Dark Dog

Dark Dog — CS2 Stats

DE76561198043864966[U:1:83599238]Steam profile ↗✓ No bans

1,066Tracked matches52%Win rate2023Tracked since
1,711Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,066 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -512 1 Aug – 4 Sept · 18 days played
13,21915,854peak 15,8541 Aug4 Sept
16,751Peak Premier in tracked matches
17Days played since 2026-08-01

Premier CS Rating

  • 854 below peak (15,854)
  • +713 over 30 days · improving
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 25 Sep 2026 and 1 Oct 2026.

Measured 25 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

No matches recorded between 4 Sep 2026 and 1 Oct 2026.

Measured 4 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate48.8%44.8%45.7%above
Shot accuracy13.3%12.4%12.7%above
Kill/death ratio1.031.031.050.02 short
Match win rate42.4%45.2%45.7%3.2% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDark DogFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning51
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLLLLWLWWWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −1.5pp headshot accuracy · −16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 607ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim5.8
Utility6.3
Positioning5.1
Opening Duels1.9
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.1
Utility6.3
Mechanics5.3
Opening Duels1.7
Win Impact5.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time617ms−52ms
first ⅓ avg 669ms → last ⅓ avg 617ms
Headshot accuracy15.4%+0.8%
first ⅓ avg 14.6% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–1 · nuke, 9 Aug →
32%Best headshot accuracy · 4–13 · ancient, 2 Aug →
422msFastest reaction time · 1–13 · ancient, 11 Aug →
13–2Biggest win · ancient, 18 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
14–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 70% over 10anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C249–1538%0.00
infernoA2212–1055%0.00
ancientB137–654%0.01
nukeC114–736%0.02
cacheS107–370%0.02
anubisD103–730%0.01
mirageC83–538%-0.00
overpass—11–0100%0.09
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,059Lifetime kills
1.03K/D
3,402Matches
42.4%Match win rate
48.8%Headshot % · Top 50% of Level 6 players
13.3%Shot accuracy · Top 50% of Level 6 players
6,386MVPs
1,711Hours (in match)
4,118Bombs planted
599Bombs defused

Most-used weapons

Lifetime map wins

5,386inferno
5,348dust2
1,540nuke
1,252vertigo
1,244train
805cbble
311aztec
49dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

545Matches
50%Win rate
0.95Avg K/D
68.6ADR
37%Headshot %

Clutches & streaks

29%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21729%0.7511.3
Inferno1547%0.7913.2
Ancient1338%0.8512.2
Overpass978%1.0711.4
Train888%0.7611.5
Anubis743%0.8112.9
Nuke250%1.0216.0
Mirage250%0.508.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.4%Spray accuracy
74.1%Counter-strafing
9.7°Preaim
607msReaction time
30.7%T opening success
42.5%CT opening success
0.64Enemies flashed / flash
4.4%Flash assists
6.12HE damage / grenade
12.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1925% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7122% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–130.0318%20 Aug →
ancient9–130.0610%20 Aug →
mirage5–130.0817%20 Aug →
inferno2–9-0.2331%20 Aug →
nuke13–70.0412%20 Aug →
ancient10–13-0.0712%20 Aug →
inferno13–110.049%20 Aug →
cache13–40.009%20 Aug →
inferno16–14-0.047%20 Aug →
dust24–13-0.0317%20 Aug →
nuke13–16-0.0420%20 Aug →
inferno13–30.0129%20 Aug →
nuke10–13-0.0713%19 Aug →
mirage13–9-0.0212%19 Aug →
dust25–13-0.0411%19 Aug →
inferno13–110.026%19 Aug →
dust211–130.0424%18 Aug →
inferno11–13-0.0313%18 Aug →
inferno13–60.0913%18 Aug →
dust216–140.0114%18 Aug →
dust213–9-0.0519%18 Aug →
anubis8–130.0218%18 Aug →
anubis15–150.0211%18 Aug →
ancient13–20.0518%18 Aug →
ancient6–13-0.0312%18 Aug →
dust213–40.026%18 Aug →
inferno13–110.0214%15 Aug →
ancient13–70.0613%14 Aug →
dust26–13-0.0110%14 Aug →
dust29–13-0.0231%14 Aug →
anubis13–90.0212%14 Aug →
dust213–90.0120%14 Aug →
dust29–13-0.0129%13 Aug →
nuke15–15-0.0510%13 Aug →
anubis6–13-0.0311%13 Aug →
dust29–13-0.0017%12 Aug →
ancient13–110.0414%12 Aug →
cache13–40.0815%12 Aug →
overpass9–70.0919%12 Aug →
inferno5–90.0216%12 Aug →
anubis8–13-0.093%12 Aug →
inferno9–13-0.0012%12 Aug →
ancient1–13-0.0514%11 Aug →
ancient13–40.055%11 Aug →
cache13–5-0.0112%11 Aug →
inferno13–110.0614%11 Aug →
dust29–13-0.0515%11 Aug →
mirage13–110.0114%10 Aug →
inferno13–40.0412%10 Aug →
dust213–6-0.0210%10 Aug →
nuke6–130.048%10 Aug →
cache10–13-0.057%10 Aug →
nuke13–90.0218%10 Aug →
dust213–110.0912%10 Aug →
anubis13–40.1414%10 Aug →
inferno13–2-0.0316%10 Aug →
dust27–130.0225%10 Aug →
inferno13–80.0626%10 Aug →
nuke14–160.0111%9 Aug →
mirage7–13-0.0016%9 Aug →
dust213–60.0114%9 Aug →
vertigo9–70.0616%9 Aug →
nuke9–10.1610%9 Aug →
inferno11–130.0310%9 Aug →
anubis13–20.0019%9 Aug →
ancient13–8-0.0317%8 Aug →
dust29–130.0517%8 Aug →
nuke11–130.0214%8 Aug →
mirage6–130.0111%8 Aug →
nuke4–130.0011%7 Aug →
inferno1–13-0.0519%7 Aug →
inferno3–13-0.0211%7 Aug →
dust213–9-0.079%7 Aug →
ancient13–70.0510%7 Aug →
inferno13–20.0922%7 Aug →
ancient9–130.0215%7 Aug →
cache13–80.0516%7 Aug →
dust26–130.0014%7 Aug →
anubis14–160.039%7 Aug →
dust213–70.0617%7 Aug →
dust26–13-0.0323%7 Aug →
cache13–8-0.0117%6 Aug →
mirage13–11-0.0120%6 Aug →
cache13–110.0017%6 Aug →
dust213–160.0821%5 Aug →
inferno7–9-0.0416%5 Aug →
dust27–13-0.0311%5 Aug →
cache13–80.057%5 Aug →
cache15–150.0415%3 Aug →
anubis15–150.029%3 Aug →
inferno5–13-0.0111%3 Aug →
inferno13–110.0612%3 Aug →
nuke13–70.0211%3 Aug →
mirage6–13-0.0625%3 Aug →
anubis8–13-0.0614%2 Aug →
ancient13–70.038%2 Aug →
inferno9–13-0.0211%2 Aug →
dust215–150.0617%2 Aug →
ancient4–13-0.0132%2 Aug →
mirage5–13-0.045%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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