Malayo.

Malayo. — CS2 Stats

76561198162054961[U:1:201789233]Steam profile ↗✓ No bans

846Tracked matches50%Win rate2020Tracked since
1,641Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating19,891Top 50% of 203,724 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#84090 of 250947 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,891 -4,525 16 May – 3 Sept · 8 days played
19,56024,999peak 24,99916 May3 Sept
24,999Peak Premier in tracked matches
37Days played since 2025-02-16

Premier CS Rating

  • 5,108 below peak (24,999)
  • Next: Pink band at 20,000 — 109 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1——
Win rate0%——
K/D0.81——
Headshot %24%——

Measured 7 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.8%46.8%48.2%meets
Shot accuracy14.7%13.0%13.3%above
Kill/death ratio0.921.061.070.15 short
Match win rate42.5%46.3%46.9%4.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMalayo.FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,891 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning64
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateLWLWLLWLWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · +59ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 629ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility5.5
Positioning6.4
Opening Duels3.6
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.4
Utility5.5
Mechanics8.0
Opening Duels3.3
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time600ms−62ms
first ⅓ avg 663ms → last ⅓ avg 600ms
Headshot accuracy20.3%−4.1%
first ⅓ avg 24.4% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · ancient, 26 Apr →
41%Best headshot accuracy · 8–13 · cache, 21 May →
414msFastest reaction time · 6–13 · cache, 19 May →
13–1Biggest win · mirage, 14 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 88% over 8infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB3718–1949%0.01
mirageB2411–1346%0.01
dust2B157–847%0.01
ancientS87–188%0.01
infernoD62–433%-0.03
anubisC52–340%0.01
nuke—31–233%-0.06
overpass—21–150%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,986Lifetime kills
0.92K/D
3,038Matches
42.5%Match win rate
47.8%Headshot % · Top 50% of Level 8 players
14.7%Shot accuracy · Top 50% of Level 8 players
6,386MVPs
1,641Hours (in match)
3,287Bombs planted
601Bombs defused

Most-used weapons

AK-4723,511
AWP4,745
SSG 081,565
MP71,373
MP91,146
Knife863

Lifetime map wins

3,791dust2
2,941inferno
1,174vertigo
889nuke
428train
388cbble
49office
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

293Matches
56%Win rate
0.97Avg K/D
65.6ADR
51%Headshot %

Clutches & streaks

39%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6352%0.8312.6
Ancient4250%0.8512.8
Anubis3165%0.9414.9
Vertigo2454%1.0114.2
Inferno1958%0.9011.9
Nuke1275%0.6810.6
Dust2540%0.9315.6
Cache20%0.6814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
39.0%Accuracy (enemy spotted)
43.2%Spray accuracy
85.8%Counter-strafing
9.9°Preaim
590msReaction time
33.8%T opening success
52.8%CT opening success
0.67Enemies flashed / flash
4.1%Flash assists
11.20HE damage / grenade
10.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7982% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0217%3 Sept →
dust213–50.0720%27 Aug →
mirage9–130.1025%24 Aug →
ancient13–40.0413%24 Aug →
dust26–120.0317%24 Aug →
mirage11–13-0.0426%23 Aug →
mirage13–70.0119%23 Aug →
inferno11–13-0.0113%19 Aug →
mirage13–60.0528%16 Aug →
mirage9–13-0.0229%15 Aug →
mirage13–16-0.0810%15 Aug →
dust213–6-0.038%15 Aug →
anubis13–40.0626%15 Aug →
mirage13–10.0727%14 Aug →
ancient13–6-0.0318%14 Aug →
cache13–70.0821%14 Aug →
inferno9–13-0.0240%14 Aug →
dust213–20.0915%14 Aug →
mirage8–130.0323%14 Aug →
mirage13–50.1228%13 Aug →
nuke3–10-0.0319%13 Aug →
mirage13–90.0228%13 Aug →
mirage16–140.0422%12 Aug →
mirage8–13-0.0214%12 Aug →
anubis13–110.0623%12 Aug →
mirage14–160.0412%12 Aug →
mirage14–160.0225%9 Aug →
inferno10–13-0.0415%6 Aug →
mirage13–60.0817%29 Jul →
dust24–13-0.0015%26 Jul →
mirage2–13-0.0416%26 Jul →
dust25–13-0.0219%25 Jul →
dust213–40.0223%25 Jul →
cache0–13-0.110%25 Jul →
mirage0–13-0.080%25 Jul →
dust25–13-0.0318%25 Jul →
mirage9–13-0.0218%22 Jul →
anubis8–13-0.0018%22 Jul →
dust212–120.1126%22 Jul →
dust213–90.0735%21 Jul →
cache13–2-0.0515%22 May →
cache13–9-0.0213%21 May →
cache9–13-0.0121%21 May →
cache8–130.0241%21 May →
cache13–70.1014%19 May →
cache13–100.0216%19 May →
cache6–130.0722%19 May →
cache13–40.0119%18 May →
cache13–7-0.0024%18 May →
cache12–12-0.0018%18 May →
cache7–13-0.0023%18 May →
cache13–8-0.0425%17 May →
cache8–13-0.0221%17 May →
nuke13–4-0.0419%17 May →
dust213–2-0.0229%17 May →
mirage2–13-0.0328%16 May →
ancient13–8-0.0817%16 May →
ancient13–4-0.0119%16 May →
overpass13–9-0.0017%16 May →
inferno14–16-0.0219%16 May →
ancient13–90.047%16 May →
inferno16–12-0.0513%16 May →
ancient13–50.0628%16 May →
mirage11–130.0316%15 May →
dust216–14-0.0136%15 May →
cache9–130.0116%15 May →
cache13–50.0218%14 May →
cache13–110.0225%14 May →
cache10–13-0.0125%14 May →
cache13–90.0829%7 May →
cache4–13-0.0138%7 May →
cache12–120.0425%6 May →
cache13–8-0.0430%6 May →
cache10–13-0.0128%6 May →
cache10–13-0.0318%6 May →
cache13–7-0.068%5 May →
cache8–13-0.0533%5 May →
cache13–90.0018%3 May →
cache9–130.0419%3 May →
cache13–80.0425%30 Apr →
cache8–13-0.0318%30 Apr →
cache13–50.0222%30 Apr →
cache13–10.1216%30 Apr →
cache12–120.0224%29 Apr →
cache11–13-0.0329%29 Apr →
cache12–12-0.0024%29 Apr →
cache13–70.0326%29 Apr →
mirage13–30.0733%26 Apr →
ancient13–50.1226%26 Apr →
dust23–130.0133%26 Apr →
dust25–13-0.0521%10 Jun →
dust214–16-0.0135%2 Mar →
mirage16–13-0.0320%25 Feb →
anubis5–13-0.0418%25 Feb →
inferno13–11-0.0234%24 Feb →
ancient7–13-0.0511%16 Feb →
mirage13–10-0.0324%16 Feb →
mirage13–40.0430%16 Feb →
nuke3–9-0.1113%16 Feb →
overpass8–8-0.0529%16 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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