Autistic Breadstick

Autistic Breadstick — CS2 Stats

NL76561198038436526[U:1:78170798]Steam profile ↗✓ No bans

944Tracked matches69%Win rate2020Tracked since
3,534Hours in CS1Hrs last 2 wks
CSDB Rating5.5 SolidSupport
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 944
−1.1ppWin rate · 70.4% → 69.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 3 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,043 +2,044 6 Dec17 Jan · 4 days played
19,99922,043peak 22,0436 Dec17 Jan
22,043Peak Premier in tracked matches
49Days played since 2025-12-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate0%
K/D0.56
Headshot %70%

Measured 10 Sep 202618 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.5%46.8%48.3%5.8% short
Shot accuracy19.1%13.0%13.2%above
Kill/death ratio1.131.061.07above
Match win rate49.9%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAutistic BreadstickFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning42
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY583210Last 10058%Win rateTLWTTLWLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +1.2pp headshot accuracy · +20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 113 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 583ms

Last 10

  • 433 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 616ms

Last 20

  • 1073 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.7
Utility4.4
Positioning4.2
Opening Duels0.3
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.2
Utility4.4
Mechanics6.0
Opening Duels0.5
Win Impact10.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time587ms−58ms
first ⅓ avg 645ms → last ⅓ avg 587ms
Headshot accuracy21.3%+2.9%
first ⅓ avg 18.4% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · ancient, 6 Jun
50%Best headshot accuracy · 13–2 · nuke, 6 Jun
406msFastest reaction time · 8–13 · inferno, 22 Feb
13–1Biggest win · inferno, 6 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
63In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 71% over 7dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%-0.02
cacheS2416867%0.00
infernoS1913668%-0.00
ancientB115645%-0.03
nukeS75271%-0.01
overpassD62433%-0.01
dust2D51420%0.00
palacio1010%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,495Lifetime kills
1.13K/D · Top 50% of Level 8 players
5,772Matches
49.9%Match win rate · Top 25% of Level 8 players
42.5%Headshot %
19.1%Shot accuracy · Top 10% of Level 8 players
15,064MVPs
2,228Hours (in match)
4,709Bombs planted
1,098Bombs defused

Most-used weapons

AK-4738,589
M2498,119
AWP5,674
P2503,715
Tec-92,578
FAMAS2,466

Lifetime map wins

8,103inferno
5,617nuke
4,597dust2
2,033cbble
1,109train
463office
362vertigo
199assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

759Matches
51%Win rate
1.30Avg K/D
83.0ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage683%1.3413.5
Ancient5100%1.3920.4
Inferno3100%1.1513.0
Nuke1100%0.8315.0
Anubis1100%1.1515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
32.1%Accuracy (enemy spotted)
37.1%Spray accuracy
76.8%Counter-strafing
10.4°Preaim
582msReaction time
26.8%T opening success
34.1%CT opening success
0.48Enemies flashed / flash
4.3%Flash assists
10.99HE damage / grenade
3.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4849 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8106% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0218%10 Sept
ancient5–130.0120%30 Aug
inferno13–30.0616%30 Aug
inferno12–12-0.0219%21 Jul
cache12–12-0.0424%21 Jul
mirage11–13-0.0713%4 Jul
mirage13–6-0.0218%4 Jul
overpass10–13-0.0217%3 Jul
cache13–40.0432%3 Jul
cache13–50.0130%25 Jun
mirage3–13-0.0712%25 Jun
mirage13–90.0020%22 Jun
overpass0–5-0.0114%21 Jun
cache13–7-0.0021%21 Jun
ancient6–13-0.0717%21 Jun
cache13–40.0424%18 Jun
ancient13–8-0.0421%17 Jun
cache13–60.0214%8 Jun
mirage10–13-0.0321%7 Jun
ancient13–70.0831%6 Jun
nuke13–20.0250%6 Jun
inferno13–10.0425%6 Jun
nuke13–70.0215%1 Jun
cache12–120.0522%1 Jun
ancient13–110.0229%27 May
inferno11–13-0.0217%27 May
mirage13–40.0427%27 May
cache13–9-0.0525%25 May
mirage13–11-0.0522%25 May
cache13–6-0.018%13 May
cache13–60.0221%13 May
cache13–3-0.0426%12 May
cache12–12-0.0614%12 May
cache13–60.0622%9 May
cache13–2-0.039%9 May
cache12–120.0326%9 May
cache13–80.0431%4 May
cache13–30.0019%4 May
cache5–13-0.0220%4 May
cache13–7-0.0229%4 May
cache10–130.0322%2 May
cache13–1-0.0312%2 May
cache9–130.0120%2 May
cache13–20.0231%2 May
inferno13–90.0313%14 Apr
mirage13–11-0.0421%14 Apr
inferno13–11-0.0022%12 Apr
ancient12–12-0.0225%12 Apr
ancient13–6-0.0613%11 Apr
mirage13–80.0229%11 Apr
inferno13–40.0229%11 Apr
ancient2–13-0.0518%11 Apr
inferno7–13-0.0012%2 Apr
mirage10–13-0.0116%2 Apr
inferno12–12-0.0513%30 Mar
dust213–80.0819%28 Mar
mirage13–60.0320%23 Mar
inferno7–130.0223%23 Mar
mirage11–13-0.0324%23 Mar
inferno13–2-0.0127%22 Mar
overpass13–2-0.0322%22 Mar
mirage12–12-0.0119%19 Mar
overpass1–9-0.0214%19 Mar
mirage2–13-0.0424%16 Mar
inferno13–110.0123%16 Mar
mirage13–10-0.0327%16 Mar
mirage13–70.0517%14 Mar
nuke13–8-0.0014%14 Mar
inferno13–100.0121%10 Mar
mirage13–100.0021%10 Mar
dust22–13-0.0120%10 Mar
inferno13–6-0.0216%6 Mar
mirage5–13-0.0913%5 Mar
mirage5–130.0217%2 Mar
ancient2–13-0.1119%2 Mar
ancient15–15-0.0212%22 Feb
inferno8–130.0331%22 Feb
mirage13–11-0.0318%21 Feb
mirage4–13-0.1210%21 Feb
dust23–100.0029%20 Feb
nuke9–13-0.0726%13 Feb
inferno13–7-0.0614%13 Feb
dust20–7-0.050%12 Feb
mirage13–90.0723%12 Feb
mirage13–8-0.018%7 Feb
inferno13–5-0.0416%1 Feb
mirage13–8-0.0117%17 Jan
ancient13–90.0016%17 Jan
nuke13–50.0419%17 Jan
overpass5–13-0.0318%17 Jan
nuke5–13-0.0631%14 Jan
nuke13–50.0115%14 Jan
mirage13–100.0016%18 Dec
inferno13–30.0220%18 Dec
dust29–13-0.0123%13 Dec
overpass13–100.0618%13 Dec
inferno13–4-0.0318%6 Dec
mirage13–7-0.0316%6 Dec
mirage8–13-0.0125%3 Dec
palacio6–13-0.0628%3 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →