AlfredManfred

AlfredManfred — CS2 Stats

AT76561198059050178[U:1:98784450]Steam profile ↗✓ No bans

1,106Tracked matches45%Win rate2021Tracked since
1,240Hours in CS8Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating17,868Purple band · top ~17% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,868 +801 23 Jun – 23 Sept · 15 days played
16,83518,109peak 18,10923 Jun23 Sept
18,109Peak Premier in tracked matches
1,068Highest Faceit ELO seen on CSDB
33Days played since 2026-06-16

Premier CS Rating

  • 241 below peak (18,109)
  • -139 over 30 days · steady
  • +1,033 over 90 days
  • Next: Pink band at 20,000 — 2,132 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches59−4
Win rate40%78%−38pp
K/D0.721.23−0.51
Headshot %34%52%−18pp

Measured 22 Sep 2026 → 1 Oct 2026; previous 16 Sep 2026 → 22 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches35——
Win rate69%——
K/D1.30——
Headshot %63%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate69.9%45.7%46.8%above
Shot accuracy3.3%12.7%13.0%9.7% short
Kill/death ratio1.501.051.06above
Match win rate47.2%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlfredManfredFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,868 · Purple bandPEAK ELO1,068csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning52
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY44–52–4Last 10044%Win rateLWLWLWWWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +5.1pp headshot accuracy · −20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 494ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 542ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.4
Utility4.2
Positioning5.2
Opening Duels3.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.2
Utility4.2
Mechanics4.3
Opening Duels2.9
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time555ms−12ms
first ⅓ avg 567ms → last ⅓ avg 555ms
Headshot accuracy15.6%−2.3%
first ⅓ avg 17.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · mirage, 20 Jun →
31%Best headshot accuracy · 8–13 · mirage, 1 Jul →
422msFastest reaction time · 13–6 · ancient, 20 Jun →
13–2Biggest win · cache, 12 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–14In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 67% over 6mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC228–1436%-0.01
infernoB178–947%0.01
dust2B157–847%0.00
nukeB136–746%0.00
anubisB136–746%0.00
mirageD103–730%0.03
cacheS64–267%-0.02
overpass—21–150%0.02
shelter—11–0100%0.07
vertigo—10–10%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,336Lifetime kills
1.50K/D · Top 5% of Level 7 players
1,907Matches
47.2%Match win rate · Top 50% of Level 7 players
69.9%Headshot % · Top 5% of Level 7 players
3.3%Shot accuracy
4,055MVPs
1,174Hours (in match)
2,428Bombs planted
731Bombs defused

Most-used weapons

Lifetime map wins

4,360dust2
2,867inferno
1,971nuke
468train
276vertigo
57office
39italy
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

500Matches
51%Win rate
1.09Avg K/D
77.3ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust210148%1.0815.3
Ancient9254%1.1016.3
Mirage8645%1.0615.6
Inferno7246%1.0616.2
Anubis6263%1.1715.4
Nuke5450%1.1415.8
Overpass1765%1.1316.2
Cache1250%0.9112.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.3%Spray accuracy
69.3%Counter-strafing
11.1°Preaim
555msReaction time
42.0%T opening success
41.6%CT opening success
0.45Enemies flashed / flash
5.8%Flash assists
5.51HE damage / grenade
8.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4469 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0314%23 Sept →
mirage13–11-0.0215%22 Sept →
ancient7–13-0.0513%9 Sept →
ancient13–110.0420%9 Sept →
inferno8–13-0.0519%31 Aug →
ancient13–110.0517%30 Aug →
dust213–100.0021%21 Aug →
cache13–4-0.0312%16 Aug →
ancient14–16-0.0316%16 Aug →
dust213–80.0320%16 Aug →
nuke13–110.0213%16 Aug →
nuke13–100.0410%9 Aug →
ancient8–13-0.1011%9 Aug →
mirage13–90.0413%9 Aug →
shelter13–90.0724%9 Aug →
vertigo14–160.018%5 Aug →
anubis5–13-0.0113%5 Aug →
nuke9–130.009%3 Aug →
anubis11–13-0.048%3 Aug →
inferno10–13-0.028%3 Aug →
ancient13–6-0.029%3 Aug →
mirage15–15-0.016%2 Aug →
nuke13–5-0.0122%2 Aug →
anubis8–13-0.0123%2 Aug →
inferno11–13-0.0423%2 Aug →
nuke5–13-0.0124%2 Aug →
cache13–10-0.0127%1 Aug →
cache9–130.0015%1 Aug →
nuke10–130.0218%1 Aug →
nuke3–13-0.0417%30 Jul →
ancient4–13-0.0111%30 Jul →
cache13–11-0.0514%26 Jul →
inferno13–80.0522%19 Jul →
nuke5–130.0122%19 Jul →
nuke8–13-0.0415%19 Jul →
dust26–13-0.0313%18 Jul →
dust213–90.0516%18 Jul →
ancient13–30.0417%18 Jul →
inferno13–80.0821%18 Jul →
cache15–150.0127%18 Jul →
ancient11–130.0113%18 Jul →
cache13–2-0.0311%12 Jul →
anubis10–13-0.0112%12 Jul →
ancient15–15-0.0418%12 Jul →
mirage11–130.0316%5 Jul →
ancient8–13-0.0013%5 Jul →
inferno15–15-0.0117%4 Jul →
nuke13–50.0112%4 Jul →
nuke13–70.0527%3 Jul →
anubis13–70.0821%3 Jul →
inferno13–100.0217%3 Jul →
dust24–13-0.0718%2 Jul →
mirage10–130.0114%2 Jul →
inferno13–160.0115%2 Jul →
dust213–60.0321%2 Jul →
ancient7–13-0.0514%2 Jul →
ancient7–130.0228%2 Jul →
dust213–9-0.0115%1 Jul →
mirage8–130.0231%1 Jul →
anubis11–13-0.069%1 Jul →
mirage13–160.0424%30 Jun →
ancient11–130.0119%30 Jun →
mirage7–130.0513%30 Jun →
ancient16–140.0116%29 Jun →
mirage8–13-0.0415%29 Jun →
dust211–130.0324%29 Jun →
ancient14–160.0210%29 Jun →
ancient13–110.0422%28 Jun →
inferno13–80.0515%28 Jun →
dust29–13-0.0418%28 Jun →
dust213–80.0327%28 Jun →
ancient11–13-0.0420%28 Jun →
inferno16–12-0.0119%25 Jun →
inferno13–6-0.0213%25 Jun →
nuke14–16-0.0410%25 Jun →
dust210–13-0.0317%25 Jun →
ancient10–13-0.0911%24 Jun →
anubis13–50.0315%23 Jun →
anubis6–13-0.0317%23 Jun →
anubis16–14-0.0312%23 Jun →
overpass13–50.0625%23 Jun →
dust211–00.1310%23 Jun →
nuke13–90.0220%23 Jun →
inferno13–110.0521%22 Jun →
ancient13–9-0.029%22 Jun →
anubis13–80.0518%20 Jun →
mirage13–40.1819%20 Jun →
anubis11–130.0215%20 Jun →
ancient13–6-0.0313%20 Jun →
inferno13–100.0025%18 Jun →
inferno14–160.0220%17 Jun →
overpass4–13-0.0220%17 Jun →
dust210–13-0.049%17 Jun →
dust28–13-0.0625%17 Jun →
anubis13–60.0421%17 Jun →
inferno5–130.0528%17 Jun →
ancient10–130.0322%16 Jun →
inferno16–19-0.028%16 Jun →
dust29–130.0129%16 Jun →
anubis13–60.0123%16 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.