Nekmilla

Nekmilla — CS2 Stats

AU76561198007345467[U:1:47079739]Steam profile ↗✓ No bans

1,853Tracked matches47%Win rate2020Tracked since
4,285Hours in CS3Hrs last 2 wks
CSDB Rating7.2 StrongAll-Rounder
Premier CS Rating20,571Top 50% of 212,133 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#75248 of 259037 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,571 +7,062 27 Jun – 25 Oct · 32 days played
13,50922,074peak 22,07427 Jun25 Oct
22,273Peak Premier in tracked matches
1,710Highest Faceit ELO seen on CSDB
38Days played since 2026-06-27

Faceit ELO

  • At peak — 1,710
  • Next: Level 9 at 1,751 — 41 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-19
  • Level 7 first seen 2026-09-19

Premier CS Rating

  • 1,503 below peak (22,074)
  • -158 over 30 days · steady
  • +1,056 over 90 days
  • Next: Red band at 25,000 — 4,429 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.9%46.9%49.3%5.4% short
Shot accuracy17.7%13.0%13.4%above
Kill/death ratio1.071.081.120.05 short
Match win rate43.8%46.7%48.5%4.7% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNekmillaPREMIER20,571 · Pink bandPEAK ELO1,710csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning63
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLLWLWLLLWW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −9.6pp headshot accuracy · +24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 621ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 577ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.9
Utility5.9
Positioning6.3
Opening Duels4.8
Clutch5.8

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.3
Utility5.9
Mechanics8.8
Opening Duels5.0
Win Impact3.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time566ms−65ms
first ⅓ avg 631ms → last ⅓ avg 566ms
Headshot accuracy20.3%−2.4%
first ⅓ avg 22.7% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 16–12 · anubis, 25 Jul →
47%Best headshot accuracy · 13–6 · inferno, 4 Jul →
430msFastest reaction time · 13–4 · mirage, 10 Sept →
13–1Biggest win · cache, 12 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
4–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 77% over 13mirageWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC187–1139%-0.01
cacheA1710–759%-0.00
infernoS1711–665%0.00
ancientA159–660%-0.01
nukeS1310–377%0.00
dust2C73–443%0.02
anubisC73–443%0.03
overpass—42–250%-0.01
vertigo—11–0100%0.04
train—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,238Lifetime kills
1.07K/D
6,065Matches
43.8%Match win rate
43.9%Headshot %
17.7%Shot accuracy · Top 25% of Pink band
15,765MVPs
3,199Hours (in match)
3,387Bombs planted
1,519Bombs defused

Most-used weapons

AK-4740,901
AWP35,618
Tec-93,341
P2502,573
SSG 081,822

Lifetime map wins

9,364inferno
8,588dust2
4,110nuke
3,044train
2,974cbble
695vertigo
203office
194lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

308Matches
53%Win rate
1.00Avg K/D
73.5ADR
41%Headshot %

Clutches & streaks

49%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8159%1.0215.8
Inferno5149%0.9014.5
Ancient4065%1.0014.9
Nuke3746%1.0014.3
Anubis3639%0.8612.8
Dust22050%0.9214.9
Overpass743%1.0412.6
Train540%1.0613.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
40.2%Accuracy (enemy spotted)
42.2%Spray accuracy
89.8%Counter-strafing
9.5°Preaim
558msReaction time
42.9%T opening success
57.3%CT opening success
0.86Enemies flashed / flash
12.3%Flash assists
8.75HE damage / grenade
7.03Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0220%25 Oct →
mirage1–13-0.096%25 Oct →
dust213–8-0.0222%12 Oct →
ancient10–13-0.0314%11 Oct →
cache16–12-0.012%11 Oct →
dust28–13-0.0314%10 Oct →
mirage6–13-0.0713%10 Oct →
ancient3–13-0.0920%8 Oct →
nuke13–80.0318%29 Sept →
inferno13–9-0.0221%10 Sept →
mirage13–40.0233%10 Sept →
vertigo13–100.0414%9 Sept →
inferno13–4-0.0020%9 Sept →
mirage13–20.0629%9 Sept →
nuke13–70.0630%2 Sept →
dust25–13-0.0228%2 Sept →
anubis9–13-0.0420%1 Sept →
ancient6–130.0123%1 Sept →
dust29–13-0.0229%1 Sept →
inferno11–7-0.0219%20 Aug →
ancient13–80.0320%20 Aug →
ancient12–160.0217%19 Aug →
mirage6–130.0031%19 Aug →
anubis8–130.0328%18 Aug →
nuke13–9-0.0420%18 Aug →
cache13–100.0425%18 Aug →
ancient13–6-0.0422%16 Aug →
mirage10–130.0113%12 Aug →
inferno10–130.0929%12 Aug →
mirage7–13-0.0116%11 Aug →
cache9–130.0116%10 Aug →
mirage13–50.0118%9 Aug →
anubis9–13-0.0219%9 Aug →
dust26–130.0814%8 Aug →
mirage8–130.0714%8 Aug →
cache0–13-0.0824%8 Aug →
cache13–80.0019%6 Aug →
ancient13–110.0910%6 Aug →
nuke13–80.0528%6 Aug →
cache13–8-0.0032%1 Aug →
nuke12–16-0.0311%1 Aug →
mirage13–3-0.0113%31 Jul →
cache13–60.0522%31 Jul →
anubis13–50.0730%31 Jul →
cache10–13-0.0626%31 Jul →
cache11–130.0328%28 Jul →
ancient13–8-0.0424%28 Jul →
cache13–9-0.0125%28 Jul →
anubis6–13-0.0022%28 Jul →
nuke13–6-0.0724%26 Jul →
inferno13–4-0.0715%26 Jul →
anubis16–120.1119%25 Jul →
anubis13–90.0221%25 Jul →
nuke7–130.0320%25 Jul →
cache13–40.0024%25 Jul →
ancient3–13-0.0111%25 Jul →
ancient10–13-0.0440%13 Jul →
inferno11–13-0.0027%13 Jul →
cache4–13-0.0615%13 Jul →
ancient13–10-0.0612%12 Jul →
cache13–10.076%12 Jul →
nuke13–20.0424%12 Jul →
nuke13–70.0523%11 Jul →
dust213–50.0717%11 Jul →
inferno13–80.0421%11 Jul →
inferno13–20.0117%11 Jul →
inferno7–130.0131%11 Jul →
mirage6–13-0.0520%11 Jul →
nuke13–100.0032%9 Jul →
cache13–90.0128%9 Jul →
cache13–11-0.019%9 Jul →
cache12–16-0.0012%9 Jul →
train8–13-0.0126%8 Jul →
mirage13–80.0524%8 Jul →
cache12–12-0.0038%8 Jul →
inferno4–13-0.089%6 Jul →
ancient13–9-0.0320%6 Jul →
overpass15–150.0117%6 Jul →
ancient13–9-0.0016%5 Jul →
inferno13–1-0.0529%5 Jul →
inferno13–70.0419%5 Jul →
mirage6–13-0.0622%4 Jul →
inferno13–6-0.0247%4 Jul →
nuke13–4-0.0238%4 Jul →
inferno10–130.0016%4 Jul →
inferno5–13-0.0122%4 Jul →
overpass8–13-0.0312%4 Jul →
ancient13–110.0220%4 Jul →
dust213–70.0831%4 Jul →
mirage13–9-0.0211%3 Jul →
ancient13–70.0214%3 Jul →
inferno13–60.0619%3 Jul →
overpass13–30.0519%3 Jul →
nuke6–13-0.0721%3 Jul →
mirage13–90.0517%30 Jun →
nuke13–110.0122%29 Jun →
inferno13–100.0839%28 Jun →
overpass13–7-0.0633%28 Jun →
mirage11–13-0.0824%28 Jun →
mirage15–15-0.0323%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.