Gsauce

Gsauce — CS2 Stats

MR76561198049587067[U:1:89321339]Steam profile ↗✓ No bans

148Tracked matches47%Win rate2022Tracked since
651Hours in CS10Hrs last 2 wks
CSDB Rating2.6 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 24 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,363 -1,833 1 Jun27 Nov · 13 days played
3,3635,246peak 5,2461 Jun27 Nov
5,276Peak Premier in tracked matches
52Days played since 2025-05-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate37.4%42.7%43.8%6.4% short
Shot accuracy13.6%11.3%12.0%above
Kill/death ratio1.030.991.02meets
Match win rate46.4%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGsauceFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim22
Positioning30
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY40546Last 10040%Win rateWLWWLWLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −4.7pp headshot accuracy · −83ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 692ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 621ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim2.2
Utility1.8
Positioning3.0
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.0
Utility1.8
Mechanics4.3
Opening Duels0.7
Win Impact3.9

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time695ms−52ms
first ⅓ avg 747ms → last ⅓ avg 695ms
Headshot accuracy15.0%+3.8%
first ⅓ avg 11.2% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–11 · inferno, 26 Oct
36%Best headshot accuracy · 2–9 · debris, 16 Aug
453msFastest reaction time · 5–13 · mirage, 26 Oct
13–3Biggest win · mirage, 13 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
115In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 56% over 18nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%-0.05
infernoA1810856%-0.04
ancientC167944%-0.03
nukeD112918%-0.06
dust2C114736%-0.05
overpassD62433%-0.05
anubis42250%-0.07
cache2020%-0.07
boulder1010%-0.06
shelter110100%-0.03
debris1010%-0.13
eldorado1010%-0.13
poseidon110100%-0.09
vertigo110100%-0.04
train1010%0.01
rooftop1010%-0.13
palacio1010%-0.04
brewery110100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,948Lifetime kills
1.03K/D · Top 50% of Level 4 players
857Matches
46.4%Match win rate · Top 50% of Level 4 players
37.4%Headshot %
13.6%Shot accuracy · Top 50% of Level 4 players
2,239MVPs
342Hours (in match)
940Bombs planted
233Bombs defused

Most-used weapons

Lifetime map wins

2,198dust2
1,464inferno
804nuke
558aztec
294vertigo
102train
81militia
71cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
0.52Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
22.8%Accuracy (enemy spotted)
33.4%Spray accuracy
69.2%Counter-strafing
11.1°Preaim
690msReaction time
18.8%T opening success
35.2%CT opening success
0.37Enemies flashed / flash
3.2%Flash assists
4.57HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4858% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3674 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.7927% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–70.0723%16 Sept
mirage10–13-0.087%16 Sept
inferno13–11-0.047%11 Sept
mirage13–60.029%11 Sept
anubis7–13-0.0715%11 Sept
inferno13–50.0029%25 Aug
nuke4–13-0.1025%25 Aug
mirage7–13-0.0920%24 Aug
boulder10–13-0.0615%22 Aug
shelter13–11-0.033%22 Aug
anubis5–13-0.0511%16 Aug
debris2–9-0.1336%16 Aug
eldorado3–9-0.1329%16 Aug
cache8–13-0.0413%14 Aug
cache4–13-0.1111%5 Aug
mirage13–3-0.0121%13 Apr
overpass16–130.0118%12 Apr
ancient16–12-0.0713%12 Apr
mirage13–6-0.0215%12 Apr
inferno7–13-0.0731%5 Mar
dust213–11-0.058%4 Mar
poseidon9–7-0.0913%3 Mar
inferno13–11-0.043%23 Feb
dust210–13-0.0911%23 Feb
ancient3–13-0.090%6 Feb
nuke7–130.0323%26 Jan
mirage3–13-0.1225%26 Jan
anubis13–5-0.0815%26 Jan
mirage4–13-0.0617%24 Jan
inferno10–13-0.0210%24 Jan
anubis13–10-0.064%23 Jan
inferno16–12-0.0710%23 Jan
nuke8–13-0.086%17 Jan
nuke15–15-0.1112%27 Nov
overpass8–13-0.0626%27 Nov
vertigo13–7-0.0417%20 Nov
nuke13–11-0.0517%20 Nov
nuke12–12-0.0319%18 Nov
mirage8–13-0.0922%18 Nov
inferno3–13-0.1211%1 Nov
train12–120.0114%26 Oct
mirage5–13-0.0913%26 Oct
inferno13–110.129%26 Oct
nuke9–13-0.0822%19 Oct
mirage8–13-0.1014%19 Oct
nuke9–13-0.0713%14 Oct
dust22–13-0.108%14 Oct
inferno8–8-0.0713%13 Oct
ancient11–13-0.037%13 Oct
dust213–60.0135%12 Oct
inferno9–13-0.0415%12 Oct
mirage13–10-0.0312%12 Oct
rooftop6–9-0.138%11 Oct
palacio4–13-0.0422%9 Oct
ancient5–13-0.0519%1 Oct
dust28–13-0.028%1 Oct
overpass5–13-0.0714%25 Sept
ancient9–20.0613%25 Sept
mirage13–8-0.0413%25 Sept
inferno13–9-0.004%23 Sept
ancient13–8-0.0115%23 Sept
mirage13–6-0.0410%23 Sept
mirage9–13-0.028%22 Sept
dust25–13-0.0314%18 Sept
mirage13–30.0210%18 Sept
inferno16–13-0.0317%18 Sept
ancient7–13-0.052%15 Sept
nuke13–9-0.0110%15 Sept
mirage13–11-0.0812%9 Sept
nuke11–13-0.086%9 Sept
ancient13–8-0.095%9 Sept
ancient13–6-0.008%8 Sept
dust24–13-0.0617%8 Sept
mirage13–6-0.036%8 Sept
ancient13–110.029%3 Sept
dust213–11-0.0312%3 Sept
ancient9–11-0.0619%2 Sept
mirage12–12-0.0411%2 Sept
dust20–13-0.0911%2 Sept
dust213–4-0.0816%31 Aug
mirage9–13-0.0611%31 Aug
overpass13–5-0.0716%31 Aug
inferno11–130.0119%30 Aug
nuke8–13-0.0721%30 Aug
overpass9–13-0.046%20 Aug
inferno13–4-0.057%20 Aug
mirage9–13-0.088%20 Aug
ancient12–120.0013%20 Aug
mirage5–13-0.0711%18 Aug
inferno9–13-0.0414%18 Aug
dust210–13-0.0512%13 Aug
overpass7–13-0.069%7 Aug
inferno13–10-0.046%7 Aug
ancient9–13-0.0916%21 Jul
inferno11–13-0.124%16 Jun
ancient10–13-0.0714%15 Jun
mirage9–13-0.0514%15 Jun
inferno13–11-0.0314%10 Jun
ancient3–13-0.075%1 Jun
brewery9–3-0.078%24 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →