Kriggy

Kriggy — CS2 Stats

76561198041386644[U:1:81120916]Steam profile ↗✓ No bans

1,739Tracked matches40%Win rate2021Tracked since
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating19,023Top 50% of 213,740 CSDB-tracked playersPurple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#99107 of 260208 tracked
FaceitLevel 5 · 1,060 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,023 -977 9 Oct – 4 Nov · 25 days played
18,10122,459peak 22,4599 Oct4 Nov
22,459Peak Premier in tracked matches
1,060Highest Faceit ELO seen on CSDB
25Days played since 2026-10-09

Faceit ELO

  • At peak — 1,060
  • Next: Level 6 at 1,201 — 141 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 3,436 below peak (22,459)
  • -977 over 30 days · declining
  • Next: Pink band at 20,000 — 977 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKriggyFACEITLevel 5 · 1,060 ELOSTANDINGTop 67.6% of rankedPREMIER19,023 · Purple bandPEAK ELO1,060csdb.gg/stats

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Performance scores

Aim69
Positioning44
Utility16

0–100 skill scores via Leetify.

Recent form

COLD47–45–8Last 10047%Win rateLWLWTLTWLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −0.7pp headshot accuracy · −80ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 580ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 577ms

Last 20

  • 8–8–4 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.6 against its own average).

Aim6.9
Utility1.6
Positioning4.4
Opening Duels1.7
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.4
Utility1.6
Mechanics8.0
Opening Duels3.3
Win Impact1.7

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time620ms+1ms
first ⅓ avg 618ms → last ⅓ avg 620ms
Headshot accuracy14.0%−1.5%
first ⅓ avg 15.5% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–1 · ancient, 25 Oct →
34%Best headshot accuracy · 13–11 · cache, 17 Oct →
422msFastest reaction time · 7–13 · anubis, 26 Oct →
13–0Biggest win · cache, 22 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 64% over 14nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB2311–1248%-0.03
cacheB158–753%-0.02
dust2C146–843%-0.04
mirageA149–564%-0.03
infernoC125–742%-0.03
nukeD103–730%-0.04
anubisB84–450%-0.03
poseidon—10–10%-0.21
vertigo—10–10%-0.13
debris—11–0100%-0.08
train—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
60%Win rate
0.93Avg K/D
76.3ADR
45%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%1.5614.0
Overpass1100%2.5718.0
Train1100%0.898.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
33.8%Accuracy (enemy spotted)
37.6%Spray accuracy
85.8%Counter-strafing
8.4°Preaim
621msReaction time
41.8%T opening success
44.2%CT opening success
0.18Enemies flashed / flash
1.4%Flash assists
9.33HE damage / grenade
0.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6287% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1812 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0623%4 Nov →
ancient16–12-0.037%4 Nov →
dust28–130.0017%4 Nov →
mirage13–11-0.035%3 Nov →
dust215–15-0.0118%3 Nov →
inferno9–13-0.038%3 Nov →
cache12–12-0.0117%3 Nov →
mirage13–6-0.0313%3 Nov →
ancient7–13-0.0610%2 Nov →
cache11–13-0.0415%2 Nov →
nuke13–5-0.0514%2 Nov →
ancient15–15-0.0612%1 Nov →
ancient10–13-0.0212%1 Nov →
cache6–13-0.0210%1 Nov →
dust215–15-0.0516%31 Oct →
mirage16–120.0123%31 Oct →
ancient13–9-0.058%31 Oct →
cache13–8-0.0315%31 Oct →
inferno11–13-0.0914%31 Oct →
cache13–110.0119%31 Oct →
ancient9–130.0215%31 Oct →
anubis6–13-0.0124%31 Oct →
ancient13–9-0.069%30 Oct →
dust212–16-0.059%30 Oct →
ancient11–13-0.017%29 Oct →
inferno7–13-0.0614%29 Oct →
mirage6–13-0.0414%29 Oct →
inferno15–15-0.0715%28 Oct →
inferno13–8-0.0515%28 Oct →
ancient6–130.0111%26 Oct →
dust27–13-0.0716%26 Oct →
anubis7–13-0.0626%26 Oct →
nuke11–13-0.0211%26 Oct →
poseidon3–9-0.216%26 Oct →
inferno9–30.0518%26 Oct →
nuke8–8-0.1212%26 Oct →
nuke13–11-0.0612%25 Oct →
mirage13–10-0.028%25 Oct →
dust29–13-0.0813%25 Oct →
ancient13–10.0729%25 Oct →
ancient8–13-0.0511%23 Oct →
mirage13–90.0314%23 Oct →
inferno13–2-0.008%23 Oct →
mirage13–90.0123%23 Oct →
cache7–13-0.0317%23 Oct →
mirage13–80.0220%22 Oct →
cache13–00.0617%22 Oct →
ancient13–10-0.0120%22 Oct →
ancient15–15-0.0915%21 Oct →
anubis7–13-0.106%21 Oct →
nuke11–13-0.0215%20 Oct →
mirage13–11-0.0324%20 Oct →
cache8–13-0.0117%20 Oct →
ancient13–10-0.0712%20 Oct →
mirage13–10-0.0515%19 Oct →
nuke10–13-0.0117%19 Oct →
anubis13–5-0.0412%19 Oct →
ancient13–7-0.0317%18 Oct →
mirage11–13-0.0217%18 Oct →
ancient13–8-0.0312%17 Oct →
nuke13–7-0.0112%17 Oct →
cache13–11-0.0134%17 Oct →
dust213–4-0.0722%17 Oct →
dust213–50.0014%17 Oct →
inferno11–13-0.0519%17 Oct →
dust213–11-0.0528%17 Oct →
anubis13–00.0122%17 Oct →
ancient13–10-0.037%17 Oct →
mirage11–13-0.0416%16 Oct →
dust26–13-0.0312%16 Oct →
mirage5–13-0.075%16 Oct →
dust213–4-0.0215%16 Oct →
mirage13–16-0.0815%15 Oct →
inferno13–9-0.0413%15 Oct →
ancient13–30.0319%15 Oct →
anubis16–14-0.0411%14 Oct →
anubis13–3-0.0113%14 Oct →
cache11–13-0.0218%14 Oct →
ancient7–13-0.0129%14 Oct →
nuke8–13-0.059%14 Oct →
cache13–4-0.0515%13 Oct →
ancient8–13-0.039%13 Oct →
dust213–3-0.0120%12 Oct →
ancient11–13-0.028%12 Oct →
vertigo8–8-0.1313%12 Oct →
debris9–7-0.0830%12 Oct →
inferno9–13-0.045%11 Oct →
inferno13–10.0519%11 Oct →
ancient13–8-0.057%11 Oct →
nuke5–130.0010%11 Oct →
cache13–6-0.0427%11 Oct →
train10–13-0.0530%11 Oct →
anubis14–16-0.0011%10 Oct →
cache8–13-0.0023%10 Oct →
nuke5–13-0.054%10 Oct →
cache13–11-0.0116%10 Oct →
cache13–7-0.0526%10 Oct →
dust28–13-0.0521%10 Oct →
ancient6–13-0.0124%9 Oct →
dust216–12-0.059%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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