Dr Jiro

Dr Jiro — CS2 Stats

AU76561198056318100[U:1:96052372]Steam profile ↗✓ No bans

1,636Tracked matches41%Win rate2020Tracked since
5,166Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating13,619Blue band · top ~35.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,619 -686 1 Aug – 24 Oct · 31 days played
13,36315,112peak 15,1121 Aug24 Oct
Faceit ELO: 1,208 +0 28 Aug – 4 Sept · 2 observations
1,2081,208peak 1,20828 Aug4 Sept
15,417Peak Premier in tracked matches
1,208Highest Faceit ELO seen on CSDB
33Days played since 2026-07-31

Faceit ELO

  • At peak — 1,208
  • Next: Level 7 at 1,351 — 143 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-28
  • Level 5 first seen 2026-08-28

Premier CS Rating

  • 1,493 below peak (15,112)
  • -1,272 over 30 days · declining
  • -686 over 90 days
  • Next: Purple band at 15,000 — 1,381 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.7%42.0%44.4%7.7% short
Shot accuracy16.0%9.6%11.9%above
Kill/death ratio0.990.981.030.05 short
Match win rate44.8%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDr JiroPREMIER13,619 · Blue bandPEAK ELO1,208csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning47
Utility60

0–100 skill scores via Leetify.

Recent form

COLD45–53–2Last 10045%Win rateWLLLWLWLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · +14ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 530ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 562ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.2
Utility6.0
Positioning4.7
Opening Duels1.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.7
Utility6.0
Mechanics4.8
Opening Duels1.0
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time568ms−30ms
first ⅓ avg 598ms → last ⅓ avg 568ms
Headshot accuracy14.3%+1.1%
first ⅓ avg 13.3% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · anubis, 10 Aug →
28%Best headshot accuracy · 4–13 · dust2, 16 Aug →
422msFastest reaction time · 3–13 · inferno, 18 Aug →
13–0Biggest win · mirage, 22 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
2–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 64% over 11infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA1811–761%-0.02
cacheB178–947%-0.02
nukeB157–847%-0.03
infernoD154–1127%-0.02
dust2D134–931%-0.02
anubisA117–464%0.00
ancientD93–633%-0.03
office—10–10%-0.06
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,219Lifetime kills
0.99K/D · Top 50% of Blue band
7,215Matches
44.8%Match win rate · Top 50% of Blue band
36.7%Headshot %
16.0%Shot accuracy · Top 25% of Blue band
16,108MVPs
3,732Hours (in match)
14,949Bombs planted
2,346Bombs defused

Most-used weapons

AK-4735,639
MAC-107,891
AWP7,470
UMP-455,784
P2505,163
SG 5532,906
P902,709

Lifetime map wins

13,423inferno
7,506dust2
5,277nuke
4,862train
3,161cbble
1,263vertigo
932office
214lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

266Matches
47%Win rate
0.86Avg K/D
60.7ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3954%0.6910.8
Inferno2938%0.629.4
Nuke2438%0.8811.8
Anubis2148%0.6510.8
Ancient1839%0.7410.7
Dust21644%0.7510.6
Overpass633%0.728.5
Train333%0.7812.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
29.3%Accuracy (enemy spotted)
34.6%Spray accuracy
71.7%Counter-strafing
9.3°Preaim
569msReaction time
29.4%T opening success
38.2%CT opening success
0.58Enemies flashed / flash
3.4%Flash assists
12.85HE damage / grenade
11.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2816% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3781% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–70.0713%24 Oct →
nuke8–13-0.0516%17 Oct →
inferno9–13-0.0110%17 Oct →
anubis11–13-0.0113%10 Oct →
anubis13–70.015%10 Oct →
ancient3–13-0.0314%8 Oct →
nuke13–80.0013%29 Sept →
ancient6–13-0.034%28 Sept →
nuke7–13-0.0511%28 Sept →
dust210–130.0325%28 Sept →
inferno11–13-0.009%28 Sept →
dust22–13-0.0518%23 Sept →
anubis13–90.0110%10 Sept →
nuke13–100.028%8 Sept →
dust29–13-0.0722%8 Sept →
nuke3–13-0.0622%6 Sept →
mirage13–10-0.0410%6 Sept →
cache12–120.0011%6 Sept →
cache13–1-0.0218%3 Sept →
nuke13–2-0.020%3 Sept →
dust25–13-0.0417%2 Sept →
mirage13–11-0.0523%2 Sept →
anubis9–13-0.0917%1 Sept →
ancient6–13-0.0718%1 Sept →
dust29–130.0323%1 Sept →
cache8–130.0713%28 Aug →
mirage13–70.039%28 Aug →
dust26–13-0.0510%28 Aug →
mirage13–70.0119%28 Aug →
mirage13–10-0.1024%27 Aug →
ancient6–13-0.0510%27 Aug →
mirage9–13-0.0518%27 Aug →
anubis13–2-0.0019%25 Aug →
cache16–120.0211%25 Aug →
inferno1–13-0.0125%25 Aug →
mirage13–60.0111%24 Aug →
mirage13–40.0213%24 Aug →
ancient9–13-0.0713%24 Aug →
inferno11–130.0613%23 Aug →
cache7–130.037%23 Aug →
mirage3–13-0.0418%23 Aug →
mirage14–160.0210%23 Aug →
cache4–13-0.109%23 Aug →
office1–13-0.069%23 Aug →
dust213–80.046%23 Aug →
vertigo13–7-0.0320%22 Aug →
nuke4–13-0.0713%22 Aug →
dust213–7-0.0710%22 Aug →
mirage13–00.0215%22 Aug →
cache13–5-0.0222%22 Aug →
inferno11–7-0.0221%20 Aug →
ancient13–80.0116%20 Aug →
dust213–20.0413%20 Aug →
ancient12–16-0.0615%19 Aug →
mirage6–13-0.0323%19 Aug →
dust213–10.038%19 Aug →
mirage13–6-0.042%19 Aug →
inferno13–7-0.045%19 Aug →
dust29–13-0.0612%19 Aug →
dust25–13-0.0217%18 Aug →
inferno3–13-0.0410%18 Aug →
cache8–130.0011%18 Aug →
anubis10–13-0.0613%16 Aug →
nuke7–4-0.038%16 Aug →
nuke13–8-0.0111%16 Aug →
ancient13–60.0313%16 Aug →
dust24–13-0.0828%16 Aug →
cache5–13-0.0414%16 Aug →
nuke10–13-0.0811%16 Aug →
mirage10–13-0.0415%12 Aug →
inferno10–130.0216%12 Aug →
inferno13–90.0215%12 Aug →
cache7–13-0.0413%12 Aug →
mirage7–13-0.0619%11 Aug →
inferno3–13-0.0819%11 Aug →
cache13–10-0.0319%11 Aug →
cache9–13-0.047%10 Aug →
anubis13–40.1015%10 Aug →
inferno8–13-0.036%7 Aug →
nuke13–160.0015%7 Aug →
cache13–8-0.056%6 Aug →
ancient13–11-0.0221%6 Aug →
nuke13–80.015%6 Aug →
mirage15–15-0.076%4 Aug →
inferno13–100.0215%4 Aug →
cache13–4-0.067%3 Aug →
nuke4–13-0.0515%3 Aug →
anubis0–13-0.0918%2 Aug →
nuke8–13-0.0915%2 Aug →
inferno2–13-0.1014%2 Aug →
cache13–10-0.0012%1 Aug →
mirage13–10-0.0310%1 Aug →
inferno7–13-0.0621%1 Aug →
nuke13–100.0111%1 Aug →
mirage13–30.0411%31 Jul →
cache13–60.0022%31 Jul →
anubis13–50.0716%31 Jul →
cache10–13-0.039%31 Jul →
inferno4–13-0.0512%31 Jul →
anubis13–90.017%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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