kriZkraZ♿

kriZkraZ♿ — CS2 Stats

76561198046689082[U:1:86423354]Steam profile ↗✓ No bans

1,902Tracked matches53%Win rate2020Tracked since
2,936Hours in CS6Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating20,008Top 50% of 210,832 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82094 of 257853 tracked
FaceitLevel 7 · 1,509 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,008 -1,777 25 Jun – 11 Oct · 10 days played
19,89421,785peak 21,78525 Jun11 Oct
Faceit ELO: 1,509 +0 29 Aug – 20 Sept · 4 observations
1,5091,509peak 1,50929 Aug20 Sept
22,093Peak Premier in tracked matches
1,509Highest Faceit ELO seen on CSDB
34Days played since 2026-06-22

Faceit ELO

  • At peak — 1,509
  • Next: Level 8 at 1,531 — 22 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 1,777 below peak (21,785)
  • +9 over 30 days · steady
  • Next: Red band at 25,000 — 4,992 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate42.5%45.7%46.8%4.4% short
Shot accuracy12.9%12.7%13.0%meets
Kill/death ratio1.051.051.06meets
Match win rate42.6%45.7%46.3%3.7% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkriZkraZ♿FACEITLevel 7 · 1,509 ELOSTANDINGTop 42.3% of rankedPREMIER20,008 · Pink bandPEAK ELO1,509csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning58
Utility79

0–100 skill scores via Leetify.

Recent form

COLD53–46–1Last 10053%Win rateLWWLLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · −5ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 553ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 607ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim5.2
Utility7.9
Positioning5.8
Opening Duels3.1
Clutch4.2

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 79 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 55% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.8
Utility7.9
Mechanics5.3
Opening Duels4.3
Win Impact6.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time605ms−69ms
first ⅓ avg 674ms → last ⅓ avg 605ms
Headshot accuracy19.6%−2.4%
first ⅓ avg 21.9% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · anubis, 6 Aug →
38%Best headshot accuracy · 4–13 · cache, 12 Jul →
422msFastest reaction time · 13–8 · inferno, 25 Jul →
13–2Biggest win · inferno, 30 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 74% over 34ancientWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS3425–974%0.00
nukeS2417–771%0.01
ancientD163–1319%-0.01
anubisD113–827%-0.00
vertigoC73–443%-0.01
cacheD51–420%-0.04
overpass—21–150%0.04
dust2—10–10%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,416Lifetime kills
1.05K/D
3,854Matches
42.6%Match win rate
42.5%Headshot %
12.9%Shot accuracy · Top 50% of Level 7 players
8,717MVPs
1,829Hours (in match)
5,282Bombs planted
1,155Bombs defused

Most-used weapons

AK-4722,388
AWP8,285
SG 5534,338
MAC-102,377
MP92,258
AUG1,932

Lifetime map wins

9,689inferno
7,709nuke
2,926dust2
2,708vertigo
2,385train
29office
13lake
11cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

917Matches
51%Win rate
0.99Avg K/D
71.9ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke11256%0.9713.4
Inferno10859%1.0614.2
Ancient10048%0.9514.6
Overpass2650%0.9713.0
Anubis2425%0.7813.1
Vertigo2330%0.9214.3
Train2343%0.9114.1
Cache667%0.8912.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
28.9%Accuracy (enemy spotted)
32.4%Spray accuracy
73.7%Counter-strafing
10.4°Preaim
605msReaction time
55.2%T opening success
38.9%CT opening success
0.66Enemies flashed / flash
6.1%Flash assists
14.43HE damage / grenade
16.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.9065% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0613%21 Oct →
vertigo13–110.0025%21 Oct →
inferno13–100.0217%20 Oct →
inferno10–13-0.0219%20 Oct →
ancient7–13-0.0614%20 Oct →
dust26–13-0.0515%19 Oct →
cache8–13-0.0421%19 Oct →
inferno7–13-0.0523%19 Oct →
nuke7–13-0.0723%11 Oct →
nuke13–40.0419%11 Oct →
inferno13–100.0012%11 Oct →
inferno19–16-0.0134%5 Oct →
inferno19–17-0.0024%30 Sept →
inferno13–20.0521%30 Sept →
nuke13–90.0314%28 Sept →
nuke13–80.0320%28 Sept →
ancient9–13-0.0220%28 Sept →
nuke4–13-0.0727%22 Sept →
vertigo8–13-0.0521%22 Sept →
inferno9–13-0.0516%22 Sept →
ancient13–70.0628%15 Sept →
inferno13–11-0.0220%15 Sept →
ancient13–20.0721%9 Sept →
vertigo13–40.0315%9 Sept →
nuke13–70.0215%9 Sept →
vertigo5–13-0.0330%7 Sept →
ancient8–13-0.0911%7 Sept →
nuke13–60.0227%7 Sept →
nuke13–40.0329%30 Aug →
ancient11–130.0415%28 Aug →
inferno13–8-0.025%28 Aug →
anubis3–13-0.0816%28 Aug →
vertigo7–13-0.0614%28 Aug →
anubis8–13-0.0411%13 Aug →
inferno13–110.0217%13 Aug →
ancient5–13-0.087%13 Aug →
vertigo17–190.0116%12 Aug →
nuke13–70.0410%12 Aug →
inferno16–19-0.0123%12 Aug →
ancient13–160.0214%6 Aug →
anubis13–70.1114%6 Aug →
inferno13–9-0.0224%6 Aug →
nuke13–3-0.0016%6 Aug →
nuke13–60.0318%5 Aug →
vertigo13–60.0220%5 Aug →
anubis5–130.0127%4 Aug →
inferno13–40.0618%4 Aug →
cache10–130.0215%4 Aug →
anubis4–13-0.0622%4 Aug →
inferno13–100.0225%3 Aug →
inferno7–13-0.0121%3 Aug →
nuke14–16-0.0318%3 Aug →
nuke13–40.0626%31 Jul →
inferno13–70.0633%31 Jul →
inferno13–70.0117%31 Jul →
inferno13–110.0732%31 Jul →
nuke13–70.1028%31 Jul →
inferno10–130.0117%27 Jul →
anubis11–13-0.0113%27 Jul →
ancient7–13-0.0532%27 Jul →
cache16–14-0.0229%27 Jul →
inferno13–5-0.015%26 Jul →
ancient7–13-0.0618%26 Jul →
anubis11–130.0132%26 Jul →
inferno13–6-0.0612%26 Jul →
nuke13–8-0.0118%25 Jul →
inferno7–13-0.0612%25 Jul →
inferno13–8-0.0222%25 Jul →
ancient9–130.0218%25 Jul →
nuke11–130.0127%25 Jul →
nuke13–8-0.0017%24 Jul →
inferno13–90.0418%20 Jul →
nuke9–130.0422%14 Jul →
inferno13–110.0216%14 Jul →
ancient11–130.0120%14 Jul →
anubis5–13-0.0531%14 Jul →
cache4–13-0.0738%12 Jul →
ancient11–130.0032%12 Jul →
ancient6–13-0.0836%12 Jul →
anubis9–130.0017%12 Jul →
nuke13–80.0337%9 Jul →
cache0–13-0.0810%9 Jul →
nuke13–60.0235%9 Jul →
inferno13–100.0925%9 Jul →
inferno13–70.0529%8 Jul →
nuke13–16-0.0826%30 Jun →
inferno13–110.0716%30 Jun →
anubis13–110.0224%29 Jun →
nuke19–160.0123%29 Jun →
nuke15–15-0.0117%28 Jun →
overpass10–130.0211%28 Jun →
inferno13–6-0.039%28 Jun →
anubis13–110.0312%25 Jun →
inferno1–13-0.0825%25 Jun →
overpass13–40.0712%25 Jun →
ancient13–30.0416%25 Jun →
inferno16–140.0222%22 Jun →
nuke13–60.0821%22 Jun →
ancient7–13-0.0022%22 Jun →
inferno13–20.0821%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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