A.B.L.O.Y

A.B.L.O.Y — CS2 Stats

76561198056600761[U:1:96335033]Steam profile ↗✓ No bans

895Tracked matches46%Win rate2020Tracked since
2,388Hours in CS
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 895
+3.6ppWin rate · 42.9% → 46.4%

Rating over time

Premier CS Rating: 17,633 +1,655 23 Apr – 18 Sept · 25 days played
15,97819,813peak 19,81323 Apr18 Sept
19,813Peak Premier in tracked matches
33Days played since 2026-04-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim75
Positioning47
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateWLLWWWLTLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −1.7pp headshot accuracy · +7ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 525ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 529ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.5
Utility6.1
Positioning4.7
Opening Duels0.7
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.7
Utility6.1
Mechanics7.8
Opening Duels1.6
Win Impact3.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time558ms−16ms
first ⅓ avg 574ms → last ⅓ avg 558ms
Headshot accuracy11.7%+0.1%
first ⅓ avg 11.5% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · cache, 29 Apr →
27%Best headshot accuracy · 13–2 · cache, 29 Apr →
422msFastest reaction time · 7–13 · nuke, 23 Apr →
13–0Biggest win · mirage, 30 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 60% over 10mirageWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%-0.00
infernoA1710–759%-0.03
nukeA169–756%0.00
anubisC125–742%-0.01
ancientC125–742%-0.03
cacheA106–460%0.01
office—41–325%-0.03
overpass—43–175%-0.02
shelter—10–10%-0.03
dust2—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,062Lifetime kills
0.85K/D
4,912Matches
36.5%Match win rate
36.0%Headshot %
13.7%Shot accuracy · Top 50% of tracked players
8,219MVPs
2,388Hours (in match)
2,862Bombs planted
761Bombs defused

Most-used weapons

AWP21,434
AK-4718,190
P2502,251
FAMAS1,728
SSG 081,683

Lifetime map wins

6,621inferno
4,633dust2
3,152nuke
1,378office
1,316train
606cbble
514vertigo
332assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
53%Win rate
0.91Avg K/D
76.3ADR
30%Headshot %

Clutches & streaks

35%1v1 clutch win
11%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1070%1.0012.0
Nuke743%1.2921.9
Inferno729%0.6410.6
Cache367%1.3416.0
Dust2367%1.0317.0
Anubis2100%1.4817.0
Overpass1100%1.2117.0
Vertigo1100%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
37.7%Accuracy (enemy spotted)
41.5%Spray accuracy
85.0%Counter-strafing
9.9°Preaim
556msReaction time
42.8%T opening success
28.1%CT opening success
0.64Enemies flashed / flash
5.5%Flash assists
7.75HE damage / grenade
12.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4344% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.0771% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–4-0.014%16 Oct →
mirage7–13-0.0217%16 Oct →
anubis6–13-0.059%16 Oct →
nuke13–40.0417%16 Oct →
ancient13–10-0.018%22 Sept →
inferno13–100.017%16 Sept →
mirage10–130.066%16 Sept →
shelter12–12-0.0314%16 Sept →
office8–80.0510%11 Sept →
anubis7–13-0.0713%11 Sept →
inferno8–13-0.077%11 Sept →
office10–13-0.125%25 Aug →
anubis5–13-0.0918%25 Aug →
anubis13–70.0611%23 Aug →
cache6–130.0110%23 Aug →
office12–12-0.0718%23 Aug →
mirage13–8-0.0121%4 Jul →
ancient11–13-0.0210%2 Jul →
mirage11–13-0.0112%1 Jul →
mirage11–130.009%1 Jul →
nuke13–80.0512%4 Jun →
inferno13–4-0.0613%4 Jun →
ancient13–16-0.0313%29 May →
mirage16–13-0.0113%22 May →
office13–60.0411%17 May →
inferno6–13-0.023%17 May →
nuke13–50.0215%17 May →
ancient13–40.0914%16 May →
mirage9–13-0.027%16 May →
inferno13–7-0.0315%16 May →
ancient13–90.0112%15 May →
inferno13–60.0619%15 May →
anubis8–13-0.0311%15 May →
inferno3–13-0.080%14 May →
anubis9–13-0.027%13 May →
mirage9–13-0.0714%13 May →
mirage1–13-0.097%13 May →
nuke10–130.0118%13 May →
cache13–7-0.0213%13 May →
cache13–100.0417%13 May →
inferno13–1-0.028%12 May →
anubis8–13-0.0613%12 May →
anubis13–70.0917%12 May →
mirage10–13-0.0927%11 May →
ancient6–13-0.0221%11 May →
nuke13–100.0113%10 May →
overpass13–11-0.033%7 May →
overpass13–6-0.0313%7 May →
inferno10–13-0.0610%6 May →
mirage5–13-0.0218%6 May →
mirage4–13-0.0715%6 May →
inferno16–12-0.0315%5 May →
nuke13–9-0.0417%5 May →
mirage14–160.0018%5 May →
mirage13–40.0510%5 May →
ancient9–13-0.1014%4 May →
dust216–13-0.0115%4 May →
nuke11–130.0110%4 May →
anubis16–130.0113%3 May →
inferno13–16-0.0510%3 May →
mirage5–2-0.0313%3 May →
overpass11–13-0.025%2 May →
anubis13–110.0213%2 May →
overpass16–12-0.0117%2 May →
inferno13–90.0323%2 May →
mirage13–80.009%2 May →
nuke13–8-0.0014%1 May →
inferno13–60.0716%1 May →
nuke7–13-0.086%1 May →
ancient12–16-0.049%1 May →
mirage13–40.0715%1 May →
cache7–13-0.068%1 May →
mirage13–00.1123%30 Apr →
nuke13–9-0.0213%30 Apr →
ancient16–14-0.085%30 Apr →
inferno11–13-0.038%30 Apr →
cache13–20.0627%29 Apr →
cache13–40.0115%29 Apr →
cache10–13-0.0719%29 Apr →
cache12–12-0.016%29 Apr →
cache13–6-0.029%29 Apr →
cache13–70.1114%29 Apr →
nuke15–150.028%28 Apr →
inferno13–6-0.036%28 Apr →
mirage8–130.015%28 Apr →
mirage16–14-0.0110%26 Apr →
inferno1–13-0.0923%26 Apr →
nuke16–130.037%26 Apr →
ancient11–13-0.049%24 Apr →
inferno13–11-0.0215%24 Apr →
mirage13–100.0615%24 Apr →
anubis13–90.0316%24 Apr →
nuke6–13-0.045%24 Apr →
mirage9–130.048%24 Apr →
nuke6–130.0210%24 Apr →
nuke7–130.0112%23 Apr →
ancient13–110.0215%23 Apr →
anubis2–130.017%23 Apr →
ancient9–13-0.1010%23 Apr →
mirage14–16-0.036%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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