debiddo

debiddo — CS2 Stats

CA76561198055431677[U:1:95165949]Steam profile ↗✓ No bans

3,027Tracked matches52%Win rate2020Tracked since
4,286Hours in CS5Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating23,716Top 25% of 204,793 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#33971 of 251915 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,716 -197 17 Jul – 10 Oct · 44 days played
21,98526,103peak 26,10317 Jul10 Oct
Faceit ELO: 1,622 +0 29 Aug – 1 Sept · 2 observations
1,6221,622peak 1,62229 Aug1 Sept
26,247Peak Premier in tracked matches
1,622Highest Faceit ELO seen on CSDB
47Days played since 2026-07-09

Faceit ELO

  • At peak — 1,622
  • Next: Level 9 at 1,751 — 129 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-29
  • Level 7 first seen 2026-08-29

Premier CS Rating

  • 2,387 below peak (26,103)
  • +1,403 over 30 days · improving
  • -197 over 90 days
  • Next: Red band at 25,000 — 1,284 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate38.0%46.9%49.3%11.3% short
Shot accuracy14.7%13.0%13.4%above
Kill/death ratio1.031.081.120.10 short
Match win rate46.5%46.7%48.5%2.0% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdebiddoPREMIER23,716 · Pink bandPEAK ELO1,622csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning61
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateLWWLWWLTLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.5pp headshot accuracy · −34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 605ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 571ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.1
Utility6.2
Positioning6.1
Opening Duels3.4
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 60% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility6.2
Mechanics7.6
Opening Duels3.7
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time611ms−9ms
first ⅓ avg 619ms → last ⅓ avg 611ms
Headshot accuracy13.2%−1.2%
first ⅓ avg 14.4% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–13 · dust2, 23 Sept →
30%Best headshot accuracy · 13–3 · dust2, 23 Jul →
406msFastest reaction time · 2–13 · ancient, 27 Sept →
13–1Biggest win · ancient, 26 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 58% over 26infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%-0.01
ancientB189–950%-0.01
dust2C177–1041%-0.01
cacheB136–746%-0.01
infernoD103–730%0.00
anubisD93–633%-0.02
nukeA74–357%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,049Lifetime kills
1.03K/D
5,494Matches
46.5%Match win rate
38.0%Headshot %
14.7%Shot accuracy · Top 50% of Pink band
12,675MVPs
2,553Hours (in match)
9,232Bombs planted
1,211Bombs defused

Most-used weapons

AK-4735,250
AWP6,220
MP93,775
MAC-103,031
FAMAS2,532

Lifetime map wins

14,009inferno
8,092dust2
3,203nuke
1,899vertigo
1,280train
183office
174cbble
32dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

955Matches
51%Win rate
1.21Avg K/D
84.3ADR
37%Headshot %

Clutches & streaks

44%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6452%0.9815.1
Inferno3845%1.0315.5
Ancient3444%1.0915.2
Vertigo3468%1.2716.2
Dust23259%1.2216.9
Anubis2854%1.0917.2
Nuke1753%1.1715.5
Overpass1242%0.8112.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.1%Spray accuracy
84.1%Counter-strafing
8.9°Preaim
602msReaction time
29.8%T opening success
59.6%CT opening success
0.63Enemies flashed / flash
5.5%Flash assists
8.84HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9314% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7824% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0222%10 Oct →
cache11–3-0.0014%9 Oct →
nuke13–80.0417%9 Oct →
dust25–13-0.0619%9 Oct →
mirage13–6-0.0511%7 Oct →
dust213–2-0.0013%7 Oct →
anubis7–13-0.0418%4 Oct →
anubis15–15-0.018%2 Oct →
ancient11–13-0.038%30 Sept →
inferno13–50.0911%30 Sept →
ancient13–100.0316%30 Sept →
cache13–8-0.0114%29 Sept →
inferno9–13-0.0311%28 Sept →
inferno13–110.066%27 Sept →
ancient2–13-0.0213%27 Sept →
ancient13–1-0.032%26 Sept →
dust29–130.0915%23 Sept →
anubis13–7-0.0110%23 Sept →
dust213–110.0415%23 Sept →
cache7–13-0.0314%18 Sept →
mirage2–5-0.020%3 Sept →
mirage13–30.0318%3 Sept →
dust213–90.038%30 Aug →
mirage5–13-0.0318%30 Aug →
inferno4–13-0.0515%24 Aug →
anubis3–13-0.0422%23 Aug →
dust26–13-0.0522%23 Aug →
dust213–90.0119%22 Aug →
dust213–50.0024%19 Aug →
dust29–130.0413%15 Aug →
ancient11–130.029%13 Aug →
mirage0–8-0.118%13 Aug →
ancient2–13-0.083%11 Aug →
mirage6–13-0.0311%10 Aug →
mirage16–13-0.0713%9 Aug →
inferno11–130.0711%8 Aug →
ancient14–160.0211%8 Aug →
mirage2–13-0.0615%7 Aug →
dust25–13-0.0114%5 Aug →
nuke8–13-0.0418%3 Aug →
mirage16–13-0.0710%2 Aug →
inferno5–13-0.038%2 Aug →
mirage13–10.0411%1 Aug →
cache9–13-0.096%1 Aug →
nuke4–130.0414%1 Aug →
mirage13–60.0013%31 Jul →
ancient6–130.0316%30 Jul →
dust22–13-0.0816%30 Jul →
mirage13–10.0713%30 Jul →
mirage13–50.0310%30 Jul →
nuke13–3-0.0011%29 Jul →
mirage4–13-0.015%28 Jul →
ancient11–13-0.015%27 Jul →
cache15–15-0.0413%27 Jul →
ancient13–10-0.0211%25 Jul →
inferno15–15-0.0212%25 Jul →
mirage5–0-0.0210%25 Jul →
cache13–100.0613%25 Jul →
nuke13–9-0.0213%24 Jul →
cache12–160.0212%24 Jul →
ancient13–4-0.0516%24 Jul →
anubis13–3-0.0014%24 Jul →
anubis13–70.0019%24 Jul →
nuke15–15-0.0310%24 Jul →
dust211–3-0.0111%23 Jul →
dust213–30.0230%23 Jul →
mirage13–80.0216%23 Jul →
mirage8–130.0519%22 Jul →
anubis8–13-0.0418%22 Jul →
ancient5–13-0.0110%22 Jul →
mirage4–8-0.0322%21 Jul →
mirage13–70.0818%21 Jul →
ancient13–8-0.0211%21 Jul →
dust25–13-0.0226%21 Jul →
cache10–130.0515%20 Jul →
dust21–13-0.0325%20 Jul →
anubis6–13-0.0110%20 Jul →
dust26–13-0.0615%20 Jul →
ancient13–30.0219%19 Jul →
anubis9–130.0015%19 Jul →
mirage13–9-0.028%19 Jul →
mirage11–13-0.0717%19 Jul →
mirage5–13-0.0317%18 Jul →
ancient16–14-0.0310%18 Jul →
inferno0–13-0.040%18 Jul →
cache11–13-0.027%17 Jul →
ancient13–9-0.018%17 Jul →
cache13–7-0.0111%17 Jul →
mirage4–13-0.0612%17 Jul →
inferno2–13-0.0026%17 Jul →
dust211–13-0.0424%14 Jul →
nuke13–80.0914%12 Jul →
ancient13–7-0.014%12 Jul →
cache13–4-0.097%12 Jul →
mirage13–40.0316%12 Jul →
mirage16–13-0.0210%12 Jul →
cache13–70.0411%10 Jul →
cache4–130.0019%10 Jul →
inferno13–7-0.0110%10 Jul →
mirage13–60.0622%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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