biäni maestro

biäni maestro — CS2 Stats

FI76561198098717380[U:1:138451652]Steam profile ↗✓ No bans

803Tracked matches37%Win rate2022Tracked since
CSDB Rating4.1 DevelopingClutch Specialist
Premier CS Rating12,715Blue band · top ~40.5% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,715 -3,003 9 Jun – 11 Oct · 34 days played
12,60715,718peak 15,7189 Jun11 Oct
16,183Peak Premier in tracked matches
44Days played since 2026-06-09

Premier CS Rating

  • 3,003 below peak (15,718)
  • -2,028 over 30 days · declining
  • -1,601 over 90 days
  • Next: Purple band at 15,000 — 2,285 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbiäni maestroPREMIER12,715 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY41–57–2Last 10041%Win rateLWLWLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 558ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 607ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.4 against its own average).

Aim5.2
Utility4.4
Positioning5.6
Opening Duels2.5
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.6
Utility4.4
Mechanics3.5
Opening Duels3.6
Win Impact0.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time610ms−48ms
first ⅓ avg 658ms → last ⅓ avg 610ms
Headshot accuracy16.1%−1.3%
first ⅓ avg 17.3% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · anubis, 24 Jul →
50%Best headshot accuracy · 13–3 · cache, 26 Aug →
469msFastest reaction time · 11–13 · mirage, 20 Sept →
13–2Biggest win · ancient, 12 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 50% over 18dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC218–1338%-0.02
nukeB189–950%-0.02
ancientC177–1041%-0.01
cacheB136–746%-0.00
mirageC104–640%-0.01
anubisC94–544%-0.01
dust2D92–722%-0.03
vertigo—10–10%-0.06
office—10–10%0.01
overpass—11–0100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
60%Win rate
1.25Avg K/D
76.5ADR
42%Headshot %

Clutches & streaks

100%1v1 clutch win
67%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%1.9020.0
Mirage10%0.274.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
33.0%Accuracy (enemy spotted)
36.3%Spray accuracy
65.9%Counter-strafing
9.5°Preaim
603msReaction time
51.1%T opening success
37.5%CT opening success
0.42Enemies flashed / flash
7.7%Flash assists
7.61HE damage / grenade
6.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4221 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.4932% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0012%11 Oct →
nuke13–4-0.0117%11 Oct →
inferno8–13-0.047%11 Oct →
ancient13–30.009%10 Oct →
inferno11–13-0.0417%10 Oct →
ancient5–13-0.0313%10 Oct →
anubis13–5-0.0226%4 Oct →
dust21–13-0.0525%4 Oct →
nuke1–13-0.0710%4 Oct →
cache13–11-0.039%4 Oct →
nuke4–13-0.0423%1 Oct →
dust214–16-0.0511%1 Oct →
inferno13–80.0121%28 Sept →
dust213–9-0.035%28 Sept →
anubis9–13-0.088%28 Sept →
mirage2–13-0.0610%27 Sept →
dust26–13-0.0316%27 Sept →
ancient16–130.0116%26 Sept →
mirage13–7-0.0426%26 Sept →
nuke4–13-0.0729%26 Sept →
ancient13–11-0.093%20 Sept →
mirage13–100.0216%20 Sept →
mirage11–130.0112%20 Sept →
mirage11–130.0118%19 Sept →
cache11–130.0121%19 Sept →
inferno5–13-0.0238%18 Sept →
ancient8–13-0.078%18 Sept →
inferno6–13-0.0215%12 Sept →
inferno13–70.0531%12 Sept →
ancient4–13-0.0910%12 Sept →
nuke13–50.0616%12 Sept →
nuke13–8-0.0011%10 Sept →
cache3–13-0.0523%10 Sept →
inferno13–8-0.0313%10 Sept →
inferno7–13-0.0325%8 Sept →
cache13–90.1029%6 Sept →
inferno6–13-0.0522%3 Sept →
mirage9–130.0212%3 Sept →
ancient14–16-0.0523%3 Sept →
inferno13–8-0.0129%1 Sept →
ancient13–30.0822%26 Aug →
cache13–30.0650%26 Aug →
inferno4–13-0.0840%26 Aug →
ancient13–11-0.0331%20 Aug →
nuke8–13-0.003%17 Aug →
anubis16–13-0.0213%17 Aug →
anubis15–15-0.057%16 Aug →
nuke16–12-0.0611%16 Aug →
cache9–13-0.0311%16 Aug →
nuke13–70.078%13 Aug →
inferno9–130.012%13 Aug →
dust213–110.0523%10 Aug →
cache13–80.068%10 Aug →
ancient6–13-0.0617%9 Aug →
anubis10–130.0532%6 Aug →
nuke13–40.0110%6 Aug →
cache5–13-0.1217%6 Aug →
mirage13–30.0112%2 Aug →
mirage13–5-0.0412%2 Aug →
inferno13–90.015%29 Jul →
ancient11–130.0423%28 Jul →
inferno13–10-0.0119%28 Jul →
ancient13–10-0.0113%26 Jul →
nuke11–130.0015%26 Jul →
dust24–13-0.0321%26 Jul →
inferno10–13-0.0213%26 Jul →
inferno11–13-0.0114%26 Jul →
anubis5–13-0.0212%26 Jul →
anubis13–30.1017%24 Jul →
ancient4–13-0.000%23 Jul →
anubis6–13-0.047%23 Jul →
nuke4–13-0.0522%23 Jul →
mirage7–13-0.0417%23 Jul →
inferno13–100.0011%23 Jul →
ancient6–13-0.0213%22 Jul →
cache16–13-0.0120%19 Jul →
nuke13–110.0215%15 Jul →
cache4–13-0.0725%15 Jul →
inferno13–7-0.0316%12 Jul →
nuke3–13-0.0215%12 Jul →
cache3–13-0.0412%12 Jul →
ancient13–20.0415%12 Jul →
anubis13–3-0.0114%9 Jul →
vertigo9–13-0.0619%8 Jul →
office4–130.0150%8 Jul →
inferno7–13-0.0723%8 Jul →
cache13–80.0527%7 Jul →
cache12–120.0428%7 Jul →
inferno13–16-0.019%4 Jul →
dust27–13-0.0412%3 Jul →
ancient8–130.0216%1 Jul →
inferno9–13-0.0314%1 Jul →
nuke13–11-0.029%30 Jun →
nuke13–8-0.052%29 Jun →
dust28–13-0.0120%18 Jun →
dust22–13-0.089%18 Jun →
nuke7–13-0.1043%18 Jun →
mirage3–13-0.0323%9 Jun →
ancient11–130.0020%9 Jun →
overpass13–110.0017%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.