.0310%25 Sept →
anubis13–7-0.0120%25 Sept →
dust20–13-0.0631%24 Sept →
cache16–12-0.0118%24 Sept →
inferno3–13-0.0010%24 Sept →
inferno10–13-0.0311%19 Sept →
nuke8–00.0832%19 Sept →
inferno13–7-0.0115%17 Sept →
ancient13–9-0.0113%17 Sept →
inferno13–70.0422%12 Sept →
ancient4–13-0.0516%12 Sept →
nuke13–50.0543%12 Sept →
inferno13–80.0823%10 Sept →
anubis13–100.0233%9 Sept →
anubis13–80.0825%9 Sept →
nuke1–40.0871%9 Sept →
inferno7–13-0.0118%8 Sept →
mirage3–13-0.0318%8 Sept →
nuke9–13-0.0726%8 Sept →
cache13–90.0326%6 Sept →
inferno6–130.0113%3 Sept →
mirage9–130.0417%3 Sept →
ancient14–160.0114%3 Sept →
mirage6–13-0.0320%2 Sept →
nuke13–7-0.0212%2 Sept →
dust23–13-0.026%2 Sept →
office13–60.1122%2 Sept →
inferno13–8-0.0117%1 Sept →
cache10–13-0.0226%29 Aug →
mirage5–120.0225%29 Aug →
mirage8–130.0018%27 Aug →
ancient13–80.0416%27 Aug →
dust27–5-0.0523%27 Aug →
ancient13–30.0937%26 Aug →
cache13–30.1127%26 Aug →
inferno4–13-0.0217%26 Aug →
mirage4–13-0.0419%25 Aug →
nuke9–130.0032%25 Aug →
nuke13–50.1224%24 Aug →
inferno6–13-0.0711%24 Aug →
anubis6–130.0524%24 Aug →
ancient13–110.0012%20 Aug →
cache13–8-0.0431%19 Aug →
mirage13–100.0920%19 Aug →
ancient13–10-0.0113%19 Aug →
dust213–7-0.039%19 Aug →
nuke6–13-0.0217%18 Aug →
nuke8–130.0016%17 Aug →
anubis16–13-0.028%17 Aug →
anubis15–15-0.0415%16 Aug →
nuke16–120.0616%16 Aug →
cache9–13-0.069%16 Aug →
inferno13–80.0110%13 Aug →
ancient11–130.0514%13 Aug →
mirage13–90.0613%12 Aug →
ancient13–40.029%12 Aug →
anubis13–50.0215%12 Aug →
ancient13–70.0221%11 Aug →
inferno13–7-0.0422%11 Aug →
nuke13–7-0.0444%11 Aug →
inferno13–80.0412%7 Aug →
anubis10–130.0119%6 Aug →
nuke13–40.1125%6 Aug →
cache5–130.0218%6 Aug →
nuke13–7-0.0140%5 Aug →
inferno13–90.0311%29 Jul →
ancient11–130.0323%28 Jul →
inferno13–10-0.0221%28 Jul →
ancient13–100.0011%26 Jul →
nuke11–130.0533%26 Jul →
dust24–13-0.0120%26 Jul →
inferno10–130.1342%26 Jul →
anubis13–30.0613%24 Jul →
dust213–7-0.0615%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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