Faker

Faker — CS2 Stats

HR76561198044008100[U:1:83742372]Steam profile ↗✓ No bans

74Tracked matches48%Win rate2025Tracked since
282Hours in CS
CSDB Rating4.2 DevelopingSupport
Ladder ranks via Leetify

Performance scores

Aim41
Positioning31
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY24–40–6Last 7034%Win rateLLWLLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +45ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 719ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 749ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 727ms

Newest first, from the last 70 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).

Aim4.1
Utility5.1
Positioning3.1
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.1
Utility5.1
Mechanics7.5
Opening Duels0.0
Win Impact4.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time717ms−30ms
first ⅓ avg 748ms → last ⅓ avg 717ms
Headshot accuracy14.1%−4.2%
first ⅓ avg 18.3% → last ⅓ avg 14.1%

Rolling 5-match average across the last 70 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · mirage, 26 Jan →
38%Best headshot accuracy · 2–13 · mirage, 22 Dec →
500msFastest reaction time · 3–13 · mirage, 4 Jan →
13–0Biggest win · dust2, 1 Jan →

Across the last 70 tracked matches.

Highlights

4Longest win streak
L2Current streak
2–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 37% over 49mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C4918–3137%-0.01
mirageD155–1033%-0.01
vertigo—20–20%-0.05
inferno—21–150%0.01
nuke—10–10%0.02
overpass—10–10%-0.07

Across the last 70 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,674Lifetime kills
1.01K/D · Top 50% of tracked players
795Matches
40.8%Match win rate
32.0%Headshot %
20.0%Shot accuracy · Top 5% of tracked players
1,208MVPs
282Hours (in match)
805Bombs planted
153Bombs defused

Most-used weapons

Lifetime map wins

4,586dust2
207nuke
204inferno
53lake
24militia
20vertigo
12italy
8train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
14%Win rate
0.80Avg K/D
30.6ADR
24%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
31.8%Accuracy (enemy spotted)
26.6%Spray accuracy
83.6%Counter-strafing
10.3°Preaim
714msReaction time
27.2%T opening success
19.7%CT opening success
0.63Enemies flashed / flash
6.5%Flash assists
6.57HE damage / grenade
6.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3274% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 713.7095ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2007% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–130.0422%18 Mar →
dust210–13-0.0414%18 Mar →
dust213–9-0.0221%7 Mar →
dust26–13-0.0210%7 Mar →
dust211–130.0228%7 Mar →
mirage4–13-0.055%7 Mar →
dust213–9-0.0210%7 Mar →
dust213–50.1024%5 Mar →
dust213–80.0019%5 Mar →
dust213–40.046%20 Feb →
mirage6–13-0.0115%20 Feb →
dust28–130.0322%20 Feb →
dust213–2-0.088%20 Feb →
dust212–12-0.0215%19 Feb →
dust26–1-0.025%19 Feb →
mirage12–120.0416%14 Feb →
dust25–13-0.0514%14 Feb →
dust20–4-0.090%14 Feb →
dust212–120.0622%14 Feb →
dust27–130.0317%14 Feb →
dust27–130.0519%12 Feb →
dust28–13-0.068%12 Feb →
dust213–11-0.046%12 Feb →
dust213–10-0.0810%12 Feb →
mirage13–3-0.0211%12 Feb →
dust213–60.0313%1 Feb →
dust28–130.0217%1 Feb →
dust213–3-0.079%27 Jan →
dust25–13-0.008%27 Jan →
mirage13–20.1614%26 Jan →
dust25–13-0.0616%26 Jan →
dust211–130.0017%26 Jan →
dust213–20.0722%26 Jan →
dust211–13-0.0127%25 Jan →
dust213–50.0421%25 Jan →
dust213–4-0.023%25 Jan →
dust210–13-0.0221%24 Jan →
dust28–13-0.0417%24 Jan →
mirage3–13-0.0812%4 Jan →
dust22–8-0.0913%4 Jan →
dust213–50.1218%3 Jan →
dust29–130.0417%3 Jan →
dust212–12-0.016%3 Jan →
dust214–160.0514%3 Jan →
dust27–13-0.1114%2 Jan →
mirage13–60.038%2 Jan →
dust26–13-0.0714%2 Jan →
dust29–130.0221%1 Jan →
dust213–00.0123%1 Jan →
vertigo1–13-0.0719%1 Jan →
vertigo5–13-0.0212%1 Jan →
dust212–120.0325%1 Jan →
mirage4–130.0319%1 Jan →
dust210–13-0.0814%30 Dec →
mirage8–13-0.0725%30 Dec →
nuke9–130.0213%30 Dec →
mirage13–4-0.016%30 Dec →
inferno7–13-0.0118%29 Dec →
dust212–12-0.0025%29 Dec →
mirage0–13-0.0524%29 Dec →
dust213–30.0322%29 Dec →
mirage8–130.0117%26 Dec →
mirage13–110.0116%26 Dec →
inferno13–60.0313%26 Dec →
dust213–5-0.0422%24 Dec →
mirage2–13-0.0538%22 Dec →
dust211–13-0.0818%22 Dec →
mirage7–13-0.0710%22 Dec →
dust22–13-0.0715%22 Dec →
overpass8–13-0.074%20 Dec →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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