josKu

josKu — CS2 Stats

FI76561198060943429[U:1:100677701]Steam profile ↗✓ No bans

487Tracked matches63%Win rate2020Tracked since
2,096Hours in CS1Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,054 -4,696 14 Aug – 6 Jan · 12 days played
17,05422,544peak 22,54414 Aug6 Jan
22,647Peak Premier in tracked matches
1,383Highest Faceit ELO seen on CSDB
51Days played since 2025-02-21

Faceit ELO

  • At peak — 1,383
  • Next: Level 8 at 1,531 — 148 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGjosKuPEAK ELO1,383csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateWWWWLLLTTW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +4.8pp headshot accuracy · +1ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 632ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 634ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.5
Utility6.0
Positioning5.4
Opening Duels4.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.4
Utility6.0
Mechanics6.7
Opening Duels3.2
Win Impact9.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time635ms+37ms
first ⅓ avg 598ms → last ⅓ avg 635ms
Headshot accuracy18.4%+1.7%
first ⅓ avg 16.7% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · mirage, 9 Feb →
40%Best headshot accuracy · 3–13 · mirage, 19 Aug →
406msFastest reaction time · 8–13 · inferno, 21 Oct →
13–1Biggest win · mirage, 23 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
11–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 12trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2113–862%0.01
ancientA1810–856%-0.01
mirageB136–746%-0.00
anubisS128–467%-0.00
nukeD113–827%-0.03
dust2D62–433%0.02
trainD51–420%-0.01
cache—42–250%0.03
overpass—41–325%-0.01
vertigo—10–10%0.00
warden—10–10%-0.01
golden—10–10%0.07
dogtown—10–10%-0.04
jura—11–0100%-0.04
palais—11–0100%0.10

Across the last 100 tracked matches.

Lifetime stats

54,627Lifetime kills
0.87K/D
2,534Matches
46.7%Match win rate · Top 50% of tracked players
40.8%Headshot %
19.4%Shot accuracy · Top 5% of tracked players
6,709MVPs
1,505Hours (in match)
2,612Bombs planted
1,007Bombs defused

Most-used weapons

Lifetime map wins

4,884inferno
1,988nuke
1,733dust2
1,242train
980vertigo
337cbble
74office
56lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

314Matches
53%Win rate
1.13Avg K/D
69.4ADR
39%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1644%1.1814.4
Mirage1457%1.2613.0
Nuke1173%1.3013.6
Inferno850%1.1016.8
Dust2617%0.8413.0
Train560%1.0117.2
Anubis367%0.7414.0
Vertigo10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
32.4%Accuracy (enemy spotted)
33.8%Spray accuracy
80.2%Counter-strafing
11.1°Preaim
643msReaction time
41.7%T opening success
44.0%CT opening success
0.49Enemies flashed / flash
6.3%Flash assists
9.81HE damage / grenade
11.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4942 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0120%23 Aug →
mirage13–10.0817%23 Aug →
ancient13–40.0136%22 Aug →
mirage13–70.0224%21 Aug →
vertigo9–130.0023%21 Aug →
mirage3–13-0.0840%19 Aug →
anubis5–13-0.048%16 Aug →
cache12–120.0323%17 Jun →
cache12–12-0.0318%19 May →
cache13–40.0614%8 May →
cache13–30.0424%8 May →
anubis16–14-0.026%18 Apr →
anubis9–13-0.0113%3 Apr →
mirage1–13-0.0717%17 Feb →
dust28–20.0635%17 Feb →
ancient1–10-0.0822%17 Feb →
mirage20–22-0.0421%16 Feb →
anubis10–13-0.046%15 Feb →
ancient13–80.017%11 Feb →
anubis13–7-0.0123%11 Feb →
inferno13–50.0221%11 Feb →
mirage13–100.1416%9 Feb →
anubis13–110.0516%9 Feb →
ancient13–50.0326%31 Jan →
warden8–13-0.0124%31 Jan →
nuke4–13-0.0421%6 Jan →
inferno15–15-0.0313%6 Jan →
ancient13–11-0.038%5 Jan →
inferno13–90.0412%5 Jan →
ancient13–10-0.0412%24 Oct →
inferno8–13-0.0217%21 Oct →
train8–130.0321%20 Oct →
ancient10–130.005%20 Oct →
ancient9–13-0.0317%17 Oct →
inferno13–20.0611%17 Oct →
ancient11–130.0117%16 Oct →
nuke9–13-0.0413%16 Oct →
golden7–130.0712%11 Oct →
nuke16–14-0.0312%30 Sept →
inferno10–130.009%30 Sept →
train9–13-0.0410%29 Sept →
mirage8–130.0217%29 Sept →
overpass8–13-0.0314%29 Sept →
ancient8–13-0.0321%8 Sept →
dust213–50.0614%8 Sept →
mirage13–11-0.0112%27 Aug →
anubis13–11-0.0113%26 Aug →
mirage6–13-0.069%19 Aug →
nuke3–13-0.0415%19 Aug →
inferno4–13-0.0129%19 Aug →
overpass6–130.0815%19 Aug →
inferno13–50.0422%19 Aug →
nuke7–13-0.0213%19 Aug →
dust23–13-0.0417%18 Aug →
inferno2–10.050%18 Aug →
nuke9–130.0718%18 Aug →
ancient5–13-0.014%18 Aug →
nuke11–13-0.0112%17 Aug →
ancient11–13-0.0213%15 Aug →
mirage13–9-0.0319%15 Aug →
inferno13–2-0.016%15 Aug →
inferno13–60.0514%14 Aug →
inferno12–6-0.0712%14 Aug →
dust25–13-0.0318%14 Aug →
overpass7–13-0.1010%13 Aug →
ancient13–11-0.008%11 Aug →
ancient13–11-0.0118%11 Aug →
inferno6–130.019%10 Aug →
overpass13–40.0016%10 Aug →
dogtown8–8-0.0413%10 Aug →
ancient13–80.036%4 Aug →
train13–40.0329%4 Aug →
nuke13–11-0.0213%4 Aug →
ancient6–3-0.0129%4 Aug →
inferno16–13-0.0126%4 Aug →
jura13–4-0.0422%3 Aug →
anubis13–10-0.0312%3 Aug →
inferno13–100.0214%2 Aug →
dust212–120.1115%2 Aug →
train12–12-0.0414%23 May →
inferno13–80.0714%17 May →
anubis13–50.0117%17 May →
anubis6–13-0.009%15 May →
inferno13–90.0226%13 May →
ancient13–6-0.0117%13 May →
inferno4–13-0.0313%12 May →
anubis13–50.0518%12 May →
ancient5–13-0.0430%12 May →
anubis16–140.0311%5 Apr →
inferno12–12-0.0217%1 Apr →
nuke3–9-0.1925%1 Apr →
palais9–40.1010%1 Apr →
dust211–13-0.0124%31 Mar →
mirage11–13-0.0116%31 Mar →
mirage8–13-0.0013%25 Feb →
nuke9–13-0.0613%25 Feb →
train9–13-0.0217%25 Feb →
inferno2–13-0.0110%25 Feb →
mirage13–90.0114%24 Feb →
inferno13–70.0023%21 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.