Spencer

Spencer — CS2 Stats

76561197970428342[U:1:10162614]Steam profile ↗✓ No bans

386Tracked matches69%Win rate2023Tracked since
CSDB Rating6.1 SolidClutch Specialist
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 386 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 15 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

44Days played since 2026-03-15

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim88
Positioning40
Utility28

0–100 skill scores via Leetify.

Recent form

HOT58357Last 10058%Win rateWWWWWLWLTW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +3.2pp headshot accuracy · −59ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 516ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 495ms

Last 20

  • 1343 · 65% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim8.8
Utility2.8
Positioning4.0
Opening Duels0.2
Clutch6.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.0
Utility2.8
Mechanics7.7
Opening Duels1.2
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time532ms−32ms
first ⅓ avg 563ms → last ⅓ avg 532ms
Headshot accuracy20.2%−0.3%
first ⅓ avg 20.5% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · nuke, 18 Mar
44%Best headshot accuracy · 13–10 · cache, 24 May
359msFastest reaction time · 13–6 · cache, 24 May
13–1Biggest win · cache, 15 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
54In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 75% over 12dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA44271761%0.02
ancientA148657%0.03
nukeS129375%0.06
infernoB105550%0.03
dust2D6060%0.01
mirageS64267%-0.01
anubisA53260%0.00
overpass32167%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
59%Win rate
1.27Avg K/D
84.9ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
58%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno250%2.6621.5
Nuke2100%1.1515.5
Ancient2100%1.7120.5
Anubis1100%1.5018.0
Vertigo10%0.386.0
Mirage1100%1.1317.0
Dust210%0.9518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
37.8%Accuracy (enemy spotted)
39.9%Spray accuracy
84.8%Counter-strafing
7.7°Preaim
533msReaction time
17.3%T opening success
39.4%CT opening success
0.27Enemies flashed / flash
1.5%Flash assists
5.41HE damage / grenade
3.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2695 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.3323% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.028%9 Jun
cache13–9-0.0113%8 Jun
nuke13–90.0925%4 Jun
ancient13–80.0525%4 Jun
ancient13–90.0722%1 Jun
inferno10–130.1625%29 May
cache13–100.0444%24 May
cache6–130.0430%24 May
nuke12–12-0.0021%24 May
cache13–60.0118%24 May
cache13–110.0013%22 May
cache12–12-0.0023%21 May
nuke13–50.0928%20 May
cache13–60.0417%20 May
cache13–100.1219%19 May
cache2–13-0.1013%19 May
dust21–13-0.0327%19 May
cache12–120.0817%18 May
cache13–100.0925%16 May
cache13–8-0.0215%15 May
cache13–10.0929%15 May
cache7–130.0228%13 May
cache6–13-0.1115%13 May
cache13–6-0.014%13 May
cache6–130.0223%10 May
cache8–13-0.0316%10 May
cache13–11-0.0314%9 May
cache13–80.0914%9 May
cache13–10-0.0416%9 May
cache12–120.0518%8 May
cache13–70.0515%6 May
cache10–130.0523%6 May
cache13–100.0522%6 May
cache13–20.1120%5 May
inferno8–13-0.0125%4 May
cache1–13-0.1417%4 May
cache13–9-0.0114%3 May
cache13–70.0120%3 May
cache13–110.0917%3 May
cache8–13-0.0127%2 May
cache13–40.0419%2 May
cache13–80.0223%2 May
cache8–13-0.0114%1 May
cache10–130.0727%1 May
cache13–50.0522%1 May
cache13–10.0211%1 May
cache11–130.0619%30 Apr
cache13–40.0933%30 Apr
cache13–20.1122%30 Apr
cache11–13-0.0814%30 Apr
cache9–130.0116%30 Apr
cache13–110.0219%28 Apr
anubis13–8-0.0116%27 Apr
overpass13–9-0.0522%27 Apr
ancient6–13-0.0514%27 Apr
anubis11–13-0.0120%26 Apr
dust24–13-0.0131%26 Apr
nuke13–5-0.0714%26 Apr
inferno13–60.1022%26 Apr
ancient10–13-0.0526%26 Apr
ancient13–90.1625%18 Apr
inferno13–8-0.0216%18 Apr
mirage13–90.0921%13 Apr
inferno9–130.0131%12 Apr
mirage13–90.0218%12 Apr
ancient8–130.0720%12 Apr
inferno13–7-0.0415%10 Apr
mirage13–70.0324%10 Apr
anubis13–70.0220%8 Apr
overpass9–13-0.0312%1 Apr
anubis7–13-0.0213%1 Apr
anubis13–30.0413%30 Mar
nuke13–80.1514%30 Mar
ancient7–13-0.1017%28 Mar
nuke13–60.0012%28 Mar
overpass13–80.0317%28 Mar
ancient13–110.0821%25 Mar
mirage4–13-0.1012%25 Mar
inferno12–120.0623%24 Mar
ancient12–12-0.0322%24 Mar
nuke13–4-0.0414%24 Mar
nuke9–130.0421%22 Mar
ancient13–70.029%22 Mar
dust25–130.0029%22 Mar
ancient13–20.0824%21 Mar
dust25–13-0.0021%21 Mar
dust211–130.0931%19 Mar
nuke9–13-0.0535%18 Mar
dust26–130.0336%18 Mar
inferno8–13-0.0118%18 Mar
nuke13–30.1917%18 Mar
nuke9–00.1622%17 Mar
nuke13–100.1024%17 Mar
inferno13–90.0219%17 Mar
mirage7–13-0.0133%17 Mar
inferno13–100.0123%16 Mar
ancient13–80.0824%16 Mar
ancient12–120.0214%16 Mar
mirage13–10-0.057%16 Mar
ancient13–50.0636%15 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →