Sal Paradise

Sal Paradise — CS2 Stats

US76561198041493001[U:1:81227273]Steam profile ↗✓ No bans

516Tracked matches41%Win rate2022Tracked since
2,840Hours in CS2Hrs last 2 wks
CSDB Rating3.1 LearningSupport
FaceitLevel 3 · 820 ELOTop 90.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 4,410 +873 19 Oct – 4 Jan · 6 days played
3,4354,410peak 4,41019 Oct4 Jan
4,455Peak Premier in tracked matches
820Highest Faceit ELO seen on CSDB
31Days played since 2025-08-25

Faceit ELO

  • At peak — 820
  • Next: Level 4 at 901 — 81 to go
  • Reached: Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.8%41.8%42.7%meets
Shot accuracy17.6%12.2%11.3%above
Kill/death ratio0.940.980.990.05 short
Match win rate42.9%43.3%43.9%1.0% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSal ParadiseFACEITLevel 3 · 820 ELOSTANDINGTop 90.6% of rankedPEAK ELO820csdb.gg/stats

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Performance scores

Aim22
Positioning37
Utility56

0–100 skill scores via Leetify.

Recent form

COLD33–54–13Last 10033%Win rateWLLWLLLLTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · −115ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 647ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 21%
  • Avg reaction 632ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 20%
  • Avg reaction 690ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim2.2
Utility5.6
Positioning3.7
Opening Duels1.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 57% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 708ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.7
Utility5.6
Mechanics5.8
Opening Duels1.0
Win Impact1.9

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time708ms+20ms
first ⅓ avg 687ms → last ⅓ avg 708ms
Headshot accuracy17.8%−0.6%
first ⅓ avg 18.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–3 · rooftop, 2 Oct →
46%Best headshot accuracy · 7–9 · inferno, 30 Sept →
445msFastest reaction time · 2–9 · rooftop, 2 Oct →
13–5Biggest win · mirage, 19 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–13In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 50% over 10overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2811–1739%-0.02
nukeC269–1735%-0.04
mirageD142–1214%-0.04
ancientB105–550%-0.07
rooftopD62–433%0.01
overpassD50–50%-0.08
poseidon—41–325%-0.04
anubis—21–150%-0.04
vertigo—21–150%-0.08
office—11–0100%-0.07
cache—10–10%-0.02
transit—10–10%-0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

120,161Lifetime kills
0.94K/D
9,205Matches
42.9%Match win rate
42.8%Headshot % · Top 50% of Level 3 players
17.6%Shot accuracy · Top 25% of Level 3 players
13,092MVPs
1,755Hours (in match)
3,870Bombs planted
1,236Bombs defused

Most-used weapons

AWP22,626
AK-4718,089
UMP-458,692
SSG 086,080
Negev3,361
MAC-102,828

Lifetime map wins

9,028dust2
6,272inferno
4,341nuke
2,025vertigo
1,303train
957cbble
887office
837lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.68Avg K/D
66.3ADR
54%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
26.2%Accuracy (enemy spotted)
25.4%Spray accuracy
76.0%Counter-strafing
12.1°Preaim
708msReaction time
29.3%T opening success
38.3%CT opening success
0.56Enemies flashed / flash
2.2%Flash assists
10.91HE damage / grenade
10.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0516° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0291% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.1474ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
office5–5-0.0725%16 Sept →
nuke5–13-0.0221%10 Sept →
nuke3–9-0.1633%10 Sept →
inferno9–20.0619%10 Sept →
nuke4–13-0.0717%29 Aug →
nuke9–13-0.0920%29 Aug →
mirage4–13-0.0714%29 Aug →
inferno6–9-0.1427%20 Aug →
cache12–12-0.0220%4 Jul →
ancient16–14-0.0910%16 Mar →
nuke2–13-0.126%3 Mar →
mirage13–16-0.0613%3 Mar →
nuke8–80.0215%3 Mar →
poseidon6–90.0322%3 Mar →
nuke13–7-0.079%26 Feb →
mirage2–13-0.105%26 Feb →
poseidon2–9-0.1822%28 Jan →
nuke0–9-0.1940%28 Jan →
inferno9–60.0138%28 Jan →
inferno4–9-0.0824%28 Jan →
poseidon2–9-0.1917%28 Jan →
poseidon9–70.1722%28 Jan →
anubis5–13-0.017%25 Jan →
nuke6–13-0.024%25 Jan →
mirage12–16-0.068%22 Jan →
anubis13–11-0.0714%22 Jan →
inferno13–10-0.0218%22 Jan →
overpass15–15-0.0311%4 Jan →
mirage13–70.0030%4 Jan →
inferno13–10-0.0122%3 Jan →
ancient13–9-0.0714%3 Jan →
inferno15–15-0.0210%17 Dec →
mirage8–13-0.0712%17 Dec →
inferno9–70.0014%20 Nov →
nuke7–9-0.0224%20 Nov →
overpass2–9-0.130%20 Nov →
inferno11–13-0.0316%11 Nov →
nuke13–10-0.0117%11 Nov →
mirage8–13-0.0617%9 Nov →
ancient13–10-0.038%9 Nov →
nuke16–12-0.0013%9 Nov →
inferno9–13-0.0719%9 Nov →
mirage5–13-0.0715%9 Nov →
overpass5–9-0.1111%7 Nov →
inferno8–80.023%7 Nov →
nuke7–90.0631%7 Nov →
nuke9–40.0421%7 Nov →
inferno9–40.1126%7 Nov →
inferno9–6-0.0523%6 Nov →
mirage11–130.0214%5 Nov →
nuke13–160.0015%19 Oct →
mirage13–50.0918%19 Oct →
nuke8–13-0.0533%19 Oct →
inferno8–8-0.093%19 Oct →
nuke5–9-0.1019%19 Oct →
nuke9–7-0.0023%19 Oct →
vertigo9–4-0.0320%19 Oct →
rooftop7–9-0.0814%19 Oct →
inferno9–7-0.0714%19 Oct →
inferno9–30.1614%19 Oct →
ancient2–13-0.0910%17 Oct →
mirage10–13-0.096%17 Oct →
mirage14–16-0.0218%15 Oct →
rooftop9–60.0816%15 Oct →
inferno5–9-0.0818%15 Oct →
inferno7–90.0024%15 Oct →
nuke8–8-0.0314%15 Oct →
inferno9–60.039%15 Oct →
inferno6–13-0.1412%11 Oct →
ancient14–16-0.116%11 Oct →
nuke9–6-0.0422%11 Oct →
rooftop8–8-0.0911%11 Oct →
inferno1–9-0.2125%11 Oct →
vertigo7–9-0.140%11 Oct →
rooftop8–80.0342%11 Oct →
inferno8–8-0.0313%11 Oct →
nuke9–40.0125%11 Oct →
ancient6–13-0.1018%11 Oct →
transit5–9-0.0932%2 Oct →
rooftop2–9-0.044%2 Oct →
rooftop9–30.1823%2 Oct →
inferno8–8-0.018%2 Oct →
nuke2–9-0.2013%2 Oct →
inferno4–9-0.0125%2 Oct →
mirage5–13-0.0913%1 Oct →
inferno5–13-0.0413%1 Oct →
ancient4–13-0.0419%1 Oct →
mirage11–13-0.0317%1 Oct →
inferno7–90.1146%30 Sept →
nuke8–80.0829%30 Sept →
inferno13–7-0.0216%27 Sept →
nuke13–70.0220%27 Sept →
nuke13–8-0.0723%27 Sept →
ancient11–13-0.0827%27 Sept →
overpass15–15-0.0627%1 Sept →
ancient13–8-0.0114%1 Sept →
inferno6–13-0.056%1 Sept →
nuke9–13-0.0528%1 Sept →
ancient13–9-0.0316%29 Aug →
overpass11–13-0.069%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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