Mattsonni

Mattsonni — CS2 Stats

76561198046227767[U:1:85962039]Steam profile ↗VAC banned

1,825Tracked matches59%Win rate2020Tracked since
2,884Hours in CS16Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating10,013Blue band · top ~54.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 25 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,013 +4,561 31 Jul19 Sept · 19 days played
4,78310,390peak 10,39031 Jul19 Sept
11,100Peak Premier in tracked matches
21Days played since 2026-07-25

Premier CS Rating

  • 377 below peak (10,390)
  • +4,278 over 30 days · improving
  • Next: Purple band at 15,000 4,987 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13
Win rate31%
K/D0.68
Headshot %34%

Measured 17 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,584), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate35.6%41.9%42.7%7.1% short
Shot accuracy10.8%12.2%11.3%0.5% short
Kill/death ratio0.810.980.990.18 short
Match win rate43.6%43.3%43.9%meets

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMattsonniFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,013 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

COLD45532Last 10045%Win rateLLLWLLWLLT

Last 10 vs previous 10: −40pp win rate · −0.00 avg rating · +2.3pp headshot accuracy · −54ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 614ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 569ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim4.1
Utility4.4
Positioning5.6
Opening Duels3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.6
Utility4.4
Mechanics4.2
Opening Duels6.1
Win Impact7.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time599ms−49ms
first ⅓ avg 648ms → last ⅓ avg 599ms
Headshot accuracy15.3%+0.5%
first ⅓ avg 14.9% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · nuke, 22 Aug
67%Best headshot accuracy · 13–1 · nuke, 2 Aug
430msFastest reaction time · 3–1 · nuke, 30 Aug
13–1Biggest win · ancient, 22 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
39In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 64% over 14mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B1991047%-0.02
nukeB1991047%-0.01
cacheA149564%-0.01
infernoB137654%-0.01
ancientD134931%-0.02
anubisD124833%-0.03
mirageD103730%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,351Lifetime kills
0.81K/D
3,959Matches
43.6%Match win rate · Top 50% of Level 3 players
35.6%Headshot %
10.8%Shot accuracy
6,487MVPs
1,613Hours (in match)
1,979Bombs planted
826Bombs defused

Most-used weapons

AK-4710,006
AWP8,340
XM10145,221
AUG4,403
SG 5531,995
P901,685

Lifetime map wins

13,610nuke
4,266dust2
3,072inferno
2,327vertigo
1,041train
625cbble
168office
137aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
54%Win rate
0.95Avg K/D
ADR
23%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
29.2%Accuracy (enemy spotted)
32.5%Spray accuracy
69.0%Counter-strafing
10.6°Preaim
602msReaction time
52.8%T opening success
56.1%CT opening success
0.37Enemies flashed / flash
9.7%Flash assists
11.63HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3749 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–13-0.017%19 Sept
inferno11–13-0.0313%19 Sept
ancient10–13-0.0222%19 Sept
cache13–6-0.0622%19 Sept
anubis7–13-0.059%19 Sept
inferno10–13-0.0517%18 Sept
nuke13–10-0.0416%18 Sept
mirage7–13-0.0510%18 Sept
nuke4–130.0513%18 Sept
nuke15–15-0.0529%18 Sept
dust210–13-0.0811%18 Sept
anubis16–120.0210%18 Sept
mirage13–6-0.043%18 Sept
dust26–13-0.078%16 Sept
mirage8–13-0.0314%16 Sept
cache13–7-0.0720%16 Sept
dust213–90.0417%16 Sept
inferno13–60.019%16 Sept
dust24–13-0.0628%9 Sept
inferno13–9-0.0015%9 Sept
anubis10–13-0.159%9 Sept
ancient16–13-0.0215%9 Sept
ancient16–13-0.0011%8 Sept
inferno13–10-0.0914%8 Sept
mirage13–9-0.0117%8 Sept
cache13–60.0822%8 Sept
dust213–90.0013%1 Sept
dust213–8-0.0220%1 Sept
cache13–80.0112%31 Aug
cache13–3-0.0321%31 Aug
ancient6–13-0.0219%31 Aug
dust26–13-0.0314%31 Aug
cache10–13-0.0325%30 Aug
ancient6–13-0.0616%30 Aug
inferno13–20.0321%30 Aug
cache13–20.0624%30 Aug
inferno14–160.0026%30 Aug
nuke3–10.020%30 Aug
ancient10–13-0.015%30 Aug
cache7–130.0318%30 Aug
ancient8–13-0.080%25 Aug
cache13–40.0327%25 Aug
dust213–4-0.033%25 Aug
nuke13–7-0.0214%25 Aug
ancient5–13-0.040%25 Aug
anubis10–13-0.034%23 Aug
nuke14–160.0117%23 Aug
ancient4–13-0.0215%23 Aug
nuke5–130.0416%23 Aug
nuke13–100.1220%22 Aug
inferno13–60.0213%22 Aug
dust213–100.0015%22 Aug
anubis16–12-0.0012%22 Aug
dust213–110.0513%22 Aug
dust213–30.0611%22 Aug
ancient13–10.0817%22 Aug
dust213–80.089%22 Aug
mirage7–13-0.0715%21 Aug
anubis9–13-0.029%21 Aug
dust25–13-0.0312%21 Aug
anubis11–13-0.005%21 Aug
nuke9–3-0.070%21 Aug
ancient13–50.0017%21 Aug
ancient11–13-0.0618%17 Aug
dust213–4-0.0110%17 Aug
cache13–9-0.0123%17 Aug
dust25–13-0.0323%16 Aug
cache8–13-0.097%16 Aug
inferno4–13-0.0113%16 Aug
nuke10–13-0.0416%16 Aug
mirage13–100.0010%16 Aug
nuke13–2-0.0115%16 Aug
nuke2–13-0.006%16 Aug
nuke13–8-0.0717%16 Aug
nuke8–13-0.0817%10 Aug
inferno13–11-0.065%10 Aug
cache11–130.0119%10 Aug
nuke9–13-0.088%10 Aug
anubis3–13-0.0614%10 Aug
anubis3–13-0.0019%9 Aug
cache10–13-0.0513%9 Aug
anubis13–9-0.0515%2 Aug
mirage8–13-0.0413%2 Aug
nuke13–1-0.0567%2 Aug
mirage11–13-0.055%31 Jul
nuke13–60.046%31 Jul
inferno11–130.0221%31 Jul
inferno15–150.0015%27 Jul
cache13–7-0.0118%27 Jul
dust29–13-0.0317%27 Jul
mirage6–130.0015%27 Jul
inferno13–10-0.0127%27 Jul
dust214–16-0.0421%26 Jul
ancient7–13-0.026%26 Jul
mirage9–13-0.0213%26 Jul
nuke10–13-0.016%26 Jul
nuke3–13-0.0229%26 Jul
anubis13–100.007%25 Jul
anubis10–13-0.0411%25 Jul
dust22–13-0.120%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →