Smuil

Smuil — CS2 Stats

76561198046606404[U:1:86340676]Steam profile ↗✓ No bans

1,874Tracked matches53%Win rate2020Tracked since
5,909Hours in CS15Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
FaceitLevel 9 · 2,134 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,134 → 2,134
+5Tracked matches · now 1,874
+3.3ppWin rate · 50.0% → 53.3%

Rating over time

2,134Highest Faceit ELO seen on CSDB
51Days played since 2025-12-01

Faceit ELO

  • At peak — 2,134
  • Next: 2,500 ELO at 2,500 — 366 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-10-03
  • Level 9 first seen 2026-10-03

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.1%48.2%50.9%6.8% short
Shot accuracy19.4%13.3%13.8%above
Kill/death ratio1.091.071.09meets
Match win rate46.0%46.9%48.4%2.4% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmuilFACEITLevel 9 · 2,134 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,134csdb.gg/stats

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Performance scores

Aim75
Positioning60
Utility33

0–100 skill scores via Leetify.

Recent form

HOT48–52Last 10048%Win rateWWWLWWLLWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · −1.7pp headshot accuracy · −60ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 572ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 530ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility3.3
Positioning6.0
Opening Duels3.1
Clutch4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.0
Utility3.3
Mechanics6.9
Opening Duels4.0
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time578ms−46ms
first ⅓ avg 623ms → last ⅓ avg 578ms
Headshot accuracy18.0%−7.3%
first ⅓ avg 25.3% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · ancient, 18 Aug →
50%Best headshot accuracy · 6–13 · dust2, 6 May →
398msFastest reaction time · 13–7 · ancient, 7 Jul →
13–3Biggest win · anubis, 20 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
11–12In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B2914–1548%0.00
infernoB2110–1148%-0.01
ancientC146–843%-0.01
nukeD144–1029%-0.02
anubisA74–357%0.01
cacheA53–260%0.02
overpass—44–0100%0.01
mirage—32–167%0.00
train—31–233%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

169,150Lifetime kills
1.09K/D · Top 50% of Level 9 players
6,110Matches
46.0%Match win rate
44.1%Headshot %
19.4%Shot accuracy · Top 10% of Level 9 players
17,447MVPs
3,423Hours (in match)
3,336Bombs planted
1,606Bombs defused

Most-used weapons

AK-4758,240
AWP19,765
P2506,966
Knife4,259
FAMAS3,210
Tec-92,116

Lifetime map wins

14,491dust2
13,459inferno
4,929nuke
4,072cbble
3,156train
1,484vertigo
66office
36safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,268Matches
51%Win rate
1.03Avg K/D
81.3ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust211849%0.9916.8
Inferno10252%1.0116.8
Ancient9553%1.0417.1
Anubis7952%1.0416.8
Nuke5946%0.8414.1
Mirage5847%1.0016.6
Overpass3262%1.0716.9
Train1942%1.0815.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.2%Spray accuracy
80.9%Counter-strafing
10.2°Preaim
566msReaction time
37.9%T opening success
54.4%CT opening success
0.50Enemies flashed / flash
2.5%Flash assists
8.61HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4976 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9313% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0418%3 Oct →
dust213–10-0.0711%3 Oct →
nuke13–9-0.036%3 Oct →
dust27–130.0021%3 Oct →
dust213–70.0115%3 Oct →
dust213–50.0624%2 Oct →
ancient9–130.0211%2 Oct →
nuke3–13-0.067%2 Oct →
inferno13–100.0322%2 Oct →
dust213–80.0620%2 Oct →
inferno16–12-0.0517%26 Sept →
nuke6–13-0.0118%26 Sept →
ancient9–13-0.0613%26 Sept →
inferno3–13-0.0412%26 Sept →
inferno13–100.0024%26 Sept →
inferno14–160.0123%19 Sept →
ancient11–13-0.0815%19 Sept →
cache11–13-0.0120%19 Sept →
dust211–130.0718%19 Sept →
inferno6–13-0.0815%17 Sept →
ancient7–130.0118%17 Sept →
dust213–110.0324%15 Sept →
inferno6–13-0.059%8 Sept →
inferno13–6-0.0515%4 Sept →
nuke11–130.0120%28 Aug →
ancient13–50.1022%18 Aug →
cache13–110.0825%18 Aug →
ancient13–70.0328%14 Aug →
cache13–6-0.0419%14 Aug →
inferno13–110.0621%14 Aug →
anubis13–30.0617%20 Jul →
inferno12–16-0.0224%18 Jul →
dust28–13-0.0125%18 Jul →
ancient13–70.0123%7 Jul →
nuke16–14-0.0321%5 Jul →
overpass13–100.0421%26 Jun →
nuke9–13-0.0023%26 Jun →
ancient5–13-0.0319%26 Jun →
anubis7–13-0.0619%26 Jun →
dust211–13-0.0226%29 May →
inferno13–60.0515%28 May →
dust217–19-0.0026%28 May →
cache13–90.0822%28 May →
inferno6–13-0.0328%27 May →
inferno6–130.0131%21 May →
inferno16–12-0.0217%21 May →
anubis10–13-0.0117%20 May →
cache19–22-0.0120%6 May →
dust26–130.0150%6 May →
nuke14–16-0.0218%5 May →
inferno13–80.0429%20 Apr →
ancient13–11-0.038%20 Apr →
ancient3–13-0.0613%16 Apr →
mirage13–90.0522%13 Apr →
nuke13–11-0.0219%13 Apr →
nuke16–12-0.0414%7 Apr →
ancient11–130.0131%5 Apr →
dust26–13-0.0422%27 Mar →
overpass13–30.0522%27 Mar →
dust213–80.0334%25 Mar →
dust210–130.0725%22 Mar →
mirage11–13-0.0519%21 Mar →
nuke11–13-0.0013%21 Mar →
dust29–13-0.0014%21 Mar →
dust213–11-0.0227%21 Mar →
inferno10–13-0.0325%12 Mar →
inferno13–80.0524%12 Mar →
nuke4–130.0133%8 Mar →
dust213–60.0627%8 Mar →
inferno4–13-0.0628%8 Mar →
anubis13–80.0321%6 Mar →
ancient13–6-0.0124%6 Mar →
dust213–30.0624%6 Mar →
dust213–4-0.0020%3 Mar →
inferno13–6-0.0126%1 Mar →
dust213–8-0.0739%1 Mar →
dust219–22-0.0415%23 Feb →
dust29–13-0.0415%17 Feb →
dust216–140.0217%16 Feb →
dust210–13-0.0123%16 Feb →
dust219–17-0.0129%15 Feb →
anubis13–70.0138%15 Feb →
anubis16–140.0418%10 Feb →
ancient11–13-0.0218%6 Feb →
anubis7–13-0.0139%26 Jan →
dust213–60.0134%20 Jan →
inferno9–130.0215%19 Jan →
nuke9–13-0.0019%12 Jan →
dust27–13-0.0044%12 Jan →
train6–13-0.0435%12 Jan →
dust25–13-0.0521%9 Jan →
overpass13–7-0.0432%9 Jan →
mirage13–80.0029%9 Jan →
train13–8-0.0224%9 Jan →
inferno6–13-0.0828%9 Jan →
train9–130.0118%9 Jan →
dust25–13-0.0114%8 Jan →
nuke10–130.0316%8 Jan →
overpass13–10-0.0024%2 Dec →
nuke6–13-0.0729%1 Dec →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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