Ryppy Rybiini Rampe

Ryppy Rybiini Rampe — CS2 Stats

US76561198045184924[U:1:84919196]Steam profile ↗✓ No bans

4,305Tracked matches43%Win rate2020Tracked since
4,097Hours in CS23Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating20,079Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#71348 of 219986 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 4,305 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 29 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,079 +1,519 29 Jul16 Sept · 22 days played
18,32620,781peak 20,78129 Jul16 Sept
20,781Peak Premier in tracked matches
1,414Highest Faceit ELO seen on CSDB
23Days played since 2026-07-29

Faceit ELO

  • At peak — 1,414
  • Next: Level 8 at 1,531 117 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-16
  • Level 6 first seen 2026-09-16

Premier CS Rating

  • 702 below peak (20,781)
  • +216 over 30 days · steady
  • Next: Red band at 25,000 4,921 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-16
  • Purple band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate51.2%47.0%49.2%above
Shot accuracy10.9%13.0%13.4%2.5% short
Kill/death ratio0.741.081.120.39 short
Match win rate39.9%46.7%48.5%8.6% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRyppy Rybiini RampePREMIER20,079 · Pink bandPEAK ELO1,414csdb.gg/stats

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Performance scores

Aim53
Positioning53
Utility65

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateTLLLLLLWWL

Last 10 vs previous 10: −70pp win rate · −0.01 avg rating · −2.7pp headshot accuracy · −117ms reaction

Win rate down 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 475ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 518ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.3
Utility6.5
Positioning5.3
Opening Duels3.5
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.3
Utility6.5
Mechanics6.4
Opening Duels3.1
Win Impact2.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time581ms−41ms
first ⅓ avg 622ms → last ⅓ avg 581ms
Headshot accuracy23.1%+7.3%
first ⅓ avg 15.8% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 15–15 · ancient, 20 Aug
50%Best headshot accuracy · 2–0 · ancient, 7 Sept
359msFastest reaction time · 12–12 · inferno, 10 Sept
13–3Biggest win · ancient, 7 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
75In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 65% over 17nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.02
dust2B1991047%-0.02
ancientS1711665%-0.02
infernoB168850%-0.01
cacheD134931%-0.03
anubisD71614%-0.02
nukeD5050%-0.04
overpass1010%-0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,974Lifetime kills
0.74K/D
6,049Matches
39.9%Match win rate
51.2%Headshot % · Top 50% of Pink band
10.9%Shot accuracy
9,371MVPs
2,814Hours (in match)
5,764Bombs planted
1,141Bombs defused

Most-used weapons

AK-4733,918
AWP5,409
MAC-103,252
FAMAS2,981
MP92,756

Lifetime map wins

9,697inferno
3,402dust2
1,865train
1,576nuke
1,214vertigo
123lake
81safehouse
73office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

877Matches
51%Win rate
0.73Avg K/D
66.1ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8152%0.7411.8
Ancient5463%0.8013.0
Inferno2843%0.8012.4
Overpass2763%0.8813.3
Anubis2035%0.7514.3
Dust21155%0.6611.1
Train425%0.6612.8
Nuke425%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
27.1%Accuracy (enemy spotted)
29.5%Spray accuracy
78.7%Counter-strafing
11.3°Preaim
574msReaction time
37.2%T opening success
48.0%CT opening success
0.48Enemies flashed / flash
10.0%Flash assists
9.85HE damage / grenade
13.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1639% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0021%10 Sept
anubis6–13-0.0727%10 Sept
anubis10–13-0.0515%9 Sept
ancient10–13-0.0612%9 Sept
dust28–13-0.0521%9 Sept
dust29–130.0229%9 Sept
anubis4–13-0.0321%9 Sept
inferno13–70.0225%8 Sept
mirage13–70.0332%8 Sept
ancient10–13-0.0424%8 Sept
inferno13–6-0.0410%7 Sept
dust213–4-0.0439%7 Sept
mirage8–130.0042%7 Sept
ancient2–00.0150%7 Sept
dust213–50.0116%7 Sept
ancient13–3-0.0615%7 Sept
inferno16–14-0.0025%6 Sept
mirage16–12-0.0318%6 Sept
ancient13–9-0.0114%6 Sept
inferno13–3-0.0226%6 Sept
cache14–16-0.059%6 Sept
anubis9–130.0124%6 Sept
nuke12–12-0.0314%6 Sept
inferno8–13-0.0117%4 Sept
dust213–9-0.0240%4 Sept
inferno9–130.0231%4 Sept
nuke8–13-0.0814%4 Sept
dust23–13-0.0615%4 Sept
mirage5–130.0227%4 Sept
mirage10–13-0.048%2 Sept
dust213–70.0131%2 Sept
mirage13–40.0028%2 Sept
nuke9–13-0.0524%1 Sept
anubis10–130.0215%1 Sept
ancient13–8-0.059%1 Sept
inferno13–9-0.0116%1 Sept
cache9–13-0.059%31 Aug
mirage13–4-0.0120%31 Aug
dust215–15-0.0222%31 Aug
mirage10–13-0.0324%31 Aug
dust28–13-0.0412%31 Aug
mirage6–13-0.086%31 Aug
nuke9–130.0120%31 Aug
dust23–13-0.089%31 Aug
cache15–15-0.0430%27 Aug
ancient13–6-0.0215%27 Aug
cache16–13-0.0018%27 Aug
mirage13–80.0223%27 Aug
mirage7–130.0118%25 Aug
dust25–130.0014%25 Aug
cache6–13-0.0120%24 Aug
mirage6–13-0.0727%24 Aug
mirage13–6-0.114%22 Aug
inferno5–13-0.0337%22 Aug
ancient13–90.0016%21 Aug
inferno10–13-0.0612%21 Aug
dust213–11-0.0111%21 Aug
inferno4–13-0.0415%20 Aug
cache13–9-0.045%20 Aug
anubis11–13-0.0324%20 Aug
inferno13–50.0019%20 Aug
ancient13–11-0.0721%20 Aug
dust213–70.0419%20 Aug
mirage9–130.0211%20 Aug
mirage9–13-0.0436%20 Aug
ancient15–150.0716%20 Aug
cache7–13-0.0923%19 Aug
mirage13–40.0518%19 Aug
overpass1–13-0.120%10 Aug
dust24–13-0.125%10 Aug
inferno11–130.0313%10 Aug
dust213–9-0.0013%10 Aug
mirage13–6-0.0912%10 Aug
ancient13–30.0522%10 Aug
cache16–140.0317%10 Aug
mirage9–13-0.0420%9 Aug
cache10–13-0.0720%5 Aug
mirage9–13-0.0414%5 Aug
ancient5–13-0.0821%5 Aug
ancient8–13-0.029%5 Aug
dust211–13-0.0413%5 Aug
mirage1–13-0.058%5 Aug
cache13–8-0.0110%5 Aug
ancient13–9-0.0412%5 Aug
dust213–5-0.0421%4 Aug
nuke3–13-0.0317%4 Aug
ancient1–13-0.0823%4 Aug
inferno1–13-0.0318%4 Aug
cache11–13-0.0714%4 Aug
ancient13–110.0431%3 Aug
dust210–130.0219%3 Aug
mirage16–130.0110%3 Aug
inferno13–110.059%3 Aug
anubis13–30.0126%3 Aug
ancient13–9-0.038%2 Aug
dust213–90.0420%2 Aug
mirage13–4-0.0529%2 Aug
cache13–16-0.0124%29 Jul
cache4–13-0.0215%29 Jul
inferno13–9-0.0214%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →