ADRENAL11NA

ADRENAL11NA — CS2 Stats

PL76561198054047197[U:1:93781469]Steam profile ↗✓ No bans

2,604Tracked matches60%Win rate2020Tracked since
5,748Hours in CS
CSDB Rating6.7 SolidOpening Duellist
Premier CS Rating21,909Top 50% of 200,982 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#54574 of 247932 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−1168Premier CS Rating · 23,077 → 21,909

Rating over time

Premier CS Rating: 21,909 +229 18 Aug – 2 Oct · 20 days played
20,01823,670peak 23,67018 Aug2 Oct
23,670Peak Premier in tracked matches
20Days played since 2026-08-18

Premier CS Rating

  • 1,761 below peak (23,670)
  • -1,045 over 30 days · declining
  • Next: Red band at 25,000 — 3,091 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate72%——
K/D1.17——
Headshot %32%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate40.8%45.7%46.8%6.0% short
Shot accuracy16.3%12.7%13.0%above
Kill/death ratio0.911.051.060.15 short
Match win rate49.1%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGADRENAL11NAFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,909 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning68
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY54–46Last 10054%Win rateLLLWWLWLWW

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −1.3pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 483ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 480ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 469ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.0
Utility3.9
Positioning6.8
Opening Duels7.1
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.8
Utility3.9
Mechanics4.7
Opening Duels7.0
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time478ms−20ms
first ⅓ avg 497ms → last ⅓ avg 478ms
Headshot accuracy16.2%−0.6%
first ⅓ avg 16.8% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · mirage, 22 Aug →
38%Best headshot accuracy · 13–5 · inferno, 15 Sept →
336msFastest reaction time · 7–13 · dust2, 30 Sept →
13–1Biggest win · mirage, 22 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
9–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 100% over 6dust2Weakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB3015–1550%0.01
dust2D173–1418%0.04
infernoS1612–475%0.01
nukeS139–469%0.04
ancientA95–456%-0.01
anubisC94–544%0.00
cacheS66–0100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

218,378Lifetime kills
0.91K/D
9,602Matches
49.1%Match win rate · Top 25% of Level 7 players
40.8%Headshot %
16.3%Shot accuracy · Top 25% of Level 7 players
24,971MVPs
5,748Hours (in match)
13,911Bombs planted
2,547Bombs defused

Most-used weapons

AK-4756,071
AWP49,935
Glock-1811,673
MAC-108,224
Knife5,306
UMP-455,217
SSG 084,818

Lifetime map wins

20,644dust2
13,541inferno
8,552nuke
4,433train
4,164vertigo
98cbble
23office
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,912Matches
50%Win rate
1.09Avg K/D
94.7ADR
38%Headshot %

Clutches & streaks

47%1v1 clutch win
13%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%1.2421.0
Dust2786%1.3519.1
Ancient650%1.3316.0
Inferno560%1.2622.6
Overpass367%1.0421.3
Nuke2100%1.5425.5
Train1100%1.5018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
37.0%Accuracy (enemy spotted)
40.0%Spray accuracy
71.0%Counter-strafing
8.0°Preaim
475msReaction time
59.7%T opening success
56.6%CT opening success
0.50Enemies flashed / flash
4.4%Flash assists
8.38HE damage / grenade
7.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4957 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0017%2 Oct →
ancient4–13-0.0915%2 Oct →
nuke8–130.0121%2 Oct →
mirage13–6-0.0216%1 Oct →
cache13–6-0.000%1 Oct →
inferno9–13-0.028%1 Oct →
anubis13–11-0.029%1 Oct →
dust27–130.0127%1 Oct →
nuke16–140.0611%1 Oct →
ancient13–90.008%1 Oct →
cache13–50.0713%1 Oct →
dust213–60.0617%1 Oct →
dust211–130.0811%1 Oct →
mirage13–80.087%30 Sept →
anubis13–110.0311%30 Sept →
dust27–130.0335%30 Sept →
dust213–60.1118%30 Sept →
anubis6–130.0315%30 Sept →
inferno11–13-0.0111%26 Sept →
cache13–60.087%26 Sept →
dust211–130.0213%26 Sept →
mirage13–100.0216%26 Sept →
anubis13–11-0.0213%26 Sept →
mirage5–130.0326%26 Sept →
inferno13–60.1018%26 Sept →
mirage13–10-0.0426%26 Sept →
ancient14–160.0321%26 Sept →
mirage13–9-0.0217%26 Sept →
inferno13–70.0021%26 Sept →
anubis13–70.1021%26 Sept →
dust211–13-0.0322%26 Sept →
nuke13–70.0223%25 Sept →
dust213–90.0324%25 Sept →
nuke10–130.1315%25 Sept →
mirage5–13-0.070%25 Sept →
mirage13–50.0131%19 Sept →
nuke13–90.0318%19 Sept →
inferno13–5-0.003%19 Sept →
anubis7–13-0.027%19 Sept →
mirage9–130.0428%18 Sept →
mirage13–70.1416%18 Sept →
dust28–130.0717%18 Sept →
mirage13–90.0222%18 Sept →
nuke13–40.1315%17 Sept →
ancient13–110.039%17 Sept →
ancient4–13-0.0331%15 Sept →
dust29–13-0.0017%15 Sept →
dust214–160.1112%15 Sept →
dust211–130.0314%15 Sept →
dust212–160.0318%15 Sept →
nuke2–13-0.0717%15 Sept →
inferno13–50.0138%15 Sept →
nuke13–60.0212%15 Sept →
mirage16–14-0.0311%15 Sept →
mirage7–130.0115%15 Sept →
nuke13–70.0421%15 Sept →
anubis5–13-0.0420%14 Sept →
mirage2–130.0217%14 Sept →
inferno13–11-0.0117%14 Sept →
mirage7–13-0.0313%14 Sept →
mirage8–13-0.0310%12 Sept →
inferno10–13-0.0310%11 Sept →
anubis3–13-0.0013%11 Sept →
ancient10–70.009%11 Sept →
dust24–130.0219%11 Sept →
nuke13–110.0413%11 Sept →
inferno11–13-0.0410%5 Sept →
mirage9–13-0.1026%5 Sept →
inferno13–7-0.0313%4 Sept →
mirage13–90.0221%4 Sept →
mirage5–130.0230%3 Sept →
ancient13–60.028%3 Sept →
mirage13–100.0217%3 Sept →
mirage10–130.0014%3 Sept →
nuke13–70.018%3 Sept →
mirage13–80.0420%3 Sept →
nuke13–60.0211%3 Sept →
mirage13–40.0716%3 Sept →
cache13–7-0.0718%28 Aug →
mirage2–13-0.0219%28 Aug →
dust25–130.0114%23 Aug →
inferno13–40.0821%23 Aug →
inferno13–60.0613%23 Aug →
nuke6–130.087%23 Aug →
inferno13–90.0413%23 Aug →
dust22–130.0518%23 Aug →
mirage13–10.1415%22 Aug →
mirage6–130.0432%19 Aug →
mirage3–130.0121%19 Aug →
inferno13–70.0219%18 Aug →
mirage3–13-0.0518%18 Aug →
anubis3–3-0.0320%18 Aug →
inferno13–1-0.0425%18 Aug →
ancient13–6-0.0711%18 Aug →
cache9–00.0622%18 Aug →
inferno13–110.0215%18 Aug →
ancient6–13-0.0415%18 Aug →
cache13–70.0612%18 Aug →
mirage13–40.0520%18 Aug →
mirage4–13-0.095%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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