mistes — CS2 Stats

76561198041667733[U:1:81402005]

1,691Tracked matches41%Win rate2020Tracked since
2,057Hours in CS
CSDB Rating5.4 DevelopingAggressive Rifler
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Performance scores

Aim78
Positioning54
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY50419Last 10050%Win rateLLLWWWLLLW

Last 10 vs previous 10: -20pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression7.3
Utility1.9
Positioning5.4
Opening Duels3.7
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.4
Utility1.9
Mechanics7.6
Opening Duels3.7
Win Impact1.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time573ms−2ms
first ⅓ avg 576ms → last ⅓ avg 573ms
Headshot accuracy34.4%−1.0%
first ⅓ avg 35.5% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — cache 1–1
132Biggest win — cache
5Longest win streak
L3Current streak
55In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 80% over 5overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB39192049%0.01
nukeB168850%0.01
dust2B105550%-0.02
ancientS96367%0.03
infernoA95456%0.05
overpassC52340%0.01
mirageS54180%0.01
anubis31233%-0.02
poseidon2020%0.02
alpine1010%-0.06
sanctum1010%0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,583Lifetime kills
1.63K/D · Top 5% of tracked players
6,613Matches
50.9%Match win rate · Top 25% of tracked players
54.0%Headshot % · Top 25% of tracked players
17.7%Shot accuracy · Top 25% of tracked players
16,918MVPs
2,057Hours (in match)
3,142Bombs planted
1,331Bombs defused

Most-used weapons

AK-4756,515
AWP18,686
MP74,488
P904,210
P2504,178

Lifetime map wins

9,855nuke
6,712inferno
5,443dust2
2,427vertigo
1,807office
1,505train
1,305cbble
447italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

256Matches
56%Win rate
1.65Avg K/D
121.5ADR
43%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%2.2629.5
Ancient1100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.9%Headshot accuracy
31.1%Accuracy (enemy spotted)
29.4%Spray accuracy
84.3%Counter-strafing
11.0°Preaim
570msReaction time
36.6%T opening success
52.8%CT opening success
0.42Enemies flashed / flash
3.3%Flash assists
7.36HE damage / grenade
1.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4216 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6364% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–13-0.1042%14 Aug
anubis2–130.0133%14 Aug
nuke8–13-0.0134%13 Aug
nuke6–20.0640%13 Aug
dust213–11-0.0336%10 Aug
dust213–80.0335%10 Aug
ancient4–13-0.0037%10 Aug
inferno9–13-0.0328%8 Aug
dust210–130.0528%3 Aug
cache13–70.0428%28 Jul
inferno11–13-0.0042%28 Jun
cache13–5-0.0213%28 Jun
overpass10–13-0.0027%12 Jun
cache13–90.0435%9 Jun
nuke13–90.1029%4 Jun
ancient13–80.0047%4 Jun
inferno9–70.1035%3 Jun
inferno9–40.2863%3 Jun
nuke12–120.0234%31 May
cache2–13-0.0519%31 May
cache7–13-0.0245%29 May
cache9–13-0.0326%28 May
alpine6–13-0.0632%28 May
nuke12–120.0535%27 May
cache3–13-0.0917%27 May
nuke2–13-0.0433%26 May
cache10–13-0.0036%26 May
nuke12–12-0.0132%25 May
cache13–8-0.0328%25 May
overpass10–13-0.0231%25 May
ancient13–40.0833%25 May
cache13–10-0.0347%24 May
overpass13–60.0155%24 May
anubis2–13-0.0444%24 May
nuke13–60.0237%24 May
dust213–70.0241%24 May
nuke12–12-0.0336%24 May
cache13–6-0.0125%24 May
cache1–10.2929%24 May
dust213–11-0.0132%24 May
nuke13–7-0.0330%24 May
nuke13–90.0135%23 May
cache6–2-0.030%23 May
cache6–130.0130%23 May
cache13–110.0211%22 May
cache12–120.0332%21 May
nuke13–5-0.0641%20 May
cache13–6-0.0336%20 May
cache13–10-0.0235%19 May
cache2–13-0.0513%19 May
cache11–130.0433%19 May
ancient13–100.0646%19 May
cache13–80.0333%17 May
cache10–130.0331%17 May
cache13–100.0247%16 May
cache13–40.0152%16 May
cache11–130.0835%15 May
nuke13–50.1257%15 May
cache13–20.1344%15 May
inferno13–50.0120%14 May
cache12–120.0148%14 May
cache13–10-0.0150%14 May
cache7–130.0327%13 May
cache6–13-0.0136%11 May
cache6–13-0.0136%10 May
cache8–130.0562%10 May
cache13–90.0945%9 May
cache12–12-0.0129%9 May
cache13–80.0119%9 May
cache13–70.0434%3 May
cache13–110.0324%3 May
cache8–13-0.0350%1 May
cache10–13-0.0230%1 May
overpass13–90.0941%27 Apr
inferno13–6-0.0231%26 Apr
ancient10–13-0.0140%26 Apr
poseidon8–80.0228%14 Apr
mirage13–90.0530%13 Apr
poseidon6–90.0153%13 Apr
inferno9–130.0247%12 Apr
nuke2–13-0.0740%12 Apr
mirage13–9-0.0357%12 Apr
ancient8–13-0.0729%12 Apr
mirage13–70.0141%10 Apr
ancient13–70.0232%4 Apr
dust213–6-0.0035%3 Apr
inferno12–120.0248%3 Apr
nuke5–13-0.0350%2 Apr
inferno13–90.0323%2 Apr
overpass9–13-0.0215%1 Apr
anubis13–3-0.0435%30 Mar
nuke13–80.0144%30 Mar
mirage4–13-0.0635%25 Mar
ancient13–70.0837%22 Mar
dust25–13-0.0541%22 Mar
ancient13–20.0835%21 Mar
dust25–13-0.0321%21 Mar
sanctum5–90.0843%19 Mar
dust211–13-0.0525%19 Mar
mirage13–100.0927%15 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →