Freshie

Freshie — CS2 Stats

GF76561198051674743[U:1:91409015]Steam profile ↗✓ No bans

1,283Tracked matches43%Win rate2020Tracked since
4,185Hours in CS4Hrs last 2 wks
CSDB Rating3.1 LearningAll-Rounder
Premier CS Rating9,315Light Blue band · top ~58.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,283 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 14 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,315 +1,742 14 Jul17 Sept · 26 days played
7,57312,220peak 12,22014 Jul17 Sept
12,897Peak Premier in tracked matches
24Days played since 2026-07-14

Premier CS Rating

  • 2,905 below peak (12,220)
  • -580 over 30 days · declining
  • Next: Blue band at 10,000 685 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate0%
K/D1.07
Headshot %25%

Measured 11 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate37.8%39.9%41.9%4.1% short
Shot accuracy13.9%6.8%9.6%above
Kill/death ratio1.100.910.98above
Match win rate48.2%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFreshiePREMIER9,315 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning46
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateLLWWLLWWWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +0.1pp headshot accuracy · +17ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 9%
  • Avg reaction 553ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 580ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim3.2
Utility5.0
Positioning4.6
Opening Duels3.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.6
Utility5.0
Mechanics2.2
Opening Duels2.5
Win Impact2.8

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time606ms−16ms
first ⅓ avg 622ms → last ⅓ avg 606ms
Headshot accuracy12.2%+1.4%
first ⅓ avg 10.8% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · ancient, 23 Jul
31%Best headshot accuracy · 4–13 · ancient, 22 Jul
430msFastest reaction time · 5–13 · anubis, 23 Jul
13–1Biggest win · ancient, 23 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 62% over 26mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA26161062%-0.01
cacheB189950%0.00
ancientC167944%-0.01
anubisC156940%-0.01
infernoC146843%-0.00
dust2B63350%-0.01
mirageD51420%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,426Lifetime kills
1.10K/D · Top 25% of Light Blue band
5,730Matches
48.2%Match win rate · Top 25% of Light Blue band
37.8%Headshot %
13.9%Shot accuracy · Top 25% of Light Blue band
24,908MVPs
2,068Hours (in match)
3,663Bombs planted
696Bombs defused

Most-used weapons

AK-4717,519
P906,104
Negev5,322
AWP5,087
FAMAS3,951
MAC-103,140

Lifetime map wins

5,657assault
4,349nuke
3,590inferno
2,724dust2
1,888office
1,455vertigo
1,021train
558cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
0%Win rate
0.52Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.1%Spray accuracy
60.0%Counter-strafing
12.6°Preaim
590msReaction time
37.2%T opening success
43.0%CT opening success
0.48Enemies flashed / flash
5.5%Flash assists
9.80HE damage / grenade
2.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6314° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0805% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4809 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–130.037%16 Sept
inferno11–13-0.018%9 Sept
nuke13–100.005%9 Sept
nuke13–110.0015%5 Sept
inferno8–13-0.048%5 Sept
cache8–130.018%5 Sept
nuke13–80.0211%28 Aug
nuke13–90.0114%28 Aug
cache13–100.0116%24 Aug
inferno13–11-0.0614%24 Aug
inferno4–13-0.0624%24 Aug
mirage5–130.019%24 Aug
nuke1–9-0.028%15 Aug
dust25–130.055%13 Aug
anubis13–6-0.007%13 Aug
ancient5–13-0.064%11 Aug
cache13–30.048%10 Aug
nuke10–130.0113%10 Aug
inferno10–130.0215%7 Aug
nuke12–16-0.0914%7 Aug
inferno13–60.0113%7 Aug
anubis10–13-0.0110%5 Aug
nuke13–50.0613%5 Aug
cache9–13-0.029%5 Aug
nuke13–20.0722%5 Aug
ancient6–13-0.0322%5 Aug
inferno13–8-0.0016%5 Aug
inferno13–80.0216%5 Aug
cache4–120.0316%4 Aug
cache9–130.0514%4 Aug
mirage1–13-0.0211%3 Aug
ancient5–130.0116%3 Aug
mirage5–13-0.0713%3 Aug
inferno13–50.0610%3 Aug
inferno7–13-0.0415%3 Aug
inferno11–130.0215%3 Aug
dust29–13-0.053%3 Aug
ancient13–70.0216%3 Aug
anubis13–110.0012%31 Jul
nuke11–130.0317%30 Jul
anubis10–13-0.0110%29 Jul
cache8–13-0.0311%29 Jul
nuke13–11-0.018%29 Jul
anubis10–13-0.0113%29 Jul
dust216–12-0.0413%29 Jul
ancient13–8-0.0314%27 Jul
nuke13–110.017%27 Jul
inferno13–7-0.0118%27 Jul
nuke9–13-0.0510%27 Jul
nuke2–13-0.1010%27 Jul
mirage13–16-0.0212%27 Jul
anubis5–13-0.0513%23 Jul
cache13–6-0.0014%23 Jul
anubis8–13-0.0113%23 Jul
nuke5–13-0.062%23 Jul
ancient13–10.1511%23 Jul
nuke11–13-0.037%23 Jul
anubis3–13-0.0612%22 Jul
ancient4–13-0.0531%22 Jul
cache15–15-0.0316%22 Jul
ancient13–60.0113%22 Jul
anubis6–13-0.065%22 Jul
cache13–8-0.0110%22 Jul
cache8–130.046%22 Jul
dust210–13-0.0117%21 Jul
inferno9–13-0.0117%21 Jul
mirage13–5-0.049%21 Jul
nuke13–20.015%21 Jul
anubis13–80.0118%21 Jul
ancient13–5-0.029%21 Jul
cache13–7-0.0112%21 Jul
cache11–13-0.0213%21 Jul
ancient13–90.027%21 Jul
dust213–100.0112%21 Jul
anubis13–40.0814%21 Jul
ancient7–13-0.0119%21 Jul
ancient2–130.0111%21 Jul
cache13–50.0315%21 Jul
cache7–13-0.0415%21 Jul
cache13–5-0.073%20 Jul
anubis2–13-0.076%20 Jul
ancient13–40.0116%20 Jul
anubis13–9-0.047%20 Jul
anubis13–10-0.0614%20 Jul
nuke13–4-0.115%20 Jul
nuke13–3-0.0813%20 Jul
nuke10–130.048%20 Jul
nuke13–40.0210%20 Jul
nuke13–80.0414%20 Jul
nuke13–90.0219%20 Jul
nuke13–70.033%20 Jul
ancient9–13-0.095%20 Jul
cache13–90.025%20 Jul
dust213–11-0.0116%19 Jul
cache16–120.0410%18 Jul
ancient13–16-0.049%18 Jul
nuke10–13-0.0113%18 Jul
nuke13–8-0.0114%14 Jul
anubis9–130.1014%14 Jul
ancient8–13-0.056%14 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →