Butterbirne

Butterbirne — CS2 Stats

76561198039327320[U:1:79061592]Steam profile ↗✓ No bans

1,149Tracked matches52%Win rate2020Tracked since
3,217Hours in CS13Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating19,253Top 50% of 215,386 CSDB-tracked playersPurple band · top ~11.5% of ranked players (population est.)
CSDB Leaderboard#97154 of 261542 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,253 -133 11 Aug – 8 Nov · 18 days played
18,65620,007peak 20,00711 Aug8 Nov
20,120Peak Premier in tracked matches
41Days played since 2026-07-12

Premier CS Rating

  • 754 below peak (20,007)
  • -746 over 30 days · declining
  • -133 over 90 days
  • Next: Pink band at 20,000 — 747 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.2%41.8%42.7%meets
Shot accuracy13.4%12.2%11.2%above
Kill/death ratio0.940.980.990.05 short
Match win rate39.2%43.3%43.9%4.8% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGButterbirneFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,253 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning51
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLWWLWLLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +2.0pp headshot accuracy · −10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 670ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim2.8
Utility5.3
Positioning5.1
Opening Duels2.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 59% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning5.1
Utility5.3
Mechanics3.4
Opening Duels3.7
Win Impact5.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time624ms+22ms
first ⅓ avg 603ms → last ⅓ avg 624ms
Headshot accuracy15.6%−6.2%
first ⅓ avg 21.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · ancient, 11 Aug →
38%Best headshot accuracy · 13–6 · shelter, 15 Jul →
406msFastest reaction time · 12–12 · inferno, 30 Aug →
13–1Biggest win · overpass, 14 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 64% over 11nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2415–963%-0.01
cacheC218–1338%0.02
anubisB115–645%-0.04
ancientA117–464%-0.01
dust2C83–538%-0.03
nukeD62–433%-0.02
overpassB63–350%0.01
mirage—31–233%-0.04
vertigo—31–233%-0.05
debris—30–30%-0.03
fachwerk—20–20%-0.03
poseidon—10–10%-0.07
shelter—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,688Lifetime kills
0.94K/D
4,681Matches
39.2%Match win rate
43.2%Headshot % · Top 50% of Level 3 players
13.4%Shot accuracy · Top 50% of Level 3 players
8,097MVPs
1,694Hours (in match)
5,108Bombs planted
871Bombs defused

Most-used weapons

Lifetime map wins

7,556inferno
4,654dust2
3,338train
1,909vertigo
1,780nuke
629cbble
586lake
354office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

108Matches
42%Win rate
0.75Avg K/D
61.4ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
7%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2934%0.7511.4
Anubis2250%0.819.8
Ancient1953%0.6410.5
Nuke1560%0.9512.7
Overpass729%0.7111.9
Train520%0.538.2
Vertigo333%0.6011.0
Cache20%0.7113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
26.8%Accuracy (enemy spotted)
27.2%Spray accuracy
65.4%Counter-strafing
11.1°Preaim
627msReaction time
49.2%T opening success
40.5%CT opening success
0.49Enemies flashed / flash
4.5%Flash assists
8.12HE damage / grenade
10.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4859 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–19-0.088%11 Nov →
inferno13–50.0319%11 Nov →
anubis16–12-0.0515%8 Nov →
dust212–16-0.0420%7 Nov →
dust213–10-0.0325%7 Nov →
ancient9–13-0.0613%7 Nov →
inferno3–13-0.0422%7 Nov →
anubis13–5-0.0214%5 Nov →
nuke5–13-0.0024%5 Nov →
cache10–13-0.0019%4 Nov →
cache10–130.0220%3 Nov →
anubis10–13-0.0511%2 Nov →
cache6–130.0221%2 Nov →
dust216–13-0.0215%24 Oct →
cache10–13-0.0614%22 Oct →
mirage5–13-0.0910%22 Oct →
ancient13–10-0.0220%14 Oct →
dust29–13-0.0514%9 Oct →
anubis5–13-0.0621%1 Oct →
inferno13–5-0.0215%17 Sept →
inferno13–80.0214%17 Sept →
inferno13–7-0.0120%17 Sept →
dust213–5-0.0521%17 Sept →
ancient13–40.0122%15 Sept →
ancient13–8-0.054%13 Sept →
cache11–130.019%2 Sept →
vertigo16–14-0.036%31 Aug →
cache13–60.0119%31 Aug →
overpass13–80.0610%30 Aug →
inferno12–12-0.0511%30 Aug →
anubis2–13-0.1013%30 Aug →
inferno5–13-0.079%26 Aug →
fachwerk3–13-0.0717%19 Aug →
cache13–20.0911%19 Aug →
inferno13–4-0.0310%19 Aug →
anubis13–11-0.0613%19 Aug →
mirage13–10-0.0018%17 Aug →
inferno5–13-0.0413%16 Aug →
cache6–130.0822%16 Aug →
cache7–13-0.005%15 Aug →
inferno13–70.0217%15 Aug →
inferno6–13-0.0419%15 Aug →
inferno10–130.0527%15 Aug →
inferno10–13-0.0413%14 Aug →
ancient2–13-0.0817%14 Aug →
inferno6–13-0.0330%14 Aug →
cache5–13-0.0315%14 Aug →
overpass13–10.0415%14 Aug →
debris8–8-0.0231%14 Aug →
vertigo1–9-0.1517%14 Aug →
anubis8–13-0.0411%13 Aug →
ancient16–120.0020%13 Aug →
ancient13–4-0.003%13 Aug →
overpass5–13-0.039%13 Aug →
overpass11–130.0326%12 Aug →
inferno13–110.0319%12 Aug →
cache13–90.0514%12 Aug →
ancient13–30.1329%11 Aug →
inferno13–9-0.0119%11 Aug →
anubis13–110.004%11 Aug →
cache13–5-0.0024%11 Aug →
anubis13–100.0310%11 Aug →
debris6–9-0.0328%11 Aug →
anubis7–13-0.1229%10 Aug →
inferno13–7-0.0610%10 Aug →
inferno13–8-0.0333%7 Aug →
inferno13–11-0.0117%7 Aug →
overpass5–13-0.0229%7 Aug →
cache11–13-0.0619%7 Aug →
vertigo12–120.0216%6 Aug →
nuke10–13-0.0719%6 Aug →
fachwerk9–130.0124%6 Aug →
poseidon5–9-0.0729%6 Aug →
inferno10–130.0120%5 Aug →
overpass13–7-0.0016%3 Aug →
mirage1–12-0.0226%3 Aug →
cache7–130.0626%1 Aug →
cache11–13-0.0010%30 Jul →
inferno13–60.0220%30 Jul →
dust26–130.0133%30 Jul →
nuke13–10.0322%30 Jul →
nuke13–80.0117%28 Jul →
cache13–30.0232%28 Jul →
debris8–8-0.0332%28 Jul →
ancient5–13-0.0517%28 Jul →
cache13–110.0116%27 Jul →
inferno13–40.0225%27 Jul →
inferno13–8-0.0020%24 Jul →
inferno13–80.0215%24 Jul →
nuke9–13-0.0329%22 Jul →
cache7–130.1214%22 Jul →
dust212–12-0.0412%17 Jul →
ancient13–4-0.0212%17 Jul →
cache13–40.0320%17 Jul →
shelter13–60.0238%15 Jul →
cache6–130.0030%12 Jul →
anubis2–13-0.0112%12 Jul →
cache13–90.0528%12 Jul →
dust26–13-0.0721%12 Jul →
ancient10–13-0.0224%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.