m+

m+ — CS2 Stats

DE76561198042337109[U:1:82071381]Steam profile ↗✓ No bans

3,374Tracked matches57%Win rate2021Tracked since
3,228Hours in CS11Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating16,628Purple band · top ~21.9% of ranked players (population est.)
FaceitLevel 6 · 1,465 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,628 -10,349 11 Aug – 31 Oct · 20 days played
14,89026,977peak 26,97711 Aug31 Oct
Faceit ELO: 1,465 +0 1 Sept – 11 Sept · 3 observations
1,4651,465peak 1,4651 Sept11 Sept
27,188Peak Premier in tracked matches
1,465Highest Faceit ELO seen on CSDB
19Days played since 2026-08-11

Faceit ELO

  • At peak — 1,465
  • Next: Level 8 at 1,531 — 66 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • 10,349 below peak (26,977)
  • -6,716 over 30 days · declining
  • -10,349 over 90 days
  • Next: Pink band at 20,000 — 3,372 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.1%44.8%45.7%6.6% short
Shot accuracy6.8%12.4%12.7%6.0% short
Kill/death ratio0.901.031.050.16 short
Match win rate46.4%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGm+FACEITLevel 6 · 1,465 ELOSTANDINGTop 54.0% of rankedPREMIER16,628 · Purple bandPEAK ELO1,465csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

HOT48–48–4Last 10048%Win rateWWWWLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.0pp headshot accuracy · +16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 617ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.0
Utility4.8
Positioning6.1
Opening Duels4.6
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.1
Utility4.8
Mechanics3.8
Opening Duels6.6
Win Impact7.2

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time569ms−2ms
first ⅓ avg 572ms → last ⅓ avg 569ms
Headshot accuracy15.8%+2.2%
first ⅓ avg 13.6% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · nuke, 26 Aug →
31%Best headshot accuracy · 13–1 · anubis, 31 Oct →
359msFastest reaction time · 9–13 · inferno, 18 Aug →
13–0Biggest win · cache, 31 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 70% over 10ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB3817–2145%-0.05
dust2B178–947%-0.02
cacheB126–650%-0.00
ancientC125–742%-0.03
nukeS107–370%0.01
anubisB84–450%-0.01
mirage—31–233%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,945Lifetime kills
0.90K/D
4,420Matches
46.4%Match win rate · Top 50% of Level 6 players
39.1%Headshot %
6.8%Shot accuracy
9,856MVPs
1,745Hours (in match)
4,925Bombs planted
829Bombs defused

Most-used weapons

AWP16,388
AK-4714,315
MAC-103,061
MP92,565
XM10142,267
FAMAS1,554

Lifetime map wins

13,200inferno
8,664dust2
6,712nuke
1,503vertigo
348train
41cbble
12lake
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

485Matches
52%Win rate
0.97Avg K/D
79.6ADR
35%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno11358%0.9714.7
Ancient8947%0.9416.0
Anubis8045%0.9915.9
Dust26549%0.9816.3
Nuke5167%1.0417.2
Vertigo3256%0.9716.2
Mirage2458%0.8612.9
Overpass1662%1.1018.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.7%Spray accuracy
67.3%Counter-strafing
9.8°Preaim
569msReaction time
53.6%T opening success
59.2%CT opening success
0.68Enemies flashed / flash
9.4%Flash assists
11.64HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5186 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–1-0.0831%31 Oct →
anubis13–10-0.0110%31 Oct →
cache13–00.1021%31 Oct →
ancient13–30.0016%31 Oct →
anubis11–130.0519%31 Oct →
dust24–13-0.0125%31 Oct →
cache16–130.0011%25 Oct →
inferno13–20.0519%25 Oct →
anubis13–10-0.0418%25 Oct →
inferno11–13-0.0219%23 Oct →
inferno13–20.0112%23 Oct →
inferno8–130.0215%23 Oct →
inferno5–9-0.129%23 Oct →
dust213–110.0210%23 Oct →
nuke13–20.0922%23 Oct →
inferno6–130.0117%13 Oct →
inferno13–9-0.0218%8 Oct →
ancient2–13-0.0413%8 Oct →
dust213–9-0.0022%8 Oct →
cache12–16-0.0530%8 Oct →
inferno13–11-0.075%8 Oct →
nuke13–160.014%8 Oct →
inferno8–8-0.0617%3 Oct →
inferno8–8-0.0325%3 Oct →
nuke13–80.0610%3 Oct →
inferno5–13-0.015%3 Oct →
nuke6–13-0.0214%3 Oct →
dust213–16-0.0422%2 Oct →
cache10–13-0.039%2 Oct →
cache13–80.0118%2 Oct →
inferno13–80.0310%2 Oct →
mirage13–50.0713%2 Oct →
mirage9–13-0.0313%2 Oct →
ancient13–10-0.018%2 Oct →
cache9–13-0.0710%2 Oct →
inferno3–9-0.014%16 Sept →
nuke13–90.0223%16 Sept →
inferno3–130.006%16 Sept →
inferno4–9-0.1718%16 Sept →
inferno9–6-0.1010%15 Sept →
dust213–9-0.009%15 Sept →
inferno13–7-0.0613%15 Sept →
inferno9–7-0.0822%15 Sept →
cache11–130.035%15 Sept →
anubis7–13-0.035%15 Sept →
dust213–11-0.0222%12 Sept →
inferno8–13-0.1011%12 Sept →
ancient11–13-0.0411%12 Sept →
dust213–6-0.0413%12 Sept →
inferno13–7-0.078%12 Sept →
ancient2–13-0.105%12 Sept →
nuke13–9-0.0323%12 Sept →
ancient13–90.0118%12 Sept →
inferno1–9-0.2020%11 Sept →
inferno13–5-0.007%11 Sept →
anubis13–16-0.0412%11 Sept →
inferno8–130.0424%11 Sept →
inferno10–13-0.0325%11 Sept →
inferno9–30.017%11 Sept →
inferno4–9-0.196%11 Sept →
inferno8–8-0.1211%8 Sept →
ancient1–13-0.0611%8 Sept →
inferno15–15-0.049%8 Sept →
cache13–80.0020%8 Sept →
mirage11–13-0.0117%5 Sept →
dust29–13-0.0416%4 Sept →
nuke7–13-0.0316%4 Sept →
dust213–4-0.0011%4 Sept →
inferno7–13-0.0413%4 Sept →
dust211–13-0.026%4 Sept →
dust210–130.0319%4 Sept →
dust213–60.0011%27 Aug →
cache13–80.0414%27 Aug →
ancient13–7-0.0215%27 Aug →
nuke13–70.1210%26 Aug →
inferno16–14-0.0114%26 Aug →
ancient13–8-0.0011%26 Aug →
inferno16–13-0.0620%26 Aug →
dust24–13-0.0619%26 Aug →
inferno9–3-0.068%23 Aug →
inferno2–9-0.2211%23 Aug →
nuke13–9-0.0410%23 Aug →
dust213–40.0218%23 Aug →
anubis13–10.0311%23 Aug →
inferno10–13-0.0217%23 Aug →
dust211–13-0.0019%23 Aug →
inferno13–6-0.0215%23 Aug →
ancient8–13-0.0517%23 Aug →
ancient7–13-0.0810%23 Aug →
inferno16–130.0421%23 Aug →
anubis8–130.0118%23 Aug →
cache1–13-0.087%23 Aug →
ancient9–13-0.018%18 Aug →
dust26–13-0.0319%18 Aug →
cache13–3-0.0417%18 Aug →
cache8–130.0316%18 Aug →
inferno9–13-0.0714%18 Aug →
inferno9–4-0.0413%11 Aug →
dust24–13-0.083%11 Aug →
nuke13–5-0.0314%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.