Ocean65

Ocean65 — CS2 Stats

IT76561198040928926[U:1:80663198]Steam profile ↗✓ No bans

4,187Tracked matches67%Win rate2020Tracked since
4,254Hours in CS
CSDB Rating7.3 StrongPositional Player
Premier CS Rating23,978Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#30941 of 247963 tracked
FaceitLevel 10 · 2,607 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+1103Premier CS Rating · 22,875 → 23,978
0Faceit ELO · 2,607 → 2,607
+48Tracked matches · now 4,187
+6.7ppWin rate · 60.0% → 66.7%

Rating over time

Premier CS Rating: 22,875 -307 10 Sept – 18 Sept · 2 observations
22,87523,182peak 23,18210 Sept18 Sept
Faceit ELO: 2,607 +0 10 Sept – 18 Sept · 2 observations
2,6072,607peak 2,60710 Sept18 Sept
23,978Peak Premier on CSDB
2,607Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-10

Faceit ELO

  • At peak — 2,607
  • Next: 3,000 ELO at 3,000 — 393 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-10
  • Level 10 first seen 2026-09-10

Premier CS Rating

  • At peak — 23,978
  • Next: Red band at 25,000 — 1,022 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches141——
Win rate57%——
K/D1.25——
Headshot %73%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate63.6%50.9%
Shot accuracy7.5%13.8%
Kill/death ratio1.001.09
Match win rate56.8%48.4%

Share this profile

CSDB.GGOcean65FACEITLevel 10 · 2,607 ELOSTANDINGTop 12.4% of rankedPREMIER23,978 · Pink bandPEAK ELO2,607csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning68
Utility56

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.4
Utility5.6
Positioning6.8
Opening Duels5.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.8
Utility5.6
Mechanics7.5
Opening Duels5.9
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

242,748Lifetime kills
1.00K/D
13,844Matches
56.8%Match win rate · Top 10% of Level 10 players
63.6%Headshot % · Top 10% of Level 10 players
7.5%Shot accuracy
18,954MVPs
4,254Hours (in match)
10,841Bombs planted
2,035Bombs defused

Most-used weapons

AK-47130,647
AWP5,517
FAMAS4,484
MP93,316
MAC-102,629

Lifetime map wins

12,302inferno
7,038dust2
3,565nuke
2,621train
712cbble
706vertigo
165aztec
141italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,895Matches
52%Win rate
1.09Avg K/D
82.2ADR
49%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient44855%1.1216.9
Inferno36057%1.1616.4
Mirage30148%1.0315.1
Anubis23652%1.0315.7
Dust219651%1.0316.0
Nuke11552%1.0515.4
Cache8549%1.2118.0
Overpass4536%1.0014.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
36.4%Spray accuracy
83.7%Counter-strafing
10.0°Preaim
556msReaction time
55.2%T opening success
52.0%CT opening success
0.43Enemies flashed / flash
8.0%Flash assists
7.42HE damage / grenade
11.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4308 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.