gay_boy__

gay_boy__ — CS2 Stats

US76561198037750959[U:1:77485231]Steam profile ↗✓ No bans

1,593Tracked matches36%Win rate2023Tracked since
628Hours in CS
CSDB Rating2.1 LearningPositional Player
Premier CS Rating2,059Grey band · top ~91.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 2,059 +356 9 Sept – 19 Sept · 11 days played
1,7032,495peak 2,4959 Sept19 Sept
2,738Peak Premier in tracked matches
11Days played since 2026-09-09

Premier CS Rating

  • 436 below peak (2,495)
  • Next: Light Blue band at 5,000 — 2,941 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches150——
Win rate43%——
K/D0.92——
Headshot %32%——

Measured 5 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate34.1%38.2%39.9%5.8% short
Shot accuracy2.8%3.6%7.0%4.1% short
Kill/death ratio0.870.830.920.05 short
Match win rate41.4%40.2%42.3%0.9% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGgay_boy__PREMIER2,059 · Grey bandcsdb.gg/stats

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Performance scores

Aim33
Positioning39
Utility2

0–100 skill scores via Leetify.

Recent form

COLD44–49–7Last 10044%Win rateTLLLWLLWWL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +2.3pp headshot accuracy · +24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 758ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 750ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 738ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.3
Utility0.2
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 736ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.9
Utility0.2
Mechanics3.1
Opening Duels0.4
Win Impact0.2

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time737ms+12ms
first ⅓ avg 725ms → last ⅓ avg 737ms
Headshot accuracy10.1%−1.4%
first ⅓ avg 11.6% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 15–15 · anubis, 15 Sept →
36%Best headshot accuracy · 13–10 · inferno, 11 Sept →
453msFastest reaction time · 9–1 · mirage, 14 Sept →
12–0Biggest win · mirage, 14 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 55% over 11anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2914–1548%-0.02
mirageC2310–1343%0.00
anubisD134–931%0.02
nukeB115–645%0.03
ancientA116–555%-0.02
infernoC83–538%-0.03
cacheC52–340%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,951Lifetime kills
0.87K/D · Top 50% of Grey band
1,791Matches
41.4%Match win rate · Top 50% of Grey band
34.1%Headshot %
2.8%Shot accuracy
2,951MVPs
628Hours (in match)
2,341Bombs planted
376Bombs defused

Most-used weapons

AK-475,511
AWP1,572
Negev1,504
SCAR-201,483
XM10141,304
G3SG11,012
MP7894

Lifetime map wins

3,893dust2
2,613nuke
1,709inferno
258vertigo
156train
53office
4lake
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.5%Headshot accuracy
38.6%Accuracy (enemy spotted)
41.9%Spray accuracy
63.9%Counter-strafing
12.7°Preaim
736msReaction time
33.4%T opening success
22.9%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
1.54HE damage / grenade
0.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.682° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.5494% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 735.6624ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–12-0.057%19 Sept →
mirage11–13-0.0311%19 Sept →
anubis7–130.0213%19 Sept →
anubis10–13-0.0117%19 Sept →
dust213–80.0411%18 Sept →
dust211–130.044%18 Sept →
anubis5–13-0.077%18 Sept →
mirage13–20.059%18 Sept →
mirage13–100.079%18 Sept →
mirage8–13-0.0313%18 Sept →
mirage11–13-0.044%18 Sept →
nuke8–13-0.0314%17 Sept →
mirage6–13-0.056%17 Sept →
dust213–80.059%17 Sept →
ancient13–60.042%17 Sept →
dust29–13-0.0312%17 Sept →
mirage13–8-0.099%17 Sept →
cache13–30.0716%17 Sept →
inferno10–13-0.072%17 Sept →
ancient4–13-0.033%17 Sept →
anubis15–15-0.038%16 Sept →
mirage5–13-0.0716%16 Sept →
cache13–11-0.0318%16 Sept →
ancient14–16-0.053%16 Sept →
ancient13–70.097%16 Sept →
dust25–13-0.049%16 Sept →
cache1–13-0.062%15 Sept →
anubis13–20.1211%15 Sept →
mirage6–13-0.038%15 Sept →
inferno8–13-0.0727%15 Sept →
dust216–14-0.0419%15 Sept →
dust213–7-0.0113%15 Sept →
anubis15–150.1414%15 Sept →
mirage13–90.1316%15 Sept →
inferno13–30.058%15 Sept →
ancient13–6-0.0617%14 Sept →
mirage12–00.0517%14 Sept →
mirage11–130.0314%14 Sept →
dust23–13-0.135%14 Sept →
anubis13–110.0610%14 Sept →
mirage9–10.0611%14 Sept →
mirage13–80.0210%14 Sept →
anubis10–13-0.058%14 Sept →
mirage4–130.088%14 Sept →
nuke10–130.0313%13 Sept →
inferno13–3-0.0011%13 Sept →
anubis5–13-0.053%13 Sept →
nuke10–130.0710%13 Sept →
mirage13–5-0.0514%13 Sept →
mirage13–3-0.030%13 Sept →
dust28–13-0.072%13 Sept →
mirage3–100.014%13 Sept →
nuke13–10.1015%13 Sept →
anubis13–160.097%13 Sept →
mirage13–6-0.019%13 Sept →
nuke3–13-0.060%12 Sept →
anubis10–13-0.009%12 Sept →
anubis13–30.076%12 Sept →
dust213–60.0211%12 Sept →
dust29–13-0.0428%12 Sept →
ancient13–11-0.0311%12 Sept →
dust26–1-0.010%12 Sept →
ancient15–15-0.029%12 Sept →
mirage15–15-0.0514%12 Sept →
mirage15–150.039%12 Sept →
dust213–50.0616%12 Sept →
dust211–130.0111%12 Sept →
anubis13–8-0.0411%11 Sept →
dust26–13-0.0618%11 Sept →
dust29–13-0.049%11 Sept →
dust213–7-0.064%11 Sept →
ancient14–16-0.067%11 Sept →
ancient13–7-0.066%11 Sept →
dust213–80.036%11 Sept →
nuke16–120.097%11 Sept →
dust28–13-0.0411%11 Sept →
dust213–70.0217%11 Sept →
dust213–40.0531%11 Sept →
dust22–13-0.073%11 Sept →
nuke13–50.115%11 Sept →
inferno5–13-0.029%11 Sept →
dust25–130.015%11 Sept →
dust213–100.007%11 Sept →
inferno13–10-0.1036%11 Sept →
inferno10–13-0.049%11 Sept →
cache10–13-0.0210%10 Sept →
nuke11–13-0.0012%10 Sept →
nuke11–13-0.0311%10 Sept →
ancient13–70.0314%10 Sept →
nuke16–14-0.026%10 Sept →
dust215–15-0.0415%10 Sept →
dust213–4-0.0320%10 Sept →
nuke13–60.0311%10 Sept →
ancient7–13-0.0711%10 Sept →
dust28–13-0.0424%9 Sept →
mirage7–13-0.019%9 Sept →
dust213–11-0.016%9 Sept →
mirage10–130.0212%9 Sept →
inferno4–13-0.0211%9 Sept →
cache7–13-0.0511%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.