Jackkxdd

Jackkxdd — CS2 Stats

GB76561198051112318[U:1:90846590]Steam profile ↗✓ No bans

1,606Tracked matches57%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,999Top 50% of 203,724 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82087 of 250945 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +608 24 Aug – 23 Sept · 5 days played
19,39119,999peak 19,99924 Aug23 Sept
19,999Peak Premier in tracked matches
58Days played since 2024-10-17

Premier CS Rating

  • At peak — 19,999
  • +608 over 30 days · improving
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJackkxddFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning61
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY50–44–6Last 10050%Win rateWWLLWWLWLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −0.6pp headshot accuracy · −8ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 487ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 550ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.2
Utility5.1
Positioning6.1
Opening Duels6.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 99% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 12.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility5.1
Mechanics6.4
Opening Duels5.2
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time571ms−36ms
first ⅓ avg 607ms → last ⅓ avg 571ms
Headshot accuracy20.8%−5.4%
first ⅓ avg 26.2% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · ancient, 14 Aug →
67%Best headshot accuracy · 0–5 · nuke, 12 Dec →
453msFastest reaction time · 13–3 · vertigo, 11 Sept →
13–1Biggest win · mirage, 14 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
11–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 64% over 11dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%0.00
cacheB2613–1350%0.01
anubisB126–650%-0.01
infernoA117–464%-0.00
ancientC94–544%0.03
dust2D82–625%-0.02
vertigo—11–0100%-0.05
nuke—10–10%-0.05
train—11–0100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

954Matches
52%Win rate
0.85Avg K/D
64.6ADR
54%Headshot %

Clutches & streaks

36%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage24650%0.8313.0
Anubis18262%0.8313.0
Ancient14750%0.8212.8
Inferno11145%0.9113.2
Vertigo3951%0.9614.6
Nuke3847%0.8312.6
Dust21932%0.8716.0
Overpass1771%0.8513.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
41.8%Accuracy (enemy spotted)
46.7%Spray accuracy
78.9%Counter-strafing
12.1°Preaim
564msReaction time
42.0%T opening success
59.3%CT opening success
0.43Enemies flashed / flash
3.8%Flash assists
7.34HE damage / grenade
12.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0722° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4349 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0132%23 Sept →
vertigo13–3-0.0524%11 Sept →
mirage11–130.0021%11 Sept →
anubis6–130.0621%3 Sept →
dust213–3-0.0514%27 Aug →
dust213–50.0020%27 Aug →
mirage9–13-0.0512%24 Aug →
ancient13–40.0122%24 Aug →
dust26–120.0012%24 Aug →
mirage11–130.0712%23 Aug →
mirage9–13-0.0018%15 Aug →
mirage13–160.0314%15 Aug →
mirage13–10.0637%14 Aug →
ancient13–60.1213%14 Aug →
cache13–70.0116%14 Aug →
mirage13–90.0528%13 Aug →
mirage16–140.0514%12 Aug →
mirage8–130.0313%12 Aug →
anubis13–110.0321%12 Aug →
mirage14–16-0.0222%12 Aug →
ancient13–11-0.0420%7 Aug →
mirage16–13-0.0315%7 Aug →
inferno10–13-0.0123%6 Aug →
ancient7–130.0324%6 Aug →
mirage13–6-0.0221%29 Jul →
cache13–40.0633%29 Jul →
mirage9–13-0.0429%22 Jul →
anubis8–13-0.0435%22 Jul →
inferno13–11-0.0122%17 Jul →
mirage13–11-0.0015%28 Jun →
mirage8–13-0.0225%22 Jun →
mirage13–100.0020%22 Jun →
inferno13–11-0.0117%14 Jun →
mirage7–13-0.0611%12 Jun →
mirage13–11-0.0317%29 May →
cache13–2-0.0217%22 May →
cache13–90.0218%21 May →
cache6–130.0427%19 May →
cache13–40.0131%18 May →
cache13–70.0219%18 May →
cache12–120.0923%18 May →
cache7–13-0.0522%18 May →
cache13–90.0524%7 May →
cache4–13-0.0220%7 May →
cache12–120.0324%6 May →
cache13–80.1030%6 May →
cache10–130.0315%6 May →
cache10–13-0.1125%6 May →
cache8–13-0.0617%5 May →
cache13–90.0122%3 May →
cache9–13-0.0516%3 May →
anubis13–6-0.035%2 May →
cache13–80.0022%30 Apr →
cache8–130.0127%30 Apr →
cache13–50.0123%30 Apr →
cache13–10.0324%30 Apr →
cache12–120.0222%29 Apr →
cache11–130.0229%29 Apr →
cache12–120.0333%29 Apr →
cache13–70.0322%29 Apr →
mirage13–30.0728%26 Apr →
ancient13–50.0926%26 Apr →
dust23–13-0.0817%26 Apr →
mirage14–16-0.0219%26 Apr →
mirage7–13-0.0219%22 Apr →
anubis8–13-0.0113%22 Feb →
inferno9–13-0.0334%22 Feb →
inferno9–13-0.0520%8 Aug →
inferno7–13-0.0228%28 Jul →
mirage19–17-0.0523%27 Jul →
ancient8–13-0.0216%16 Jun →
dust25–130.0232%10 Jun →
ancient8–130.1129%26 May →
mirage13–80.0336%12 May →
mirage6–13-0.0429%28 Apr →
ancient0–00.000%22 Mar →
dust214–16-0.0725%2 Mar →
mirage16–130.0318%25 Feb →
anubis5–13-0.0412%25 Feb →
inferno13–110.0431%24 Feb →
mirage13–6-0.0245%24 Feb →
anubis13–9-0.0429%24 Feb →
ancient7–13-0.0410%16 Feb →
mirage13–10-0.0523%16 Feb →
mirage13–40.0533%16 Feb →
dust26–13-0.0123%13 Feb →
anubis13–110.0931%13 Feb →
anubis13–8-0.0013%15 Jan →
nuke0–5-0.0567%12 Dec →
mirage11–13-0.0141%28 Nov →
anubis13–7-0.0232%28 Nov →
anubis1–13-0.1116%21 Nov →
train13–11-0.0417%20 Nov →
mirage13–50.0320%20 Nov →
inferno13–40.0231%13 Nov →
inferno13–20.0931%30 Oct →
anubis6–13-0.0333%29 Oct →
dust212–120.0117%22 Oct →
mirage9–13-0.0417%22 Oct →
inferno13–8-0.0337%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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