Spencer

Spencer — CS2 Stats

76561197970428342[U:1:10162614]Steam profile ↗

386Tracked matches69%Win rate2023Tracked since
CSDB Rating6.1 SolidPassive Rifler
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim88
Positioning40
Utility28

0–100 skill scores via Leetify.

Recent form

HOT58357Last 10058%Win rateWWWWWLWLTW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression3.4
Utility2.8
Positioning4.0
Opening Duels0.0
Clutch6.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.0
Utility2.8
Mechanics7.7
Opening Duels1.2
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time532ms−32ms
first ⅓ avg 563ms → last ⅓ avg 532ms
Headshot accuracy20.2%−0.3%
first ⅓ avg 20.5% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 13–3
131Biggest win — cache
5Longest win streak
W5Current streak
54In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 75% over 12dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA44271761%0.02
ancientA148657%0.03
nukeS129375%0.06
infernoB105550%0.03
dust2D6060%0.01
mirageS64267%-0.01
anubisA53260%0.00
overpass32167%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
59%Win rate
1.27Avg K/D
84.9ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
58%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno250%2.6621.5
Nuke2100%1.1515.5
Ancient2100%1.7120.5
Anubis1100%1.5018.0
Vertigo10%0.386.0
Mirage1100%1.1317.0
Dust210%0.9518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
37.8%Accuracy (enemy spotted)
39.9%Spray accuracy
84.8%Counter-strafing
7.7°Preaim
533msReaction time
17.3%T opening success
39.4%CT opening success
0.27Enemies flashed / flash
1.5%Flash assists
5.41HE damage / grenade
3.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2695 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.3323% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.028%9 Jun
cache13–9-0.0113%8 Jun
nuke13–90.0925%4 Jun
ancient13–80.0525%4 Jun
ancient13–90.0722%1 Jun
inferno10–130.1625%29 May
cache13–100.0444%24 May
cache6–130.0430%24 May
nuke12–12-0.0021%24 May
cache13–60.0118%24 May
cache13–110.0013%22 May
cache12–12-0.0023%21 May
nuke13–50.0928%20 May
cache13–60.0417%20 May
cache13–100.1219%19 May
cache2–13-0.1013%19 May
dust21–13-0.0327%19 May
cache12–120.0817%18 May
cache13–100.0925%16 May
cache13–8-0.0215%15 May
cache13–10.0929%15 May
cache7–130.0228%13 May
cache6–13-0.1115%13 May
cache13–6-0.014%13 May
cache6–130.0223%10 May
cache8–13-0.0316%10 May
cache13–11-0.0314%9 May
cache13–80.0914%9 May
cache13–10-0.0416%9 May
cache12–120.0518%8 May
cache13–70.0515%6 May
cache10–130.0523%6 May
cache13–100.0522%6 May
cache13–20.1120%5 May
inferno8–13-0.0125%4 May
cache1–13-0.1417%4 May
cache13–9-0.0114%3 May
cache13–70.0120%3 May
cache13–110.0917%3 May
cache8–13-0.0127%2 May
cache13–40.0419%2 May
cache13–80.0223%2 May
cache8–13-0.0114%1 May
cache10–130.0727%1 May
cache13–50.0522%1 May
cache13–10.0211%1 May
cache11–130.0619%30 Apr
cache13–40.0933%30 Apr
cache13–20.1122%30 Apr
cache11–13-0.0814%30 Apr
cache9–130.0116%30 Apr
cache13–110.0219%28 Apr
anubis13–8-0.0116%27 Apr
overpass13–9-0.0522%27 Apr
ancient6–13-0.0514%27 Apr
anubis11–13-0.0120%26 Apr
dust24–13-0.0131%26 Apr
nuke13–5-0.0714%26 Apr
inferno13–60.1022%26 Apr
ancient10–13-0.0526%26 Apr
ancient13–90.1625%18 Apr
inferno13–8-0.0216%18 Apr
mirage13–90.0921%13 Apr
inferno9–130.0131%12 Apr
mirage13–90.0218%12 Apr
ancient8–130.0720%12 Apr
inferno13–7-0.0415%10 Apr
mirage13–70.0324%10 Apr
anubis13–70.0220%8 Apr
overpass9–13-0.0312%1 Apr
anubis7–13-0.0213%1 Apr
anubis13–30.0413%30 Mar
nuke13–80.1514%30 Mar
ancient7–13-0.1017%28 Mar
nuke13–60.0012%28 Mar
overpass13–80.0317%28 Mar
ancient13–110.0821%25 Mar
mirage4–13-0.1012%25 Mar
inferno12–120.0623%24 Mar
ancient12–12-0.0322%24 Mar
nuke13–4-0.0414%24 Mar
nuke9–130.0421%22 Mar
ancient13–70.029%22 Mar
dust25–130.0029%22 Mar
ancient13–20.0824%21 Mar
dust25–13-0.0021%21 Mar
dust211–130.0931%19 Mar
nuke9–13-0.0535%18 Mar
dust26–130.0336%18 Mar
inferno8–13-0.0118%18 Mar
nuke13–30.1917%18 Mar
nuke9–00.1622%17 Mar
nuke13–100.1024%17 Mar
inferno13–90.0219%17 Mar
mirage7–13-0.0133%17 Mar
inferno13–100.0123%16 Mar
ancient13–80.0824%16 Mar
ancient12–120.0214%16 Mar
mirage13–10-0.057%16 Mar
ancient13–50.0636%15 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →